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fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards
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- Fix MOVEMENT update type to use readPackedGuid() instead of readUInt64() (WotLK 3.3.5a) - Add desync diagnostic logging to UPDATE_OBJECT parser for future debugging - Register MSG_MOVE_SET_COLLISION_HGT (0x518) as skip handler - Fix cape texture lookup to only try .blp extension variants (4 files) - Add fileExists() guards for underwear textures referencing missing BLP files (4 files) - Add spell visual impact→cast M2 path fallback - Skip WMO doodad instance creation when model load fails - Demote spell caster position warning to debug level
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83eef878fb
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9 changed files with 105 additions and 38 deletions
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@ -123,12 +123,12 @@ PlayerTextureInfo AppearanceComposer::resolvePlayerTextures(pipeline::M2Model& m
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else if (baseSection == 4 && !foundUnderwear && colorIndex == charSkinId) {
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for (uint32_t f = csF.texture1; f <= csF.texture1 + 2; f++) {
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std::string tex = charSectionsDbc->getString(r, f);
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if (!tex.empty()) {
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if (!tex.empty() && assetManager_->fileExists(tex)) {
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result.underwearPaths.push_back(tex);
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LOG_INFO(" DBC underwear texture: ", tex);
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}
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}
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foundUnderwear = true;
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foundUnderwear = !result.underwearPaths.empty();
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}
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if (foundSkin && foundHair && foundFaceLower && foundUnderwear) break;
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@ -1069,7 +1069,8 @@ void EntitySpawner::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float
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} else if (section == 4 && npcUnderwear.empty() && color == npcSkin) {
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for (uint32_t f = csF.texture1; f <= csF.texture1 + 2; f++) {
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std::string tex = csDbc->getString(r, f);
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if (!tex.empty()) npcUnderwear.push_back(tex);
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if (!tex.empty() && am->fileExists(tex))
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npcUnderwear.push_back(tex);
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}
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}
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}
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@ -1659,14 +1660,15 @@ void EntitySpawner::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float
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const bool hasDir = (name.find('\\') != std::string::npos);
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const bool hasExt = hasBlpExt(name);
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if (hasDir) {
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addCapeCandidate(name);
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if (!hasExt) addCapeCandidate(name + ".blp");
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if (hasExt) addCapeCandidate(name);
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else addCapeCandidate(name + ".blp");
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} else {
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std::string baseObj = "Item\\ObjectComponents\\Cape\\" + name;
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std::string baseTex = "Item\\TextureComponents\\Cape\\" + name;
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addCapeCandidate(baseObj);
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addCapeCandidate(baseTex);
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if (!hasExt) {
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if (hasExt) {
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addCapeCandidate(baseObj);
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addCapeCandidate(baseTex);
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} else {
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addCapeCandidate(baseObj + ".blp");
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addCapeCandidate(baseTex + ".blp");
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}
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@ -2055,14 +2057,15 @@ void EntitySpawner::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float
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const bool hasDir = (name.find('\\') != std::string::npos);
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const bool hasExt = hasBlpExt(name);
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if (hasDir) {
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addCandidate(name);
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if (!hasExt) addCandidate(name + ".blp");
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if (hasExt) addCandidate(name);
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else addCandidate(name + ".blp");
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} else {
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std::string baseObj = "Item\\ObjectComponents\\Cape\\" + name;
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std::string baseTex = "Item\\TextureComponents\\Cape\\" + name;
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addCandidate(baseObj);
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addCandidate(baseTex);
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if (!hasExt) {
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if (hasExt) {
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addCandidate(baseObj);
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addCandidate(baseTex);
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} else {
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addCandidate(baseObj + ".blp");
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addCandidate(baseTex + ".blp");
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}
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@ -228,11 +228,23 @@ void EntitySpawner::spawnOnlinePlayer(uint64_t guid,
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hairTexturePath = charSectionsDbc->getString(r, csF.texture1);
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if (!hairTexturePath.empty()) foundHair = true;
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} else if (baseSection == 4 && !foundUnderwear && colorIndex == skinId) {
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// Verify textures exist — some DBC entries reference BLPs
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// that were never shipped (e.g. Draenei skin colors 10-16).
