feat: fire CHAT_MSG_* events to Lua addons for all chat types

Wire chat messages to the addon event system via AddonChatCallback.
Every chat message now fires the corresponding WoW event:

- CHAT_MSG_SAY, CHAT_MSG_YELL, CHAT_MSG_WHISPER
- CHAT_MSG_PARTY, CHAT_MSG_GUILD, CHAT_MSG_OFFICER
- CHAT_MSG_RAID, CHAT_MSG_RAID_WARNING, CHAT_MSG_BATTLEGROUND
- CHAT_MSG_SYSTEM, CHAT_MSG_CHANNEL, CHAT_MSG_EMOTE

Event handlers receive (eventName, message, senderName) arguments.
Addons can now filter, react to, or log chat messages in real-time.
This commit is contained in:
Kelsi 2026-03-20 11:29:53 -07:00
parent 510f03fa32
commit 0a0ddbfd9f
3 changed files with 31 additions and 0 deletions

View file

@ -279,6 +279,10 @@ public:
using ChatBubbleCallback = std::function<void(uint64_t, const std::string&, bool)>; using ChatBubbleCallback = std::function<void(uint64_t, const std::string&, bool)>;
void setChatBubbleCallback(ChatBubbleCallback cb) { chatBubbleCallback_ = std::move(cb); } void setChatBubbleCallback(ChatBubbleCallback cb) { chatBubbleCallback_ = std::move(cb); }
// Addon chat event callback: fires when any chat message is received (for Lua event dispatch)
using AddonChatCallback = std::function<void(const MessageChatData&)>;
void setAddonChatCallback(AddonChatCallback cb) { addonChatCallback_ = std::move(cb); }
// Emote animation callback: (entityGuid, animationId) // Emote animation callback: (entityGuid, animationId)
using EmoteAnimCallback = std::function<void(uint64_t, uint32_t)>; using EmoteAnimCallback = std::function<void(uint64_t, uint32_t)>;
void setEmoteAnimCallback(EmoteAnimCallback cb) { emoteAnimCallback_ = std::move(cb); } void setEmoteAnimCallback(EmoteAnimCallback cb) { emoteAnimCallback_ = std::move(cb); }
@ -2634,6 +2638,7 @@ private:
size_t maxChatHistory = 100; // Maximum chat messages to keep size_t maxChatHistory = 100; // Maximum chat messages to keep
std::vector<std::string> joinedChannels_; // Active channel memberships std::vector<std::string> joinedChannels_; // Active channel memberships
ChatBubbleCallback chatBubbleCallback_; ChatBubbleCallback chatBubbleCallback_;
AddonChatCallback addonChatCallback_;
EmoteAnimCallback emoteAnimCallback_; EmoteAnimCallback emoteAnimCallback_;
// Targeting // Targeting

View file

@ -335,6 +335,31 @@ bool Application::initialize() {
if (addonManager_->initialize(gameHandler.get())) { if (addonManager_->initialize(gameHandler.get())) {
std::string addonsDir = assetPath + "/interface/AddOns"; std::string addonsDir = assetPath + "/interface/AddOns";
addonManager_->scanAddons(addonsDir); addonManager_->scanAddons(addonsDir);
// Wire chat messages to addon event dispatch
gameHandler->setAddonChatCallback([this](const game::MessageChatData& msg) {
if (!addonManager_ || !addonsLoaded_) return;
// Map ChatType to WoW event name
const char* eventName = nullptr;
switch (msg.type) {
case game::ChatType::SAY: eventName = "CHAT_MSG_SAY"; break;
case game::ChatType::YELL: eventName = "CHAT_MSG_YELL"; break;
case game::ChatType::WHISPER: eventName = "CHAT_MSG_WHISPER"; break;
case game::ChatType::PARTY: eventName = "CHAT_MSG_PARTY"; break;
case game::ChatType::GUILD: eventName = "CHAT_MSG_GUILD"; break;
case game::ChatType::OFFICER: eventName = "CHAT_MSG_OFFICER"; break;
case game::ChatType::RAID: eventName = "CHAT_MSG_RAID"; break;
case game::ChatType::RAID_WARNING: eventName = "CHAT_MSG_RAID_WARNING"; break;
case game::ChatType::BATTLEGROUND: eventName = "CHAT_MSG_BATTLEGROUND"; break;
case game::ChatType::SYSTEM: eventName = "CHAT_MSG_SYSTEM"; break;
case game::ChatType::CHANNEL: eventName = "CHAT_MSG_CHANNEL"; break;
case game::ChatType::EMOTE:
case game::ChatType::TEXT_EMOTE: eventName = "CHAT_MSG_EMOTE"; break;
default: break;
}
if (eventName) {
addonManager_->fireEvent(eventName, {msg.message, msg.senderName});
}
});
LOG_INFO("Addon system initialized, found ", addonManager_->getAddons().size(), " addon(s)"); LOG_INFO("Addon system initialized, found ", addonManager_->getAddons().size(), " addon(s)");
} else { } else {
LOG_WARNING("Failed to initialize addon system"); LOG_WARNING("Failed to initialize addon system");

View file

@ -14521,6 +14521,7 @@ void GameHandler::addLocalChatMessage(const MessageChatData& msg) {
if (chatHistory.size() > maxChatHistory) { if (chatHistory.size() > maxChatHistory) {
chatHistory.pop_front(); chatHistory.pop_front();
} }
if (addonChatCallback_) addonChatCallback_(msg);
} }
// ============================================================ // ============================================================