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chore(editor): include editor version in zone manifest export
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@ -21,6 +21,7 @@ bool ZoneManifest::save(const std::string& path) const {
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f << " \"baseHeight\": " << baseHeight << ",\n";
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f << " \"hasCreatures\": " << (hasCreatures ? "true" : "false") << ",\n";
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f << " \"description\": \"" << description << "\",\n";
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f << " \"editorVersion\": \"0.2.0\",\n";
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f << " \"tiles\": [";
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for (size_t i = 0; i < tiles.size(); i++) {
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f << "[" << tiles[i].first << "," << tiles[i].second << "]";
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