refactor: extract updateEntityInterpolation() from update()

Move entity movement interpolation loop (distance-culled per-entity
update) into its own method. update() is now ~406 lines (down from
original 704, a 42% reduction across 3 extractions).
This commit is contained in:
Kelsi 2026-03-25 15:27:31 -07:00
parent 6343ceb151
commit 123a19ce1c
2 changed files with 30 additions and 25 deletions

View file

@ -2316,6 +2316,7 @@ public:
void update(float deltaTime);
void updateNetworking(float deltaTime);
void updateTimers(float deltaTime);
void updateEntityInterpolation(float deltaTime);
/**
* Reset DBC-backed caches so they reload from new expansion data.