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classic: fix SMSG_CREATURE_QUERY_RESPONSE — no iconName field in 1.12
Classic 1.12 SMSG_CREATURE_QUERY_RESPONSE has no iconName CString between subName and typeFlags. The TBC/WotLK parser was reading the typeFlags uint32 bytes as the iconName string, then reading the remaining bytes as typeFlags — producing garbage creature type/family/rank values and corrupting target frame display for all creatures on Classic servers. Add ClassicPacketParsers::parseCreatureQueryResponse without the iconName read, and route the game handler through virtual dispatch so the override is called.
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3 changed files with 47 additions and 1 deletions
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@ -9578,7 +9578,7 @@ void GameHandler::handleNameQueryResponse(network::Packet& packet) {
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void GameHandler::handleCreatureQueryResponse(network::Packet& packet) {
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CreatureQueryResponseData data;
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if (!CreatureQueryResponseParser::parse(packet, data)) return;
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if (!packetParsers_->parseCreatureQueryResponse(packet, data)) return;
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pendingCreatureQueries.erase(data.entry);
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