mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Disable NPC geoset filtering to fix missing body parts
Geoset filtering was incorrectly hiding NPC body parts because submesh IDs don't match the expected geoset ID convention. Disabled until proper mapping is implemented.
This commit is contained in:
parent
ec6c575894
commit
136dd0ac43
1 changed files with 3 additions and 2 deletions
|
|
@ -1996,8 +1996,9 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x
|
|||
activeGeosets.erase(static_cast<uint16_t>(101 + extra.hairStyleId));
|
||||
}
|
||||
|
||||
charRenderer->setActiveGeosets(instanceId, activeGeosets);
|
||||
LOG_DEBUG("Set humanoid geosets: hair=", hideHair ? 0 : (101 + extra.hairStyleId),
|
||||
// TODO: Geoset filtering disabled - submesh IDs don't match expected geoset IDs
|
||||
// charRenderer->setActiveGeosets(instanceId, activeGeosets);
|
||||
LOG_DEBUG("Humanoid NPC geosets (disabled): hair=", hideHair ? 0 : (101 + extra.hairStyleId),
|
||||
" facial=", 201 + extra.facialHairId,
|
||||
" chest=", geosetChest, " pants=", geosetPants,
|
||||
" boots=", geosetBoots, " gloves=", geosetGloves);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue