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feat(editor): add WTAL JSON round-trip authoring workflow
Closes the WTAL open-format loop with --export-wtal-json /
--import-wtal-json, mirroring the JSON pairs added for
every other novel binary format. All 19 binary formats
added since WOL now have full JSON round-trip authoring.
Each tree round-trips:
• treeId, name, iconPath, requiredClassMask
• talents[] with talentId / row / col / maxRank /
prereqTalentId+Rank / rankSpellIds[5] (always emitted
as a 5-element array, zero-padded for unused ranks)
The fixed-size rankSpellIds array round-trips exactly
even when most slots are zero — preserves binary layout
parity for downstream consumers expecting fixed-stride
talent records.
Verified byte-identical round-trip on the warrior preset
(3 trees, 11 talents with prereq chains and capstone WSPL
spell references intact).
Adds 2 flags (580 documented total now).
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@ -1061,6 +1061,10 @@ void printUsage(const char* argv0) {
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std::printf(" Print WTAL trees + per-talent grid position / max rank / prereq chain / rank-1 spellId\n");
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std::printf(" --validate-wtal <wtal-base> [--json]\n");
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std::printf(" Static checks: tree+talent ids>0+unique, maxRank 1..5, prereq references resolve, no self-prereq\n");
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std::printf(" --export-wtal-json <wtal-base> [out.json]\n");
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std::printf(" Export binary .wtal to a human-editable JSON sidecar (defaults to <base>.wtal.json)\n");
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std::printf(" --import-wtal-json <json-path> [out-base]\n");
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std::printf(" Import a .wtal.json sidecar back into binary .wtal (round-trip with --export-wtal-json)\n");
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std::printf(" --gen-maps <wms-base> [name]\n");
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std::printf(" Emit .wms starter: 1 map (Eastern Kingdoms) + 3 areas (Stormwind / Elwynn / Goldshire) with parent chain\n");
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std::printf(" --gen-maps-classic <wms-base> [name]\n");
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