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feat(editor): add --gen-texture-chainmail interlinked rings
48th procedural texture: brick-offset ring outlines. Even and odd rows are shifted by half a cell width so each ring interlocks visually with its neighbors above and below — the classic chainmail-armor pattern. Each pixel is tested against the nearest ring center; if its distance lies inside [ringR - strokeW/2, ringR + strokeW/2] it's painted as the ring color, otherwise background. Useful for armor textures (mail tunics, helms, gauntlets), metallic fabric set dressing on guard NPCs, and dungeon gate/grate textures. Default ring radius 5 on a 14x10 brick spacing reads cleanly at 256x256 without aliasing.
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3 changed files with 100 additions and 1 deletions
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@ -4586,6 +4586,100 @@ int handleKnit(int& i, int argc, char** argv) {
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return 0;
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}
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int handleChainmail(int& i, int argc, char** argv) {
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// Chainmail: rings tile in a brick/hexagonal pattern with even
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// and odd rows offset by half a cell width — each pixel is
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// tested against the nearest ring center; if its distance lies
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// in [ringR-stroke/2, ringR+stroke/2] it's painted as the ring
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// color, else background. The cellH < cellW default produces
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// overlapping rings that read as interlinked metal mail.
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std::string outPath = argv[++i];
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std::string bgHex = argv[++i];
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std::string ringHex = argv[++i];
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int cellW = 14;
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int cellH = 10;
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int ringR = 5;
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float strokeW = 1.5f;
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int W = 256, H = 256;
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { cellW = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { cellH = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { ringR = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { strokeW = std::stof(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { W = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { H = std::stoi(argv[++i]); } catch (...) {}
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}
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if (W < 1 || H < 1 || W > 8192 || H > 8192 ||
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cellW < 4 || cellW > 256 ||
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cellH < 4 || cellH > 256 ||
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ringR < 2 || ringR > cellW ||
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strokeW < 0.5f || strokeW > ringR) {
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std::fprintf(stderr,
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"gen-texture-chainmail: invalid dims (W/H 1..8192, "
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"cellW/H 4..256, ringR 2..cellW, strokeW 0.5..ringR)\n");
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return 1;
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}
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uint8_t br_, bg_, bb_, rr_, rg_, rb_;
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if (!parseHex(bgHex, br_, bg_, bb_) ||
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!parseHex(ringHex, rr_, rg_, rb_)) {
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std::fprintf(stderr,
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"gen-texture-chainmail: bg or ring hex color is invalid\n");
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return 1;
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}
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std::vector<uint8_t> pixels(static_cast<size_t>(W) * H * 3, 0);
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const float halfStroke = strokeW * 0.5f;
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const float fRingR = static_cast<float>(ringR);
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for (int y = 0; y < H; ++y) {
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// Offset alternate rows by half a cell so rings interlock
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// with the row above/below — classic brick/hex layout.
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int row = y / cellH;
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float rowOffset = (row & 1) ? cellW * 0.5f : 0.0f;
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float cy = (row + 0.5f) * cellH;
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for (int x = 0; x < W; ++x) {
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// Wrap into the row's offset cell to find ring center.
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float xOff = x - rowOffset;
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int col = static_cast<int>(std::floor(xOff / cellW));
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float cx = (col + 0.5f) * cellW + rowOffset;
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float dx = x - cx;
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float dy = y - cy;
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float d = std::sqrt(dx * dx + dy * dy);
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uint8_t r, g, b;
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if (std::fabs(d - fRingR) < halfStroke) {
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r = rr_; g = rg_; b = rb_;
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} else {
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r = br_; g = bg_; b = bb_;
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}
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size_t idx = (static_cast<size_t>(y) * W + x) * 3;
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pixels[idx + 0] = r;
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pixels[idx + 1] = g;
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pixels[idx + 2] = b;
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}
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}
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if (!stbi_write_png(outPath.c_str(), W, H, 3,
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pixels.data(), W * 3)) {
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std::fprintf(stderr,
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"gen-texture-chainmail: stbi_write_png failed for %s\n",
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outPath.c_str());
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return 1;
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}
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" size : %dx%d\n", W, H);
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std::printf(" bg/ring : %s / %s\n", bgHex.c_str(), ringHex.c_str());
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std::printf(" ring : R=%d on %dx%d brick (stroke %.2f px)\n",
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ringR, cellW, cellH, strokeW);
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return 0;
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}
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} // namespace
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bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
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@ -4732,6 +4826,9 @@ bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
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if (std::strcmp(argv[i], "--gen-texture-knit") == 0 && i + 3 < argc) {
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outRc = handleKnit(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--gen-texture-chainmail") == 0 && i + 3 < argc) {
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outRc = handleChainmail(i, argc, argv); return true;
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}
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return false;
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}
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