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feat(editor): add --gen-camp-pack convenience composite
Convenience composite command: emits a complete outdoor-camp
scene (tent + firepit + bedroll + canopy + woodpile +
haystack) into <outDir>/ as 6 .wom files in one invocation.
Internally builds a synthetic argv array per primitive and
calls each existing handler — so the camp pack always
matches the per-primitive defaults exactly. Users wanting
custom dimensions should call the individual --gen-mesh-*
commands.
Smoke tested:
• Creates outDir if needed
• All 6 .wom files validate clean (--validate-wom PASSED)
• Vertex / triangle counts match per-primitive defaults
(firepit 240/120, woodpile 324/288, etc.)
The first composite command in the editor — establishes the
pattern for future packs (--gen-village-pack, --gen-dock-pack,
etc.) by showing how synthetic argv arrays let one handler
delegate to many others without spawning subprocesses.
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@ -260,6 +260,8 @@ void printUsage(const char* argv0) {
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std::printf(" Training dummy: post + cubic torso + cross-bar arms + optional head (sparring / drill yard)\n");
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std::printf(" --gen-mesh-hitching-post <wom-base> [span] [height] [postW] [barT] [capH]\n");
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std::printf(" Hitching post: 2 vertical posts + horizontal cross-bar + optional decorative caps (stable / town square)\n");
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std::printf(" --gen-camp-pack <outDir>\n");
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std::printf(" Convenience: emit tent + firepit + bedroll + canopy + woodpile + haystack into outDir as 6 .wom files\n");
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std::printf(" --gen-mesh-table <wom-base> [width] [depth] [height] [legThick] [topThick]\n");
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std::printf(" Table: flat top slab on 4 corner legs (default 1.6/1.0/0.85/0.10/0.06)\n");
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std::printf(" --gen-mesh-lamppost <wom-base> [poleH] [poleT] [baseSize] [lanternSize] [lanternH]\n");
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