Remove FSR3 wrapper path and keep official Path-A runtime only

This commit is contained in:
Kelsi 2026-03-09 04:33:05 -07:00
parent 9ff9f2f1f1
commit 1c7b87ee78
9 changed files with 46 additions and 2208 deletions

View file

@ -1,5 +1,4 @@
#include "rendering/amd_fsr3_runtime.hpp"
#include "rendering/amd_fsr3_wrapper_abi.h"
#include <algorithm>
#include <cstdlib>
@ -30,16 +29,6 @@ namespace wowee::rendering {
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
struct AmdFsr3Runtime::RuntimeFns {
uint32_t (*wrapperGetAbiVersion)() = nullptr;
const char* (*wrapperGetName)() = nullptr;
const char* (*wrapperGetBackend)(WoweeFsr3WrapperContext) = nullptr;
uint32_t (*wrapperGetCapabilities)(WoweeFsr3WrapperContext) = nullptr;
int32_t (*wrapperInitialize)(const WoweeFsr3WrapperInitDesc*, WoweeFsr3WrapperContext*, char*, uint32_t) = nullptr;
int32_t (*wrapperDispatchUpscale)(WoweeFsr3WrapperContext, const WoweeFsr3WrapperDispatchDesc*) = nullptr;
int32_t (*wrapperDispatchFramegen)(WoweeFsr3WrapperContext, const WoweeFsr3WrapperDispatchDesc*) = nullptr;
void (*wrapperShutdown)(WoweeFsr3WrapperContext) = nullptr;
const char* (*wrapperGetLastError)(WoweeFsr3WrapperContext) = nullptr;
decltype(&ffxGetScratchMemorySizeVK) getScratchMemorySizeVK = nullptr;
decltype(&ffxGetDeviceVK) getDeviceVK = nullptr;
decltype(&ffxGetInterfaceVK) getInterfaceVK = nullptr;
@ -61,8 +50,6 @@ AmdFsr3Runtime::~AmdFsr3Runtime() {
shutdown();
}
bool AmdFsr3Runtime::hasWrapperExternalInterop() const { return false; }
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
namespace {
FfxErrorCode vkSwapchainConfigureNoop(const FfxFrameGenerationConfig*) {
@ -166,9 +153,6 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
shutdown();
lastError_.clear();
loadPathKind_ = LoadPathKind::None;
wrapperBackendName_.clear();
wrapperCapabilities_ = 0;
backend_ = RuntimeBackend::None;
#if !WOWEE_HAS_AMD_FSR3_FRAMEGEN
(void)desc;
@ -184,44 +168,42 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
return false;
}
struct Candidate {
std::string path;
LoadPathKind kind = LoadPathKind::Official;
};
std::vector<Candidate> candidates;
std::vector<std::string> candidates;
if (const char* envPath = std::getenv("WOWEE_FFX_SDK_RUNTIME_LIB")) {
if (*envPath) candidates.push_back({envPath, LoadPathKind::Official});
if (*envPath) candidates.emplace_back(envPath);
}
#if defined(_WIN32)
candidates.push_back({"amd_fidelityfx_vk.dll", LoadPathKind::Official});
candidates.push_back({"libamd_fidelityfx_vk.dll", LoadPathKind::Official});
candidates.push_back({"ffx_fsr3_vk.dll", LoadPathKind::Official});
candidates.push_back({"ffx_fsr3.dll", LoadPathKind::Official});
candidates.emplace_back("amd_fidelityfx_vk.dll");
candidates.emplace_back("libamd_fidelityfx_vk.dll");
candidates.emplace_back("ffx_fsr3_vk.dll");
candidates.emplace_back("ffx_fsr3.dll");
#elif defined(__APPLE__)
candidates.push_back({"libamd_fidelityfx_vk.dylib", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3_vk.dylib", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3.dylib", LoadPathKind::Official});
candidates.emplace_back("libamd_fidelityfx_vk.dylib");
candidates.emplace_back("libffx_fsr3_vk.dylib");
candidates.emplace_back("libffx_fsr3.dylib");
#else
candidates.push_back({"./libamd_fidelityfx_vk.so", LoadPathKind::Official});
candidates.push_back({"libamd_fidelityfx_vk.so", LoadPathKind::Official});
candidates.push_back({"./libffx_fsr3_vk.so", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3_vk.so", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3.so", LoadPathKind::Official});
candidates.emplace_back("./libamd_fidelityfx_vk.so");
candidates.emplace_back("libamd_fidelityfx_vk.so");
candidates.emplace_back("./libffx_fsr3_vk.so");
candidates.emplace_back("libffx_fsr3_vk.so");
candidates.emplace_back("libffx_fsr3.so");
#endif
for (const Candidate& candidate : candidates) {
for (const std::string& path : candidates) {
#if defined(_WIN32)
HMODULE h = LoadLibraryA(candidate.path.c_str());
HMODULE h = LoadLibraryA(path.c_str());
if (!h) continue;
libHandle_ = reinterpret_cast<void*>(h);
#else
void* h = dlopen(candidate.path.c_str(), RTLD_NOW | RTLD_LOCAL);
void* h = dlopen(path.c_str(), RTLD_NOW | RTLD_LOCAL);
if (!h) continue;
libHandle_ = h;
#endif
