Add purgeExtractedAssets() to clear all extracted asset data from disk
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This commit is contained in:
Kelsi 2026-02-28 09:07:47 -08:00
parent 543535a892
commit 19652ae521
2 changed files with 137 additions and 0 deletions

View file

@ -117,6 +117,15 @@ public:
*/
void clearDBCCache();
/**
* Delete all extracted asset files from the data directory on disk.
* Removes extracted subdirectories (db, character, creature, terrain, etc.),
* manifest.json, override dir, and expansion-specific extracted assets.
* After calling this, initialize() will fail until assets are re-extracted.
* @return Number of entries removed
*/
size_t purgeExtractedAssets();
private:
bool initialized = false;
std::string dataPath;