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bool allExist = true;
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std::vector<std::string> candidateUW;
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for (uint32_t f = csF.texture1; f <= csF.texture1 + 2; f++) {
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std::string tex = charSectionsDbc->getString(r, f);
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if (!tex.empty()) underwearPaths.push_back(tex);
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if (!tex.empty()) {
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if (assetManager_->fileExists(tex))
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candidateUW.push_back(tex);
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else
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allExist = false;
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}
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}
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if (allExist || !candidateUW.empty()) {
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underwearPaths = std::move(candidateUW);
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foundUnderwear = true;
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}
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foundUnderwear = true;
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} else if (baseSection == 1 && !foundFaceLower &&
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variationIndex == faceId && colorIndex == skinId) {
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std::string tex1 = charSectionsDbc->getString(r, csF.texture1);
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@ -694,14 +706,15 @@ void EntitySpawner::setOnlinePlayerEquipment(uint64_t guid,
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};
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if (hasDir) {
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addCapeCandidate(capeName);
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if (!hasExt) addCapeCandidate(capeName + ".blp");
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if (hasExt) addCapeCandidate(capeName);
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else addCapeCandidate(capeName + ".blp");
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} else {
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std::string baseObj = "Item\\ObjectComponents\\Cape\\" + capeName;
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std::string baseTex = "Item\\TextureComponents\\Cape\\" + capeName;
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addCapeCandidate(baseObj);
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addCapeCandidate(baseTex);
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if (!hasExt) {
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if (hasExt) {
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addCapeCandidate(baseObj);
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addCapeCandidate(baseTex);
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} else {
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addCapeCandidate(baseObj + ".blp");
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addCapeCandidate(baseTex + ".blp");
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}
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@ -2523,6 +2523,8 @@ void GameHandler::registerOpcodeHandlers() {
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};
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// GM ticket status (new/updated); no ticket UI yet
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registerSkipHandler(Opcode::SMSG_GM_TICKET_STATUS_UPDATE);
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// Broadcast of another player's collision height change — cosmetic only.
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registerSkipHandler(Opcode::MSG_MOVE_SET_COLLISION_HGT);
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// Client uses this outbound; treat inbound variant as no-op for robustness.
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registerSkipHandler(Opcode::MSG_MOVE_WORLDPORT_ACK);
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// Observed custom server packet (8 bytes). Safe-consume for now.
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@ -120,7 +120,7 @@ void SpellHandler::triggerCastVisual(uint32_t spellId, uint64_t casterGuid, uint
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uint32_t visualId = resolveSpellVisualId(spellId);
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if (visualId == 0) { LOG_WARNING("SpellVisual: triggerCastVisual — visualId=0 for spellId=", spellId); return; }
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glm::vec3 casterPos;
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if (!resolveUnitPosition(casterGuid, casterPos)) { LOG_WARNING("SpellVisual: triggerCastVisual — cannot resolve caster position"); return; }
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if (!resolveUnitPosition(casterGuid, casterPos)) { LOG_DEBUG("SpellVisual: triggerCastVisual — cannot resolve caster position for guid=0x", std::hex, casterGuid, std::dec); return; }
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LOG_INFO("SpellVisual: triggerCastVisual visualId=", visualId, " pos=(", casterPos.x, ",", casterPos.y, ",", casterPos.z, ") castTimeMs=", castTimeMs);
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svs->playSpellVisualPrecast(visualId, casterPos, castTimeMs);
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}
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@ -1183,9 +1183,9 @@ bool UpdateObjectParser::parseUpdateBlock(network::Packet& packet, UpdateBlock&
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}
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case UpdateType::MOVEMENT: {
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// Movement update
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if (!packet.hasRemaining(8)) return false;
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block.guid = packet.readUInt64();
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// Movement update — WotLK 3.3.5a uses PackedGuid (NOT full uint64)
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if (!packet.hasData()) return false;
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block.guid = packet.readPackedGuid();
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LOG_DEBUG(" MOVEMENT update for GUID: 0x", std::hex, block.guid, std::dec);
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return parseMovementBlock(packet, block);
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@ -1288,9 +1288,18 @@ bool UpdateObjectParser::parse(network::Packet& packet, UpdateObjectData& data)
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data.blockCount = remainingBlockCount;
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data.blocks.reserve(data.blockCount);
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// Track last block state for desync diagnostics
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uint8_t prevUpdateType = 0;
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uint8_t prevObjectType = 0;
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uint16_t prevUpdateFlags = 0;
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uint32_t prevMoveFlags = 0;
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uint64_t prevGuid = 0;
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size_t prevReadPos = packet.getReadPos();
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for (uint32_t i = 0; i < data.blockCount; ++i) {
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LOG_DEBUG("Parsing block ", i + 1, " / ", data.blockCount);
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size_t blockStartPos = packet.getReadPos();
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UpdateBlock block;
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if (!parseUpdateBlock(packet, block)) {
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static int parseBlockErrors = 0;
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@ -1299,6 +1308,31 @@ bool UpdateObjectParser::parse(network::Packet& packet, UpdateObjectData& data)
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LOG_ERROR("Failed to parse update block ", i + 1, " of ", data.blockCount,
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" (", i, " blocks parsed, ", lostBlocks, " blocks LOST",
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", remaining=", packet.getRemainingSize(), " bytes)");
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LOG_ERROR(" blockStartPos=", blockStartPos, " packetSize=", packet.getSize());
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if (i > 0) {
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LOG_ERROR(" prevBlock: type=", static_cast<int>(prevUpdateType),
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" objType=", static_cast<int>(prevObjectType),