loadedLibraryPath_ = candidate.path;
loadPathKind_ = candidate.kind;
loadedLibraryPath_ = path;
loadPathKind_ = LoadPathKind::Official;
break;
}
if (!libHandle_) {
lastError_ = "no official runtime (Path A) found";
return false;
@ -236,98 +218,6 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
};
fns_ = new RuntimeFns{};
if (loadPathKind_ == LoadPathKind::Wrapper) {
fns_->wrapperGetAbiVersion = reinterpret_cast<decltype(fns_->wrapperGetAbiVersion)>(resolveSym("wowee_fsr3_wrapper_get_abi_version"));
fns_->wrapperGetName = reinterpret_cast<decltype(fns_->wrapperGetName)>(resolveSym("wowee_fsr3_wrapper_get_name"));
fns_->wrapperGetBackend = reinterpret_cast<decltype(fns_->wrapperGetBackend)>(resolveSym("wowee_fsr3_wrapper_get_backend"));
fns_->wrapperGetCapabilities = reinterpret_cast<decltype(fns_->wrapperGetCapabilities)>(resolveSym("wowee_fsr3_wrapper_get_capabilities"));
fns_->wrapperInitialize = reinterpret_cast<decltype(fns_->wrapperInitialize)>(resolveSym("wowee_fsr3_wrapper_initialize"));
fns_->wrapperDispatchUpscale = reinterpret_cast<decltype(fns_->wrapperDispatchUpscale)>(resolveSym("wowee_fsr3_wrapper_dispatch_upscale"));
fns_->wrapperDispatchFramegen = reinterpret_cast<decltype(fns_->wrapperDispatchFramegen)>(resolveSym("wowee_fsr3_wrapper_dispatch_framegen"));
fns_->wrapperShutdown = reinterpret_cast<decltype(fns_->wrapperShutdown)>(resolveSym("wowee_fsr3_wrapper_shutdown"));
fns_->wrapperGetLastError = reinterpret_cast<decltype(fns_->wrapperGetLastError)>(resolveSym("wowee_fsr3_wrapper_get_last_error"));
if (!fns_->wrapperGetAbiVersion || !fns_->wrapperInitialize ||
!fns_->wrapperDispatchUpscale || !fns_->wrapperShutdown) {
LOG_WARNING("FSR3 runtime: required wrapper ABI symbols not found in ", loadedLibraryPath_);
lastError_ = "missing required wowee_fsr3_wrapper_* symbols";
shutdown();
return false;
}
const uint32_t abiVersion = fns_->wrapperGetAbiVersion();
if (abiVersion != WOWEE_FSR3_WRAPPER_ABI_VERSION) {
LOG_WARNING("FSR3 runtime: wrapper ABI mismatch. expected=", WOWEE_FSR3_WRAPPER_ABI_VERSION,
" got=", abiVersion);
lastError_ = "wrapper ABI version mismatch";
shutdown();
return false;
}
if (desc.enableFrameGeneration && !fns_->wrapperDispatchFramegen) {
LOG_WARNING("FSR3 runtime: wrapper runtime missing framegen dispatch symbol.");
lastError_ = "wrapper missing frame generation entry points";
shutdown();
return false;
}
WoweeFsr3WrapperInitDesc wrapperInit{};
wrapperInit.structSize = sizeof(wrapperInit);
wrapperInit.abiVersion = WOWEE_FSR3_WRAPPER_ABI_VERSION;
wrapperInit.physicalDevice = desc.physicalDevice;
wrapperInit.device = desc.device;
wrapperInit.getDeviceProcAddr = desc.getDeviceProcAddr;
wrapperInit.maxRenderWidth = desc.maxRenderWidth;
wrapperInit.maxRenderHeight = desc.maxRenderHeight;
wrapperInit.displayWidth = desc.displayWidth;
wrapperInit.displayHeight = desc.displayHeight;
wrapperInit.colorFormat = desc.colorFormat;
wrapperInit.enableFlags = 0;
if (desc.hdrInput) wrapperInit.enableFlags |= WOWEE_FSR3_WRAPPER_ENABLE_HDR_INPUT;
if (desc.depthInverted) wrapperInit.enableFlags |= WOWEE_FSR3_WRAPPER_ENABLE_DEPTH_INVERTED;
if (desc.enableFrameGeneration) wrapperInit.enableFlags |= WOWEE_FSR3_WRAPPER_ENABLE_FRAME_GENERATION;
char errorText[256] = {};
WoweeFsr3WrapperContext wrapperCtx = nullptr;
if (fns_->wrapperInitialize(&wrapperInit, &wrapperCtx, errorText, static_cast<uint32_t>(sizeof(errorText))) != 0 || !wrapperCtx) {
LOG_WARNING("FSR3 runtime: wrapper initialization failed: ", errorText[0] ? errorText : "unknown error");
lastError_ = errorText[0] ? errorText : "wrapper initialization failed";
shutdown();
return false;
}
wrapperContext_ = wrapperCtx;
frameGenerationReady_ = false;
ready_ = true;
backend_ = RuntimeBackend::Wrapper;
uint32_t wrapperCaps = 0;
if (fns_->wrapperGetCapabilities) {
wrapperCaps = fns_->wrapperGetCapabilities(wrapperCtx);
} else {
wrapperCaps = WOWEE_FSR3_WRAPPER_CAP_UPSCALE;
if (fns_->wrapperDispatchFramegen) {
wrapperCaps |= WOWEE_FSR3_WRAPPER_CAP_FRAME_GENERATION;
}
}
wrapperCapabilities_ = wrapperCaps;
frameGenerationReady_ = desc.enableFrameGeneration &&
((wrapperCaps & WOWEE_FSR3_WRAPPER_CAP_FRAME_GENERATION) != 0u);
if (fns_->wrapperGetBackend) {
const char* backendName = fns_->wrapperGetBackend(wrapperCtx);
