From 196e67dddb0e6d5fba4a93c1885c08db8eb88c1f Mon Sep 17 00:00:00 2001 From: Kelsi Date: Tue, 5 May 2026 11:37:31 -0700 Subject: [PATCH] feat(editor): auto-export water mask PNG alongside terrain on zone save --- tools/editor/editor_app.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/editor/editor_app.cpp b/tools/editor/editor_app.cpp index e73c72ef..8181a215 100644 --- a/tools/editor/editor_app.cpp +++ b/tools/editor/editor_app.cpp @@ -793,6 +793,7 @@ void EditorApp::exportZone(const std::string& outputDir) { WoweeTerrain::exportOpen(terrain_, openBase, loadedTileX_, loadedTileY_); WoweeTerrain::exportNormalMap(terrain_, openBase + "_normals.png"); WoweeTerrain::exportAlphaMaps(terrain_, base + "/alphamaps"); + WoweeTerrain::exportWaterMask(terrain_, openBase + "_watermask.png"); WoweeTerrain::exportHeightmapPreview(terrain_, openBase + "_heightmap.png"); // Also save heightmap as zone thumbnail for content pack browsing WoweeTerrain::exportHeightmapPreview(terrain_, base + "/thumbnail.png");