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" updateFlags=0x", std::hex, prevUpdateFlags,
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" moveFlags=0x", prevMoveFlags,
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" guid=0x", prevGuid, std::dec,
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" startPos=", prevReadPos,
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" consumed=", blockStartPos - prevReadPos, " bytes");
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}
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// Peek at the failing byte(s) for format diagnosis
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packet.setReadPos(blockStartPos);
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uint8_t peekBytes[8] = {};
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size_t peekCount = std::min<size_t>(8, packet.getRemainingSize());
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for (size_t p = 0; p < peekCount; ++p)
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peekBytes[p] = packet.readUInt8();
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LOG_ERROR(" failBytes: ",
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std::hex, static_cast<int>(peekBytes[0]), " ",
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static_cast<int>(peekBytes[1]), " ",
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static_cast<int>(peekBytes[2]), " ",
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static_cast<int>(peekBytes[3]), " ",
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static_cast<int>(peekBytes[4]), " ",
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static_cast<int>(peekBytes[5]), " ",
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static_cast<int>(peekBytes[6]), " ",
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static_cast<int>(peekBytes[7]), std::dec);
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if (parseBlockErrors == 10)
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LOG_ERROR("(suppressing further update block parse errors)");
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}
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@ -1307,6 +1341,12 @@ bool UpdateObjectParser::parse(network::Packet& packet, UpdateObjectData& data)
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break;
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}
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prevUpdateType = static_cast<uint8_t>(block.updateType);
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prevObjectType = static_cast<uint8_t>(block.objectType);
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prevUpdateFlags = block.updateFlags;
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prevMoveFlags = block.moveFlags;
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prevGuid = block.guid;
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prevReadPos = blockStartPos;
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data.blocks.emplace_back(std::move(block));
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}
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@ -443,11 +443,11 @@ bool CharacterPreview::loadCharacter(game::Race race, game::Gender gender,
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variationIndex == 0 && colorIndex == static_cast<uint32_t>(skin)) {
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for (uint32_t f = csF.texture1; f <= csF.texture1 + 2; f++) {
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std::string tex = charSectionsDbc->getString(r, f);
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if (!tex.empty()) {
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if (!tex.empty() && assetManager_->fileExists(tex)) {
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underwearPaths.push_back(tex);
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}
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}
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foundUnderwear = true;
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foundUnderwear = !underwearPaths.empty();
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}
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}
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@ -824,14 +824,15 @@ bool CharacterPreview::applyEquipment(const std::vector<game::EquipmentItem>& eq
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bool hasDir = (name.find('\\') != std::string::npos);
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bool hasExt = hasBlpExt(name);
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if (hasDir) {
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addCandidate(name);
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if (!hasExt) addCandidate(name + ".blp");
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if (hasExt) addCandidate(name);
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else addCandidate(name + ".blp");
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} else {
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std::string baseObj = "Item\\ObjectComponents\\Cape\\" + name;
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std::string baseTex = "Item\\TextureComponents\\Cape\\" + name;
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addCandidate(baseObj);
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addCandidate(baseTex);
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if (!hasExt) {
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if (hasExt) {
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addCandidate(baseObj);
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addCandidate(baseTex);
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} else {
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addCandidate(baseObj + ".blp");
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addCandidate(baseTex + ".blp");
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}
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@ -370,12 +370,15 @@ void SpellVisualSystem::playSpellVisual(uint32_t visualId, const glm::vec3& worl
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if (!spellVisualDbcLoaded_) loadSpellVisualDbc();
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// Select cast or impact path map
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auto& pathMap = useImpactKit ? spellVisualImpactPath_ : spellVisualCastPath_;
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auto pathIt = pathMap.find(visualId);
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if (pathIt == pathMap.end()) {
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LOG_WARNING("SpellVisual: no ", (useImpactKit ? "impact" : "cast"), " path for visualId=", visualId);
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return;
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// Select cast or impact path map; fall back to the other if missing
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auto& primaryMap = useImpactKit ? spellVisualImpactPath_ : spellVisualCastPath_;
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auto& fallbackMap = useImpactKit ? spellVisualCastPath_ : spellVisualImpactPath_;
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auto pathIt = primaryMap.find(visualId);
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if (pathIt == primaryMap.end()) {
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pathIt = fallbackMap.find(visualId);
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if (pathIt == fallbackMap.end()) {
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return;
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}
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}
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const std::string& modelPath = pathIt->second;
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@ -1055,7 +1055,12 @@ bool TerrainManager::advanceFinalization(FinalizingTile& ft) {
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size_t uploaded = 0;
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while (ft.wmoDoodadIndex < pending->wmoDoodads.size() && uploaded < kDoodadsPerStep) {
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auto& doodad = pending->wmoDoodads[ft.wmoDoodadIndex];
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if (m2Renderer->loadModel(doodad.model, doodad.modelId)) {
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if (!m2Renderer->loadModel(doodad.model, doodad.modelId)) {
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ft.wmoDoodadIndex++;
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uploaded++;
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continue;
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}
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{
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std::lock_guard<std::mutex> lock(uploadedM2IdsMutex_);
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uploadedM2Ids_.insert(doodad.modelId);
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}
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