if (backendName && *backendName) wrapperBackendName_ = backendName;
}
if (fns_->wrapperGetName) {
const char* wrapperName = fns_->wrapperGetName();
if (wrapperName && *wrapperName) {
LOG_INFO("FSR3 runtime: wrapper active: ", wrapperName,
" backend=", wrapperBackendName_.empty() ? "unknown" : wrapperBackendName_,
" caps=0x", static_cast<unsigned int>(wrapperCaps));
}
}
LOG_INFO("FSR3 runtime: loaded wrapper library ", loadedLibraryPath_,
" framegenReady=", frameGenerationReady_ ? "yes" : "no");
return true;
}
fns_->getScratchMemorySizeVK = reinterpret_cast<decltype(fns_->getScratchMemorySizeVK)>(resolveSym("ffxGetScratchMemorySizeVK"));
fns_->getDeviceVK = reinterpret_cast<decltype(fns_->getDeviceVK)>(resolveSym("ffxGetDeviceVK"));
fns_->getInterfaceVK = reinterpret_cast<decltype(fns_->getInterfaceVK)>(resolveSym("ffxGetInterfaceVK"));
@ -359,6 +249,7 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
shutdown();
return false;
}
scratchBuffer_ = std::malloc(scratchBufferSize_);
if (!scratchBuffer_) {
LOG_WARNING("FSR3 runtime: failed to allocate scratch buffer.");
@ -376,6 +267,7 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
vkDevCtx.vkDeviceProcAddr = desc.getDeviceProcAddr;
FfxDevice ffxDevice = fns_->getDeviceVK(&vkDevCtx);
#endif
FfxInterface backendShared{};
#if WOWEE_AMD_FFX_SDK_KITS
FfxErrorCode ifaceErr = fns_->getInterfaceVK(
@ -454,7 +346,6 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
}
ready_ = true;
backend_ = RuntimeBackend::Official;
LOG_INFO("FSR3 runtime: loaded official library ", loadedLibraryPath_,
" framegenReady=", frameGenerationReady_ ? "yes" : "no");
return true;
@ -475,60 +366,6 @@ bool AmdFsr3Runtime::dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc) {
lastError_ = "invalid upscale dispatch resources";
return false;
}
if (backend_ == RuntimeBackend::Wrapper) {
if (!wrapperContext_ || !fns_->wrapperDispatchUpscale) {
lastError_ = "wrapper upscale entry points unavailable";
return false;
}
WoweeFsr3WrapperDispatchDesc wrapperDesc{};
wrapperDesc.structSize = sizeof(wrapperDesc);
wrapperDesc.commandBuffer = desc.commandBuffer;
wrapperDesc.colorImage = desc.colorImage;
wrapperDesc.depthImage = desc.depthImage;
wrapperDesc.motionVectorImage = desc.motionVectorImage;
wrapperDesc.outputImage = desc.outputImage;
wrapperDesc.frameGenOutputImage = desc.frameGenOutputImage;
wrapperDesc.renderWidth = desc.renderWidth;
wrapperDesc.renderHeight = desc.renderHeight;
wrapperDesc.outputWidth = desc.outputWidth;
wrapperDesc.outputHeight = desc.outputHeight;
wrapperDesc.colorFormat = desc.colorFormat;
wrapperDesc.depthFormat = desc.depthFormat;
wrapperDesc.motionVectorFormat = desc.motionVectorFormat;
wrapperDesc.outputFormat = desc.outputFormat;
wrapperDesc.jitterX = desc.jitterX;
wrapperDesc.jitterY = desc.jitterY;
wrapperDesc.motionScaleX = desc.motionScaleX;
wrapperDesc.motionScaleY = desc.motionScaleY;
wrapperDesc.frameTimeDeltaMs = desc.frameTimeDeltaMs;
wrapperDesc.cameraNear = desc.cameraNear;
wrapperDesc.cameraFar = desc.cameraFar;
wrapperDesc.cameraFovYRadians = desc.cameraFovYRadians;
wrapperDesc.reset = desc.reset ? 1u : 0u;
wrapperDesc.externalFlags = desc.externalFlags;
wrapperDesc.colorMemoryHandle = desc.colorMemoryHandle;
wrapperDesc.depthMemoryHandle = desc.depthMemoryHandle;
wrapperDesc.motionVectorMemoryHandle = desc.motionVectorMemoryHandle;
wrapperDesc.outputMemoryHandle = desc.outputMemoryHandle;
wrapperDesc.frameGenOutputMemoryHandle = desc.frameGenOutputMemoryHandle;
wrapperDesc.acquireSemaphoreHandle = desc.acquireSemaphoreHandle;
wrapperDesc.releaseSemaphoreHandle = desc.releaseSemaphoreHandle;
wrapperDesc.acquireSemaphoreValue = desc.acquireSemaphoreValue;
wrapperDesc.releaseSemaphoreValue = desc.releaseSemaphoreValue;
const bool ok = fns_->wrapperDispatchUpscale(static_cast<WoweeFsr3WrapperContext>(wrapperContext_), &wrapperDesc) == 0;
if (!ok) {
if (fns_->wrapperGetLastError) {
const char* err = fns_->wrapperGetLastError(static_cast<WoweeFsr3WrapperContext>(wrapperContext_));
lastError_ = (err && *err) ? err : "wrapper upscale dispatch failed";
} else {
lastError_ = "wrapper upscale dispatch failed";
}
} else {
lastError_.clear();
}
return ok;
}
if (!contextStorage_ || !fns_->fsr3ContextDispatchUpscale) {
