Kelsidavis-WoWee/tools/editor/content_pack.hpp

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#pragma once
#include <string>
#include <vector>
#include <cstdint>
namespace wowee {
namespace editor {
struct ContentPackInfo {
std::string name;
std::string author;
std::string description;
std::string version = "1.0";
uint32_t mapId = 9000;
std::string format = "wcp-1.0";
struct FileEntry {
std::string path; // path inside pack
std::string category; // terrain, object, creature, quest, texture, model
uint64_t size = 0;
};
std::vector<FileEntry> files;
};
class ContentPacker {
public:
// Pack all zone data from output directory into a .wcp file
static bool packZone(const std::string& outputDir, const std::string& mapName,
const std::string& destPath, const ContentPackInfo& info);
// Unpack a .wcp file to a directory
static bool unpackZone(const std::string& wcpPath, const std::string& destDir);
// Read pack info without extracting
static bool readInfo(const std::string& wcpPath, ContentPackInfo& info);
};
} // namespace editor
} // namespace wowee