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feat(pipeline): add WUMV (Wowee Unit Movement Type) catalog
66th open format — replaces UnitMovement.dbc plus the movement-modifier portions of CreatureModelData.dbc. Defines movement speed types (walk / run / swim / flight / fly / pitch) with their canonical baseline speeds in yards-per- second, plus the temp speed buffs that stack on top (Sprint, Aspect of the Cheetah, Travel Form). 12 movement categories cover the canonical surface (Walk / Run / Backward / Swim / SwimBack / Turn / Flight / FlightBack / Pitch / Fly / FlyBack / TempBuff). baseSpeed is yards/second for baseline categories and ignored for TempBuff entries (which use baseMultiplier instead). maxMultiplier caps stacking — Sprint capped at 1.4 means Sprint + Aspect of Cheetah doesn't exceed 1.4× run speed. stackingPriority resolves conflicts when multiple buffs of equal multiplier compete (higher wins). CLI: --gen-umv (4 baseline at canonical WoW vanilla speeds: Walk 2.5y/s, Run 7.0y/s, Swim 4.7y/s, Turn π rad/s), --gen-umv-flight (5 flight entries — ground-rail Flight 7y/s, free Fly 14y/s, Pitch 1.5 rad/s, backward variants at slower 4.5y/s), --gen-umv-buffs (5 temp speed buffs matching real WoW spell auras with proper durations and stacking priorities), --info-wumv, --validate-wumv with --json variants. Validator catches id+name required, category 0..11, baseMultiplier > 0 (otherwise unit freezes in place), maxMultiplier >= baseMultiplier (cap below floor would clamp the base down), baseline categories need baseSpeed > 0, and Run < 3.0y/s warning (canonical is 7.0y/s). Format graph: 65 → 66 binary formats. CLI flag count: 870 → 875.
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@ -200,6 +200,8 @@ const char* const kArgRequired[] = {
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"--gen-crr", "--gen-crr-defensive", "--gen-crr-spell",
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"--info-wcrr", "--validate-wcrr",
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"--export-wcrr-json", "--import-wcrr-json",
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"--gen-umv", "--gen-umv-flight", "--gen-umv-buffs",
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"--info-wumv", "--validate-wumv",
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"--gen-weather-temperate", "--gen-weather-arctic",
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"--gen-weather-desert", "--gen-weather-stormy",
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"--gen-zone-atmosphere",
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