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fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards
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- Fix MOVEMENT update type to use readPackedGuid() instead of readUInt64() (WotLK 3.3.5a) - Add desync diagnostic logging to UPDATE_OBJECT parser for future debugging - Register MSG_MOVE_SET_COLLISION_HGT (0x518) as skip handler - Fix cape texture lookup to only try .blp extension variants (4 files) - Add fileExists() guards for underwear textures referencing missing BLP files (4 files) - Add spell visual impact→cast M2 path fallback - Skip WMO doodad instance creation when model load fails - Demote spell caster position warning to debug level
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9 changed files with 105 additions and 38 deletions
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@ -2523,6 +2523,8 @@ void GameHandler::registerOpcodeHandlers() {
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};
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// GM ticket status (new/updated); no ticket UI yet
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registerSkipHandler(Opcode::SMSG_GM_TICKET_STATUS_UPDATE);
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// Broadcast of another player's collision height change — cosmetic only.
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registerSkipHandler(Opcode::MSG_MOVE_SET_COLLISION_HGT);
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// Client uses this outbound; treat inbound variant as no-op for robustness.
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registerSkipHandler(Opcode::MSG_MOVE_WORLDPORT_ACK);
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// Observed custom server packet (8 bytes). Safe-consume for now.
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