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Implement immediate settings application and fix escape menu behavior
Settings Changes: - All settings now apply immediately without Apply button - Each slider/checkbox instantly updates the game state and saves - Escape key closes settings window if open (no longer shows escape menu behind it) - Restore Defaults buttons now also apply settings immediately Audio Changes: - Increased NPC voice volume from 0.6 to 1.0 (60% to 100% base volume) - Helper lambda in Audio tab for efficient volume application - Master volume multiplier applied to all audio systems in real-time UX Improvements: - Removed redundant Apply button - Settings save automatically on every change - More intuitive settings flow - see changes instantly - Cleaner escape key handling priority
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2 changed files with 181 additions and 120 deletions
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@ -306,7 +306,7 @@ void NpcVoiceManager::playSound(uint64_t npcGuid, VoiceType voiceType, SoundCate
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bool success = AudioEngine::instance().playSound3D(
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sample.data,
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position,
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0.6f * volumeScale_,
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1.0f * volumeScale_,
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pitchDist(rng_),
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60.0f
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);
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