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26 lines
866 B
C++
26 lines
866 B
C++
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#pragma once
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namespace wowee {
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namespace editor {
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namespace cli {
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// Dispatch the world-asset inspectors. WOB / WOT (paired
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// with WHM) / WOC are our open replacements for proprietary
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// WMO / ADT-heightmap / ADT-collision data; these print a
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// quick structural summary (groups / portals / chunks /
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// triangles / bounds) without paying the full deserialization
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// cost a viewer would.
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// --info-wob building summary (groups, portals, doodads)
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// --info-wot terrain tile summary (chunk counts, height range)
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// --info-woc collision mesh summary (tris, walkable %, bounds)
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//
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// All three support an optional trailing `--json` flag for
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// machine-readable reports.
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//
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// Returns true if matched; outRc holds the exit code.
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bool handleWorldInfo(int& i, int argc, char** argv, int& outRc);
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} // namespace cli
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} // namespace editor
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} // namespace wowee
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