lastError_ = "official runtime upscale context unavailable";
return false;
@ -549,23 +386,23 @@ bool AmdFsr3Runtime::dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc) {
static wchar_t kDepthName[] = L"FSR3_Depth";
static wchar_t kMotionName[] = L"FSR3_MotionVectors";
static wchar_t kOutputName[] = L"FSR3_Output";
#if WOWEE_AMD_FFX_SDK_KITS
#if WOWEE_AMD_FFX_SDK_KITS
dispatch.color = fns_->getResourceVK(desc.colorImage, colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.depth = fns_->getResourceVK(desc.depthImage, depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.motionVectors = fns_->getResourceVK(desc.motionVectorImage, mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
#else
#else
dispatch.color = fns_->getResourceVK(reinterpret_cast<void*>(desc.colorImage), colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.depth = fns_->getResourceVK(reinterpret_cast<void*>(desc.depthImage), depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.motionVectors = fns_->getResourceVK(reinterpret_cast<void*>(desc.motionVectorImage), mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
#endif
#endif
dispatch.exposure = FfxResource{};
dispatch.reactive = FfxResource{};
dispatch.transparencyAndComposition = FfxResource{};
#if WOWEE_AMD_FFX_SDK_KITS
#if WOWEE_AMD_FFX_SDK_KITS
dispatch.upscaleOutput = fns_->getResourceVK(desc.outputImage, outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#else
#else
dispatch.upscaleOutput = fns_->getResourceVK(reinterpret_cast<void*>(desc.outputImage), outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#endif
#endif
dispatch.jitterOffset.x = desc.jitterX;
dispatch.jitterOffset.y = desc.jitterY;
dispatch.motionVectorScale.x = desc.motionScaleX;
@ -608,60 +445,6 @@ bool AmdFsr3Runtime::dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& d
lastError_ = "invalid frame generation dispatch resources";
return false;
}
if (backend_ == RuntimeBackend::Wrapper) {
if (!wrapperContext_ || !fns_->wrapperDispatchFramegen) {
lastError_ = "wrapper frame generation entry points unavailable";
return false;
}
WoweeFsr3WrapperDispatchDesc wrapperDesc{};
wrapperDesc.structSize = sizeof(wrapperDesc);
wrapperDesc.commandBuffer = desc.commandBuffer;
wrapperDesc.colorImage = desc.colorImage;
wrapperDesc.depthImage = desc.depthImage;
wrapperDesc.motionVectorImage = desc.motionVectorImage;
wrapperDesc.outputImage = desc.outputImage;
wrapperDesc.frameGenOutputImage = desc.frameGenOutputImage;
wrapperDesc.renderWidth = desc.renderWidth;
wrapperDesc.renderHeight = desc.renderHeight;
wrapperDesc.outputWidth = desc.outputWidth;
wrapperDesc.outputHeight = desc.outputHeight;
wrapperDesc.colorFormat = desc.colorFormat;
wrapperDesc.depthFormat = desc.depthFormat;
wrapperDesc.motionVectorFormat = desc.motionVectorFormat;
wrapperDesc.outputFormat = desc.outputFormat;
wrapperDesc.jitterX = desc.jitterX;
wrapperDesc.jitterY = desc.jitterY;
wrapperDesc.motionScaleX = desc.motionScaleX;
wrapperDesc.motionScaleY = desc.motionScaleY;
wrapperDesc.frameTimeDeltaMs = desc.frameTimeDeltaMs;
wrapperDesc.cameraNear = desc.cameraNear;
wrapperDesc.cameraFar = desc.cameraFar;
wrapperDesc.cameraFovYRadians = desc.cameraFovYRadians;
wrapperDesc.reset = desc.reset ? 1u : 0u;
wrapperDesc.externalFlags = desc.externalFlags;
wrapperDesc.colorMemoryHandle = desc.colorMemoryHandle;
wrapperDesc.depthMemoryHandle = desc.depthMemoryHandle;
wrapperDesc.motionVectorMemoryHandle = desc.motionVectorMemoryHandle;
wrapperDesc.outputMemoryHandle = desc.outputMemoryHandle;
wrapperDesc.frameGenOutputMemoryHandle = desc.frameGenOutputMemoryHandle;
wrapperDesc.acquireSemaphoreHandle = desc.acquireSemaphoreHandle;
wrapperDesc.releaseSemaphoreHandle = desc.releaseSemaphoreHandle;
wrapperDesc.acquireSemaphoreValue = desc.acquireSemaphoreValue;
wrapperDesc.releaseSemaphoreValue = desc.releaseSemaphoreValue;
const bool ok = fns_->wrapperDispatchFramegen(static_cast<WoweeFsr3WrapperContext>(wrapperContext_), &wrapperDesc) == 0;
if (!ok) {
if (fns_->wrapperGetLastError) {
const char* err = fns_->wrapperGetLastError(static_cast<WoweeFsr3WrapperContext>(wrapperContext_));
lastError_ = (err && *err) ? err : "wrapper frame generation dispatch failed";
} else {
lastError_ = "wrapper frame generation dispatch failed";
