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feat: implement TOGGLE_MINIMAP and TOGGLE_RAID_FRAMES keybindings
- Add showMinimap_ and showRaidFrames_ visibility flags to GameScreen - Wire up TOGGLE_MINIMAP (M key) to toggle minimap visibility - Wire up TOGGLE_RAID_FRAMES (F key) to toggle party/raid frame visibility - Conditional rendering of minimap markers and party frames - Completes keybinding manager integration for all 15 customizable actions
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2 changed files with 16 additions and 2 deletions
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@ -63,10 +63,12 @@ private:
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// UI state
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bool showEntityWindow = false;
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bool showChatWindow = true;
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bool showMinimap_ = true; // M key toggles minimap
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bool showNameplates_ = true; // V key toggles nameplates
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bool showPlayerInfo = false;
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bool showSocialFrame_ = false; // O key toggles social/friends list
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bool showGuildRoster_ = false;
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bool showRaidFrames_ = true; // F key toggles raid/party frames
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bool showWorldMap_ = false; // W key toggles world map
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std::string selectedGuildMember_;
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bool showGuildNoteEdit_ = false;
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