mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-09 18:43:51 +00:00
23 lines
641 B
C++
23 lines
641 B
C++
|
|
#pragma once
|
||
|
|
|
||
|
|
namespace wowee {
|
||
|
|
namespace editor {
|
||
|
|
namespace cli {
|
||
|
|
|
||
|
|
// Dispatch the four zone/project pack-orchestrator handlers:
|
||
|
|
// --gen-zone-texture-pack
|
||
|
|
// --gen-zone-mesh-pack
|
||
|
|
// --gen-zone-starter-pack
|
||
|
|
// --gen-project-starter-pack
|
||
|
|
//
|
||
|
|
// Each fans out to per-asset commands via subprocess, so this
|
||
|
|
// module has no dependency on the procedural generators it calls.
|
||
|
|
//
|
||
|
|
// Returns true if matched; outRc holds the exit code. Returns
|
||
|
|
// false if no match — caller should continue its dispatch chain.
|
||
|
|
bool handleZonePacks(int& i, int argc, char** argv, int& outRc);
|
||
|
|
|
||
|
|
} // namespace cli
|
||
|
|
} // namespace editor
|
||
|
|
} // namespace wowee
|