}
} else {
lastError_.clear();
}
return ok;
}
if (!contextStorage_ || !fns_->fsr3DispatchFrameGeneration) {
lastError_ = "official runtime frame generation context unavailable";
return false;
@ -676,17 +459,17 @@ bool AmdFsr3Runtime::dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& d
static wchar_t kInterpolatedName[] = L"FSR3_InterpolatedOutput";
FfxFrameGenerationDispatchDescription fgDispatch{};
fgDispatch.commandList = fns_->getCommandListVK(desc.commandBuffer);
#if WOWEE_AMD_FFX_SDK_KITS
#if WOWEE_AMD_FFX_SDK_KITS
fgDispatch.presentColor = fns_->getResourceVK(
desc.outputImage, presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
fgDispatch.outputs[0] = fns_->getResourceVK(
desc.frameGenOutputImage, fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#else
#else
fgDispatch.presentColor = fns_->getResourceVK(
reinterpret_cast<void*>(desc.outputImage), presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
fgDispatch.outputs[0] = fns_->getResourceVK(
reinterpret_cast<void*>(desc.frameGenOutputImage), fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#endif
#endif
fgDispatch.numInterpolatedFrames = 1;
fgDispatch.reset = desc.reset;
fgDispatch.backBufferTransferFunction = FFX_BACKBUFFER_TRANSFER_FUNCTION_SRGB;
@ -705,10 +488,6 @@ bool AmdFsr3Runtime::dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& d
void AmdFsr3Runtime::shutdown() {
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
if (wrapperContext_ && fns_ && fns_->wrapperShutdown) {
fns_->wrapperShutdown(static_cast<WoweeFsr3WrapperContext>(wrapperContext_));
}
wrapperContext_ = nullptr;
if (contextStorage_ && fns_ && fns_->fsr3ContextDestroy) {
fns_->fsr3ContextDestroy(reinterpret_cast<FfxFsr3Context*>(contextStorage_));
}
@ -736,9 +515,6 @@ void AmdFsr3Runtime::shutdown() {
libHandle_ = nullptr;
loadedLibraryPath_.clear();
loadPathKind_ = LoadPathKind::None;
wrapperBackendName_.clear();
wrapperCapabilities_ = 0;
backend_ = RuntimeBackend::None;
}
} // namespace wowee::rendering

File diff suppressed because it is too large Load diff

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@ -1,107 +0,0 @@
#include "rendering/amd_fsr3_wrapper_abi.h"
#include <cstdint>
#include <cstring>
#include <iostream>
#if defined(_WIN32)
#include <windows.h>
using LibHandle = HMODULE;
static LibHandle openLibrary(const char* path) { return LoadLibraryA(path); }
static void* loadSymbol(LibHandle lib, const char* name) {
return lib ? reinterpret_cast<void*>(GetProcAddress(lib, name)) : nullptr;
}
static void closeLibrary(LibHandle lib) {
if (lib) FreeLibrary(lib);
}
#else
#include <dlfcn.h>
using LibHandle = void*;
static LibHandle openLibrary(const char* path) { return dlopen(path, RTLD_NOW | RTLD_LOCAL); }
static void* loadSymbol(LibHandle lib, const char* name) { return lib ? dlsym(lib, name) : nullptr; }
static void closeLibrary(LibHandle lib) {
if (lib) dlclose(lib);
}
#endif
int main(int argc, char** argv) {
const char* libPath = (argc > 1) ? argv[1]
#if defined(_WIN32)
: "ffx_fsr3_vk_wrapper.dll";
#elif defined(__APPLE__)
: "libffx_fsr3_vk_wrapper.dylib";
#else
: "./build/bin/libffx_fsr3_vk_wrapper.so";
#endif
LibHandle lib = openLibrary(libPath);
if (!lib) {
std::cerr << "smoke: failed to load wrapper library: " << libPath << "\n";
return 2;
}
auto getAbiVersion = reinterpret_cast<uint32_t (*)()>(
loadSymbol(lib, "wowee_fsr3_wrapper_get_abi_version"));
auto getName = reinterpret_cast<const char* (*)()>(
loadSymbol(lib, "wowee_fsr3_wrapper_get_name"));
auto getBackend = reinterpret_cast<const char* (*)(WoweeFsr3WrapperContext)>(
loadSymbol(lib, "wowee_fsr3_wrapper_get_backend"));
auto getCaps = reinterpret_cast<uint32_t (*)(WoweeFsr3WrapperContext)>(
loadSymbol(lib, "wowee_fsr3_wrapper_get_capabilities"));
auto initialize = reinterpret_cast<int32_t (*)(const WoweeFsr3WrapperInitDesc*, WoweeFsr3WrapperContext*, char*, uint32_t)>(
loadSymbol(lib, "wowee_fsr3_wrapper_initialize"));
auto dispatchUpscale = reinterpret_cast<int32_t (*)(WoweeFsr3WrapperContext, const WoweeFsr3WrapperDispatchDesc*)>(
loadSymbol(lib, "wowee_fsr3_wrapper_dispatch_upscale"));
auto shutdown = reinterpret_cast<void (*)(WoweeFsr3WrapperContext)>(
loadSymbol(lib, "wowee_fsr3_wrapper_shutdown"));
