Add nonbinary gender support with pronoun system and server compatibility

Extends gender system beyond WoW's binary male/female to support nonbinary characters with proper they/them pronouns. Implements client-side gender mapping (nonbinary→male) for 3.3.5a server compatibility while preserving player identity through local config persistence. Adds pronoun placeholders ($p/$o/$s/$S) and three-option gender text parsing ($g<male>:<female>:<nonbinary>;) for inclusive quest and dialog text.
This commit is contained in:
Kelsi 2026-02-09 17:39:21 -08:00
parent 28aa88608f
commit 0071c24713
10 changed files with 421 additions and 32 deletions

View file

@ -88,50 +88,54 @@ const char* getGenderName(Gender gender) {
switch (gender) {
case Gender::MALE: return "Male";
case Gender::FEMALE: return "Female";
case Gender::NONBINARY: return "Nonbinary";
default: return "Unknown";
}
}
std::string getPlayerModelPath(Race race, Gender gender) {
// For nonbinary, default to male model (can be extended later for model selection)
bool useFemale = (gender == Gender::FEMALE);
switch (race) {
case Race::HUMAN:
return gender == Gender::FEMALE
return useFemale
? "Character\\Human\\Female\\HumanFemale.m2"
: "Character\\Human\\Male\\HumanMale.m2";
case Race::ORC:
return gender == Gender::FEMALE
return useFemale
? "Character\\Orc\\Female\\OrcFemale.m2"
: "Character\\Orc\\Male\\OrcMale.m2";
case Race::DWARF:
return gender == Gender::FEMALE
return useFemale
? "Character\\Dwarf\\Female\\DwarfFemale.m2"
: "Character\\Dwarf\\Male\\DwarfMale.m2";
case Race::NIGHT_ELF:
return gender == Gender::FEMALE
return useFemale
? "Character\\NightElf\\Female\\NightElfFemale.m2"
: "Character\\NightElf\\Male\\NightElfMale.m2";
case Race::UNDEAD:
return gender == Gender::FEMALE
return useFemale
? "Character\\Scourge\\Female\\ScourgeFemale.m2"
: "Character\\Scourge\\Male\\ScourgeMale.m2";
case Race::TAUREN:
return gender == Gender::FEMALE
return useFemale
? "Character\\Tauren\\Female\\TaurenFemale.m2"
: "Character\\Tauren\\Male\\TaurenMale.m2";
case Race::GNOME:
return gender == Gender::FEMALE
return useFemale
? "Character\\Gnome\\Female\\GnomeFemale.m2"
: "Character\\Gnome\\Male\\GnomeMale.m2";
case Race::TROLL:
return gender == Gender::FEMALE
return useFemale
? "Character\\Troll\\Female\\TrollFemale.m2"
: "Character\\Troll\\Male\\TrollMale.m2";
case Race::BLOOD_ELF:
return gender == Gender::FEMALE
return useFemale
? "Character\\BloodElf\\Female\\BloodElfFemale.m2"
: "Character\\BloodElf\\Male\\BloodElfMale.m2";
case Race::DRAENEI:
return gender == Gender::FEMALE
return useFemale
? "Character\\Draenei\\Female\\DraeneiFemale.m2"
: "Character\\Draenei\\Male\\DraeneiMale.m2";
default: