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docs(format-spec): bump to v1.2, document WOC mesh-append + SQL export
- WOC: add note that addMesh() also appends placed WMO group geometry - New section on SQL server export covering coord/orientation conversion rules, table list, and how quest objectives map to RequiredNpcOrGo/ RequiredItem slots.
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# Wowee Open Format Specification v1.1
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# Wowee Open Format Specification v1.2
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Novel file formats for custom WoW zone content. No Blizzard IP.
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@ -74,6 +74,9 @@ Novel file formats for custom WoW zone content. No Blizzard IP.
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- Flags: 0x01=walkable, 0x02=water, 0x04=steep, 0x08=indoor
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- Generated from terrain heightmap with slope classification (50 deg threshold)
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- Respects terrain holes (skips triangles in hole regions)
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- WoweeCollisionBuilder::addMesh appends placed WMO group geometry
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(transformed into world space, slope-classified) so collision covers
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buildings as well as terrain.
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## Terrain Stamps (.json)
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- Portable terrain feature snapshots (mountains, craters, etc.)
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@ -89,5 +92,18 @@ Novel file formats for custom WoW zone content. No Blizzard IP.
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6. WOB buildings with valid magic
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7. WOC collision mesh with valid magic
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## SQL Server Export
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- AzerothCore-flavored INSERT statements for: `creature_template`, `creature`,
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`creature_addon`, `waypoint_data`, `quest_template`, `creature_queststarter`,
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`creature_questender`.
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- Coordinates: editor render coords are converted to WoW canonical via
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`core::coords::renderToCanonical` (X/Y swap) before write.
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- Orientation: editor degrees from +renderX (west) → WoW radians from +X (north).
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Conversion: `wowYaw = π/2 - editorYaw` then normalised to [0, 2π).
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- Quest objectives: KillCreature targets fill RequiredNpcOrGo[1..4]; CollectItem
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targets fill RequiredItemId[1..6]. Target ID parsed from objective.targetName.
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- Quest givers/turn-in NPCs: written as `creature_queststarter` /
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`creature_questender` rows linking npc.id ↔ quest.id.
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## All formats are novel, portable, and open for redistribution.
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## No Blizzard intellectual property is used in any format definition.
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