Fix UI window hotkey toggles and silent mount sound fallback

This commit is contained in:
Kelsi 2026-02-14 21:56:38 -08:00
parent 1a9bdfb64b
commit 09de52f310
6 changed files with 14 additions and 20 deletions

View file

@ -99,8 +99,8 @@ std::string replaceGenderPlaceholders(const std::string& text, game::GameHandler
void QuestLogScreen::render(game::GameHandler& gameHandler) {
// L key toggle (edge-triggered)
bool uiWantsKeyboard = ImGui::GetIO().WantCaptureKeyboard;
bool lDown = !uiWantsKeyboard && core::Input::getInstance().isKeyPressed(SDL_SCANCODE_L);
bool wantsTextInput = ImGui::GetIO().WantTextInput;
bool lDown = !wantsTextInput && core::Input::getInstance().isKeyPressed(SDL_SCANCODE_L);
if (lDown && !lKeyWasDown) {
open = !open;
}