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feat(editor): comprehensive export summary log with format breakdown
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1 changed files with 10 additions and 2 deletions
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@ -848,8 +848,16 @@ void EditorApp::exportZone(const std::string& outputDir) {
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int score = validation.openFormatScore();
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showToast("Exported " + std::to_string(fileCount) + " files (" +
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std::to_string(score) + "/5 open format)");
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LOG_INFO("Zone exported to: ", base, " (", fileCount, " files, open score: ",
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score, "/5 — ", validation.summary(), ")");
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LOG_INFO("=== Zone Export Summary ===");
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LOG_INFO(" Output: ", base);
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LOG_INFO(" Open format score: ", score, "/5");
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LOG_INFO(" Formats: ", validation.summary());
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LOG_INFO(" Terrain: WOT/WHM + heightmap/normals PNG");
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LOG_INFO(" Textures: ", usedTextures.size(), " BLP→PNG");
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LOG_INFO(" Objects: ", objectPlacer_.objectCount(), " placed");
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LOG_INFO(" NPCs: ", npcSpawner_.spawnCount(), " creatures");
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LOG_INFO(" Quests: ", questEditor_.questCount());
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LOG_INFO("========================");
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}
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void EditorApp::exportContentPack(const std::string& destPath) {
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