refactor: add Packet::hasData(), replace 52 position checks and 14 more Lua guards

Add Packet::hasData() for 'has remaining data' checks, replacing 52
verbose getReadPos()<getSize() comparisons across 3 files. Also replace
14 more standalone Lua return patterns with luaReturnNil/Zero helpers.
This commit is contained in:
Kelsi 2026-03-25 14:39:01 -07:00
parent 4c26b1a8ae
commit 12355316b3
5 changed files with 67 additions and 66 deletions

View file

@ -1638,7 +1638,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_PLAYED_TIME] = [this](network::Packet& packet) { if (state == WorldState::IN_WORLD) handlePlayedTime(packet); };
dispatchTable_[Opcode::SMSG_WHO] = [this](network::Packet& packet) { if (state == WorldState::IN_WORLD) handleWho(packet); };
dispatchTable_[Opcode::SMSG_WHOIS] = [this](network::Packet& packet) {
if (packet.getReadPos() < packet.getSize()) {
if (packet.hasData()) {
std::string whoisText = packet.readString();
if (!whoisText.empty()) {
std::string line;
@ -2846,7 +2846,7 @@ void GameHandler::registerOpcodeHandlers() {
if (packet.getRemainingSize() < 8) return;
uint64_t casterGuid = packet.readUInt64();
std::string casterName;
if (packet.getReadPos() < packet.getSize())
if (packet.hasData())
casterName = packet.readString();
if (casterGuid) {
resurrectCasterGuid_ = casterGuid;
@ -3188,7 +3188,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_NEW_WORLD] = [this](network::Packet& packet) { handleNewWorld(packet); };
dispatchTable_[Opcode::SMSG_TRANSFER_ABORTED] = [this](network::Packet& packet) {
uint32_t mapId = packet.readUInt32();
uint8_t reason = (packet.getReadPos() < packet.getSize()) ? packet.readUInt8() : 0;
uint8_t reason = (packet.hasData()) ? packet.readUInt8() : 0;
(void)mapId;
const char* abortMsg = nullptr;
switch (reason) {
@ -3504,7 +3504,7 @@ void GameHandler::registerOpcodeHandlers() {
// Group set leader
dispatchTable_[Opcode::SMSG_GROUP_SET_LEADER] = [this](network::Packet& packet) {
if (packet.getSize() <= packet.getReadPos()) return;
if (!packet.hasData()) return;
std::string leaderName = packet.readString();
for (const auto& m : partyData.members) {
if (m.name == leaderName) { partyData.leaderGuid = m.guid; break; }
@ -5572,7 +5572,7 @@ void GameHandler::registerOpcodeHandlers() {
packet.skipAll();
};
dispatchTable_[Opcode::SMSG_GUILD_DECLINE] = [this](network::Packet& packet) {
if (packet.getReadPos() < packet.getSize()) {
if (packet.hasData()) {
std::string name = packet.readString();
addSystemChatMessage(name + " declined your guild invitation.");
}
@ -6600,7 +6600,7 @@ void GameHandler::registerOpcodeHandlers() {
// charName (cstring) + guid (uint64) + achievementId (uint32) + ...
dispatchTable_[Opcode::SMSG_SERVER_FIRST_ACHIEVEMENT] = [this](network::Packet& packet) {
// charName (cstring) + guid (uint64) + achievementId (uint32) + ...
if (packet.getReadPos() < packet.getSize()) {
if (packet.hasData()) {
std::string charName = packet.readString();
if (packet.getRemainingSize() >= 12) {
/*uint64_t guid =*/ packet.readUInt64();
@ -7386,7 +7386,7 @@ void GameHandler::registerOpcodeHandlers() {
}
/*uint32_t command =*/ packet.readUInt32();
uint8_t result = packet.readUInt8();
std::string info = (packet.getReadPos() < packet.getSize()) ? packet.readString() : "";
std::string info = (packet.hasData()) ? packet.readString() : "";
if (result != 0) {
// Map common calendar error codes to friendly strings
static const char* kCalendarErrors[] = {
@ -7425,7 +7425,7 @@ void GameHandler::registerOpcodeHandlers() {
packet.skipAll(); return;
}
/*uint64_t eventId =*/ packet.readUInt64();
std::string title = (packet.getReadPos() < packet.getSize()) ? packet.readString() : "";
std::string title = (packet.hasData()) ? packet.readString() : "";
packet.skipAll(); // consume remaining fields
if (!title.empty()) {
addSystemChatMessage("Calendar invite: " + title);
@ -7453,7 +7453,7 @@ void GameHandler::registerOpcodeHandlers() {
uint8_t status = packet.readUInt8();
/*uint8_t rank =*/ packet.readUInt8();
/*uint8_t isGuild =*/ packet.readUInt8();
std::string evTitle = (packet.getReadPos() < packet.getSize()) ? packet.readString() : "";
std::string evTitle = (packet.hasData()) ? packet.readString() : "";
// status: 0=Invited,1=Accepted,2=Declined,3=Confirmed,4=Out,5=Standby,6=SignedUp,7=Not Signed Up,8=Tentative
static const char* kRsvpStatus[] = {
"invited", "accepted", "declined", "confirmed",
@ -7533,7 +7533,7 @@ void GameHandler::registerOpcodeHandlers() {
uint64_t kickerGuid = packet.readUInt64();
uint32_t reasonType = packet.readUInt32();
std::string reason;
if (packet.getReadPos() < packet.getSize())
if (packet.hasData())
reason = packet.readString();
(void)kickerGuid;
(void)reasonType;
@ -7578,14 +7578,14 @@ void GameHandler::registerOpcodeHandlers() {
uint32_t ticketId = packet.readUInt32();
std::string subject;
std::string body;
if (packet.getReadPos() < packet.getSize()) subject = packet.readString();
if (packet.getReadPos() < packet.getSize()) body = packet.readString();
if (packet.hasData()) subject = packet.readString();
if (packet.hasData()) body = packet.readString();
uint32_t responseCount = 0;
if (packet.hasRemaining(4))
responseCount = packet.readUInt32();
std::string responseText;
for (uint32_t i = 0; i < responseCount && i < 10; ++i) {
if (packet.getReadPos() < packet.getSize()) {
if (packet.hasData()) {
std::string t = packet.readString();
if (i == 0) responseText = t;
}
@ -16519,9 +16519,9 @@ void GameHandler::handleLfgBootProposalUpdate(network::Packet& packet) {
lfgBootNeeded_ = votesNeeded;
// Optional: reason string and target name (null-terminated) follow the fixed fields
if (packet.getReadPos() < packet.getSize())
if (packet.hasData())
lfgBootReason_ = packet.readString();
if (packet.getReadPos() < packet.getSize())
if (packet.hasData())
lfgBootTargetName_ = packet.readString();
if (inProgress) {
@ -23516,7 +23516,7 @@ void GameHandler::handleWho(network::Packet& packet) {
}
for (uint32_t i = 0; i < displayCount; ++i) {
if (packet.getReadPos() >= packet.getSize()) break;
if (!packet.hasData()) break;
std::string playerName = packet.readString();
std::string guildName = packet.readString();
if (packet.getRemainingSize() < 12) break;