if (!getAbiVersion || !getName || !getBackend || !getCaps || !initialize || !dispatchUpscale || !shutdown) {
std::cerr << "smoke: required wrapper ABI symbol(s) missing\n";
closeLibrary(lib);
return 3;
}
const uint32_t abi = getAbiVersion();
if (abi != WOWEE_FSR3_WRAPPER_ABI_VERSION) {
std::cerr << "smoke: ABI mismatch: got " << abi
<< ", expected " << WOWEE_FSR3_WRAPPER_ABI_VERSION << "\n";
closeLibrary(lib);
return 4;
}
const char* name = getName();
if (!name || !*name) {
std::cerr << "smoke: wrapper name is empty\n";
closeLibrary(lib);
return 5;
}
const char* backendNull = getBackend(nullptr);
if (!backendNull || !*backendNull) {
std::cerr << "smoke: get_backend(null) returned empty\n";
closeLibrary(lib);
return 6;
}
const uint32_t capsNull = getCaps(nullptr);
if (capsNull != 0u) {
std::cerr << "smoke: expected get_capabilities(null)=0, got " << capsNull << "\n";
closeLibrary(lib);
return 7;
}
char errorBuf[128] = {};
WoweeFsr3WrapperContext ctx = nullptr;
const int32_t initRes = initialize(nullptr, &ctx, errorBuf, static_cast<uint32_t>(sizeof(errorBuf)));
if (initRes == 0) {
std::cerr << "smoke: initialize(nullptr, ...) unexpectedly succeeded\n";
shutdown(ctx);
closeLibrary(lib);
return 8;
}
std::cout << "smoke: OK abi=" << abi << " name=" << name
<< " backend(null)=" << backendNull << "\n";
closeLibrary(lib);
return 0;
}

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@ -58,7 +58,6 @@
#include "rendering/vk_pipeline.hpp"
#include "rendering/vk_utils.hpp"
#include "rendering/amd_fsr3_runtime.hpp"
#include "rendering/amd_fsr3_wrapper_abi.h"
#include <imgui.h>
#include <imgui_impl_vulkan.h>
#include <glm/gtc/matrix_transform.hpp>
@ -116,115 +115,7 @@ static int envIntOrDefault(const char* key, int defaultValue) {
return static_cast<int>(n);
}
#if defined(_WIN32)
static uint64_t exportImageMemoryHandleWin32(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
VmaAllocator allocator, const AllocatedImage& image) {
#if defined(VK_USE_PLATFORM_WIN32_KHR) && defined(VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR) && defined(VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT)
if (!device || !getDeviceProcAddr || !allocator || !image.allocation) return 0;
auto getMemHandle = reinterpret_cast<PFN_vkGetMemoryWin32HandleKHR>(
getDeviceProcAddr(device, "vkGetMemoryWin32HandleKHR"));
if (!getMemHandle) return 0;
VmaAllocationInfo allocInfo{};
vmaGetAllocationInfo(allocator, image.allocation, &allocInfo);
if (allocInfo.deviceMemory == VK_NULL_HANDLE) return 0;
VkMemoryGetWin32HandleInfoKHR handleInfo{};
handleInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
handleInfo.memory = allocInfo.deviceMemory;
handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT;
HANDLE outHandle = nullptr;
if (getMemHandle(device, &handleInfo, &outHandle) != VK_SUCCESS || !outHandle) return 0;
return reinterpret_cast<uint64_t>(outHandle);
#else
(void)device;
(void)getDeviceProcAddr;
(void)allocator;
(void)image;
return 0;
#endif
}
static uint64_t exportSemaphoreHandleWin32(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
VkSemaphore semaphore) {
#if defined(VK_USE_PLATFORM_WIN32_KHR) && defined(VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR) && defined(VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT)
if (!device || !getDeviceProcAddr || !semaphore) return 0;
auto getSemHandle = reinterpret_cast<PFN_vkGetSemaphoreWin32HandleKHR>(
getDeviceProcAddr(device, "vkGetSemaphoreWin32HandleKHR"));
if (!getSemHandle) return 0;
VkSemaphoreGetWin32HandleInfoKHR handleInfo{};
handleInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR;
handleInfo.semaphore = semaphore;
handleInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT;
HANDLE outHandle = nullptr;
if (getSemHandle(device, &handleInfo, &outHandle) != VK_SUCCESS || !outHandle) return 0;
return reinterpret_cast<uint64_t>(outHandle);
#else
(void)device;
(void)getDeviceProcAddr;
(void)semaphore;
return 0;
#endif
}
#endif
#if defined(__linux__)
static uint64_t exportImageMemoryHandleFd(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
VmaAllocator allocator, const AllocatedImage& image) {
#if !defined(VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR) || !defined(VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT)
