Fix vanilla spell cast and use-item packet formats for Turtle/Classic

SpellCastTargets target mask is uint16 in vanilla 1.12.x, not uint32
like WotLK. The 2 extra bytes corrupted every spell packet. Also add
classic CMSG_USE_ITEM builder (bag+slot+spellIndex+targets only, no
spellId/itemGuid/glyphIndex/castFlags fields that WotLK added).
This commit is contained in:
Kelsi 2026-02-14 21:29:44 -08:00
parent eb931ce0fc
commit 0d4eff65d0
3 changed files with 27 additions and 5 deletions

View file

@ -7626,7 +7626,9 @@ void GameHandler::useItemBySlot(int backpackIndex) {
}
if (itemGuid != 0 && state == WorldState::IN_WORLD && socket) {
// WoW inventory: equipment 0-18, bags 19-22, backpack 23-38
auto packet = UseItemPacket::build(0xFF, static_cast<uint8_t>(23 + backpackIndex), itemGuid);
auto packet = packetParsers_
? packetParsers_->buildUseItem(0xFF, static_cast<uint8_t>(23 + backpackIndex), itemGuid)
: UseItemPacket::build(0xFF, static_cast<uint8_t>(23 + backpackIndex), itemGuid);
socket->send(packet);
} else if (itemGuid == 0) {
LOG_WARNING("Use item failed: missing item GUID for slot ", backpackIndex);