(void)device;
(void)getDeviceProcAddr;
(void)allocator;
(void)image;
return 0;
#else
if (!device || !getDeviceProcAddr || !allocator || !image.allocation) return 0;
auto getMemFd = reinterpret_cast<PFN_vkGetMemoryFdKHR>(
getDeviceProcAddr(device, "vkGetMemoryFdKHR"));
if (!getMemFd) return 0;
VmaAllocationInfo allocInfo{};
vmaGetAllocationInfo(allocator, image.allocation, &allocInfo);
if (allocInfo.deviceMemory == VK_NULL_HANDLE) return 0;
VkMemoryGetFdInfoKHR fdInfo{};
fdInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
fdInfo.memory = allocInfo.deviceMemory;
fdInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
int outFd = -1;
if (getMemFd(device, &fdInfo, &outFd) != VK_SUCCESS || outFd < 0) return 0;
return static_cast<uint64_t>(static_cast<uint32_t>(outFd));
#endif
}
static uint64_t exportSemaphoreHandleFd(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
VkSemaphore semaphore) {
#if !defined(VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR) || !defined(VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT)
(void)device;
(void)getDeviceProcAddr;
(void)semaphore;
return 0;
#else
if (!device || !getDeviceProcAddr || !semaphore) return 0;
auto getSemFd = reinterpret_cast<PFN_vkGetSemaphoreFdKHR>(
getDeviceProcAddr(device, "vkGetSemaphoreFdKHR"));
if (!getSemFd) return 0;
VkSemaphoreGetFdInfoKHR fdInfo{};
fdInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR;
fdInfo.semaphore = semaphore;
fdInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT;
int outFd = -1;
if (getSemFd(device, &fdInfo, &outFd) != VK_SUCCESS || outFd < 0) return 0;
return static_cast<uint64_t>(static_cast<uint32_t>(outFd));
#endif
}
#endif
static std::vector<std::string> parseEmoteCommands(const std::string& raw) {
std::vector<std::string> out;
@ -3758,9 +3649,9 @@ bool Renderer::initFSRResources() {
void Renderer::destroyFSRResources() {
if (!vkCtx) return;
VkDevice device = vkCtx->getDevice();
VmaAllocator alloc = vkCtx->getAllocator();
vkDeviceWaitIdle(device);
if (fsr_.pipeline) { vkDestroyPipeline(device, fsr_.pipeline, nullptr); fsr_.pipeline = VK_NULL_HANDLE; }
@ -4293,9 +4184,9 @@ bool Renderer::initFSR2Resources() {
void Renderer::destroyFSR2Resources() {
if (!vkCtx) return;
VkDevice device = vkCtx->getDevice();
VmaAllocator alloc = vkCtx->getAllocator();
vkDeviceWaitIdle(device);
#if WOWEE_HAS_AMD_FSR2
@ -4542,8 +4433,6 @@ void Renderer::dispatchAmdFsr2() {
void Renderer::dispatchAmdFsr3Framegen() {
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
VkDevice device = vkCtx->getDevice();
VmaAllocator alloc = vkCtx->getAllocator();
if (!fsr2_.amdFsr3FramegenEnabled) {
fsr2_.amdFsr3FramegenRuntimeActive = false;
return;
@ -4604,127 +4493,6 @@ void Renderer::dispatchAmdFsr3Framegen() {
fgDispatch.cameraFovYRadians = camera ? glm::radians(camera->getFovDegrees()) : 1.0f;
fgDispatch.reset = fsr2_.needsHistoryReset;
#if defined(_WIN32) || defined(__linux__)
#if defined(_WIN32)
using ExportHandle = HANDLE;
#else
using ExportHandle = int;
#endif
bool exportInteropHandles = false;
if (fsr2_.amdFsr3Runtime && fsr2_.amdFsr3Runtime->hasWrapperExternalInterop()) {
exportInteropHandles = true;
}
std::vector<ExportHandle> exportedHandles;
auto trackHandle = [&](uint64_t h) {
if (!h) return;
ExportHandle raw =
#if defined(_WIN32)
reinterpret_cast<ExportHandle>(h);
#else
static_cast<ExportHandle>(static_cast<int>(h));
#endif
exportedHandles.push_back(raw);
};
auto cleanupExportedHandles = [&]() {
for (ExportHandle h : exportedHandles) {
#if defined(_WIN32)
if (h) CloseHandle(h);
#else
if (h >= 0) close(h);
#endif
}
exportedHandles.clear();
};
fgDispatch.externalFlags = 0;
if (exportInteropHandles) {
#if defined(_WIN32)
fgDispatch.colorMemoryHandle = exportImageMemoryHandleWin32(
device, vkGetDeviceProcAddr, alloc, fsr2_.sceneColor);
#else
fgDispatch.colorMemoryHandle = exportImageMemoryHandleFd(
device, vkGetDeviceProcAddr, alloc, fsr2_.sceneColor);
#endif
if (fgDispatch.colorMemoryHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_COLOR_MEMORY;
trackHandle(fgDispatch.colorMemoryHandle);
}
#if defined(_WIN32)
fgDispatch.depthMemoryHandle = exportImageMemoryHandleWin32(
device, vkGetDeviceProcAddr, alloc, fsr2_.sceneDepth);
#else
fgDispatch.depthMemoryHandle = exportImageMemoryHandleFd(
device, vkGetDeviceProcAddr, alloc, fsr2_.sceneDepth);
#endif
if (fgDispatch.depthMemoryHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_DEPTH_MEMORY;
trackHandle(fgDispatch.depthMemoryHandle);
}
#if defined(_WIN32)
fgDispatch.motionVectorMemoryHandle = exportImageMemoryHandleWin32(
device, vkGetDeviceProcAddr, alloc, fsr2_.motionVectors);
#else
fgDispatch.motionVectorMemoryHandle = exportImageMemoryHandleFd(
device, vkGetDeviceProcAddr, alloc, fsr2_.motionVectors);
#endif
if (fgDispatch.motionVectorMemoryHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_MOTION_MEMORY;
trackHandle(fgDispatch.motionVectorMemoryHandle);
}
#if defined(_WIN32)
fgDispatch.outputMemoryHandle = exportImageMemoryHandleWin32(
device, vkGetDeviceProcAddr, alloc, fsr2_.history[fsr2_.currentHistory]);
#else
fgDispatch.outputMemoryHandle = exportImageMemoryHandleFd(
device, vkGetDeviceProcAddr, alloc, fsr2_.history[fsr2_.currentHistory]);
#endif
if (fgDispatch.outputMemoryHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_OUTPUT_MEMORY;
trackHandle(fgDispatch.outputMemoryHandle);
}
#if defined(_WIN32)
fgDispatch.frameGenOutputMemoryHandle = exportImageMemoryHandleWin32(
device, vkGetDeviceProcAddr, alloc, fsr2_.framegenOutput);
#else
fgDispatch.frameGenOutputMemoryHandle = exportImageMemoryHandleFd(
device, vkGetDeviceProcAddr, alloc, fsr2_.framegenOutput);
#endif
if (fgDispatch.frameGenOutputMemoryHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_FRAMEGEN_OUTPUT_MEMORY;
trackHandle(fgDispatch.frameGenOutputMemoryHandle);
}
const FrameData& frameData = vkCtx->getCurrentFrameData();
#if defined(_WIN32)
fgDispatch.acquireSemaphoreHandle = exportSemaphoreHandleWin32(
device, vkGetDeviceProcAddr, frameData.imageAvailableSemaphore);
#else
fgDispatch.acquireSemaphoreHandle = exportSemaphoreHandleFd(
device, vkGetDeviceProcAddr, frameData.imageAvailableSemaphore);
#endif
if (fgDispatch.acquireSemaphoreHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_ACQUIRE_SEMAPHORE;
trackHandle(fgDispatch.acquireSemaphoreHandle);
}
#if defined(_WIN32)
fgDispatch.releaseSemaphoreHandle = exportSemaphoreHandleWin32(
device, vkGetDeviceProcAddr, frameData.renderFinishedSemaphore);
#else
fgDispatch.releaseSemaphoreHandle = exportSemaphoreHandleFd(
device, vkGetDeviceProcAddr, frameData.renderFinishedSemaphore);
#endif
if (fgDispatch.releaseSemaphoreHandle) {
fgDispatch.externalFlags |= WOWEE_FSR3_WRAPPER_EXTERNAL_RELEASE_SEMAPHORE;
trackHandle(fgDispatch.releaseSemaphoreHandle);
}
uint64_t syncValue = fsr2_.amdFsr3InteropSyncValue;
if (syncValue == 0) syncValue = 1;
fgDispatch.acquireSemaphoreValue = syncValue;
fgDispatch.releaseSemaphoreValue = syncValue;
fsr2_.amdFsr3InteropSyncValue = syncValue + 1;
}
#endif
if (!fsr2_.amdFsr3Runtime->dispatchUpscale(fgDispatch)) {
static bool warnedRuntimeDispatch = false;
@ -4735,9 +4503,6 @@ void Renderer::dispatchAmdFsr3Framegen() {
fsr2_.amdFsr3RuntimeLastError = fsr2_.amdFsr3Runtime->lastError();
fsr2_.amdFsr3FallbackCount++;
fsr2_.amdFsr3FramegenRuntimeActive = false;
#if defined(_WIN32) || defined(__linux__)
cleanupExportedHandles();
#endif
return;
}
fsr2_.amdFsr3RuntimeLastError.clear();
@ -4745,16 +4510,10 @@ void Renderer::dispatchAmdFsr3Framegen() {
if (!fsr2_.amdFsr3FramegenEnabled) {
fsr2_.amdFsr3FramegenRuntimeActive = false;
#if defined(_WIN32) || defined(__linux__)
cleanupExportedHandles();
#endif
return;
}
if (!fsr2_.amdFsr3Runtime->isFrameGenerationReady()) {
fsr2_.amdFsr3FramegenRuntimeActive = false;
#if defined(_WIN32) || defined(__linux__)
cleanupExportedHandles();
#endif
return;
}
if (!fsr2_.amdFsr3Runtime->dispatchFrameGeneration(fgDispatch)) {
@ -4766,18 +4525,12 @@ void Renderer::dispatchAmdFsr3Framegen() {
fsr2_.amdFsr3RuntimeLastError = fsr2_.amdFsr3Runtime->lastError();
fsr2_.amdFsr3FallbackCount++;
fsr2_.amdFsr3FramegenRuntimeActive = false;
#if defined(_WIN32) || defined(__linux__)
cleanupExportedHandles();
#endif
return;
}
fsr2_.amdFsr3RuntimeLastError.clear();
fsr2_.amdFsr3FramegenDispatchCount++;
fsr2_.framegenOutputValid = true;
fsr2_.amdFsr3FramegenRuntimeActive = true;
#if defined(_WIN32) || defined(__linux__)
cleanupExportedHandles();
#endif
#else
fsr2_.amdFsr3FramegenRuntimeActive = false;
#endif