mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
feat: display quest reward items in quest details acceptance window
Parse and store reward items (choice and fixed) from SMSG_QUESTGIVER_QUEST_DETAILS in both WotLK (QuestDetailsParser) and TBC/Classic (TbcPacketParsers) parsers. Show item icons, names, and counts in the quest acceptance dialog alongside XP/money. Move QuestRewardItem before QuestDetailsData in header to fix forward-reference.
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parent
9f8a0907c4
commit
1ff48259cc
4 changed files with 101 additions and 21 deletions
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@ -2086,6 +2086,14 @@ public:
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static network::Packet build(uint64_t npcGuid, uint32_t questId);
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};
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/** Reward item entry (shared by quest detail/offer windows) */
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struct QuestRewardItem {
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uint32_t itemId = 0;
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uint32_t count = 0;
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uint32_t displayInfoId = 0;
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uint32_t choiceSlot = 0; // Original reward slot index from server payload
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};
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/** SMSG_QUESTGIVER_QUEST_DETAILS data (simplified) */
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struct QuestDetailsData {
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uint64_t npcGuid = 0;
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@ -2096,6 +2104,8 @@ struct QuestDetailsData {
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uint32_t suggestedPlayers = 0;
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uint32_t rewardMoney = 0;
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uint32_t rewardXp = 0;
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std::vector<QuestRewardItem> rewardChoiceItems; // Player picks one of these
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std::vector<QuestRewardItem> rewardItems; // These are always given
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};
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/** SMSG_QUESTGIVER_QUEST_DETAILS parser */
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@ -2104,14 +2114,6 @@ public:
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static bool parse(network::Packet& packet, QuestDetailsData& data);
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};
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/** Reward item entry (shared by quest detail/offer windows) */
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struct QuestRewardItem {
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uint32_t itemId = 0;
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uint32_t count = 0;
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uint32_t displayInfoId = 0;
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uint32_t choiceSlot = 0; // Original reward slot index from server payload
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};
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/** SMSG_QUESTGIVER_REQUEST_ITEMS data (turn-in progress check) */
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struct QuestRequestItemsData {
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uint64_t npcGuid = 0;
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@ -739,9 +739,15 @@ bool TbcPacketParsers::parseQuestDetails(network::Packet& packet, QuestDetailsDa
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if (packet.getReadPos() + 4 <= packet.getSize()) {
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uint32_t choiceCount = packet.readUInt32();
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for (uint32_t i = 0; i < choiceCount && packet.getReadPos() + 12 <= packet.getSize(); ++i) {
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packet.readUInt32(); // itemId
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packet.readUInt32(); // count
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packet.readUInt32(); // displayInfo
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uint32_t itemId = packet.readUInt32();
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uint32_t count = packet.readUInt32();
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uint32_t dispId = packet.readUInt32();
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if (itemId != 0) {
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QuestRewardItem ri;
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ri.itemId = itemId; ri.count = count; ri.displayInfoId = dispId;
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ri.choiceSlot = i;
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data.rewardChoiceItems.push_back(ri);
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}
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}
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}
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@ -749,9 +755,14 @@ bool TbcPacketParsers::parseQuestDetails(network::Packet& packet, QuestDetailsDa
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if (packet.getReadPos() + 4 <= packet.getSize()) {
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uint32_t rewardCount = packet.readUInt32();
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for (uint32_t i = 0; i < rewardCount && packet.getReadPos() + 12 <= packet.getSize(); ++i) {
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packet.readUInt32(); // itemId
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packet.readUInt32(); // count
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packet.readUInt32(); // displayInfo
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uint32_t itemId = packet.readUInt32();
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uint32_t count = packet.readUInt32();
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uint32_t dispId = packet.readUInt32();
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if (itemId != 0) {
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QuestRewardItem ri;
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ri.itemId = itemId; ri.count = count; ri.displayInfoId = dispId;
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data.rewardItems.push_back(ri);
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}
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}
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}
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@ -3446,9 +3446,15 @@ bool QuestDetailsParser::parse(network::Packet& packet, QuestDetailsData& data)
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/*choiceCount*/ packet.readUInt32();
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for (int i = 0; i < 6; i++) {
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if (packet.getReadPos() + 12 > packet.getSize()) break;
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packet.readUInt32(); // itemId
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packet.readUInt32(); // count
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packet.readUInt32(); // displayInfo
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uint32_t itemId = packet.readUInt32();
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uint32_t count = packet.readUInt32();
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uint32_t dispId = packet.readUInt32();
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if (itemId != 0) {
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QuestRewardItem ri;
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ri.itemId = itemId; ri.count = count; ri.displayInfoId = dispId;
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ri.choiceSlot = static_cast<uint32_t>(i);
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data.rewardChoiceItems.push_back(ri);
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}
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}
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}
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@ -3457,9 +3463,14 @@ bool QuestDetailsParser::parse(network::Packet& packet, QuestDetailsData& data)
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/*rewardCount*/ packet.readUInt32();
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for (int i = 0; i < 4; i++) {
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if (packet.getReadPos() + 12 > packet.getSize()) break;
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packet.readUInt32(); // itemId
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packet.readUInt32(); // count
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packet.readUInt32(); // displayInfo
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uint32_t itemId = packet.readUInt32();
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uint32_t count = packet.readUInt32();
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uint32_t dispId = packet.readUInt32();
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if (itemId != 0) {
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QuestRewardItem ri;
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ri.itemId = itemId; ri.count = count; ri.displayInfoId = dispId;
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data.rewardItems.push_back(ri);
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}
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}
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}
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@ -6714,7 +6714,63 @@ void GameScreen::renderQuestDetailsWindow(game::GameHandler& gameHandler) {
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ImGui::TextWrapped("%s", processedObjectives.c_str());
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}
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// Rewards
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// Choice reward items (player picks one)
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if (!quest.rewardChoiceItems.empty()) {
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Choose one reward:");
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for (const auto& ri : quest.rewardChoiceItems) {
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gameHandler.ensureItemInfo(ri.itemId);
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auto* info = gameHandler.getItemInfo(ri.itemId);
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VkDescriptorSet iconTex = VK_NULL_HANDLE;
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uint32_t dispId = ri.displayInfoId;
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if (info && info->valid && info->displayInfoId != 0) dispId = info->displayInfoId;
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if (dispId != 0) iconTex = inventoryScreen.getItemIcon(dispId);
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std::string label;
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if (info && info->valid && !info->name.empty())
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label = info->name;
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else
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label = "Item " + std::to_string(ri.itemId);
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if (ri.count > 1) label += " x" + std::to_string(ri.count);
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if (iconTex) {
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ImGui::Image((void*)(intptr_t)iconTex, ImVec2(18, 18));
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ImGui::SameLine();
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}
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 1.0f), " %s", label.c_str());
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}
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}
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// Fixed reward items (always given)
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if (!quest.rewardItems.empty()) {
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "You will receive:");
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for (const auto& ri : quest.rewardItems) {
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gameHandler.ensureItemInfo(ri.itemId);
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auto* info = gameHandler.getItemInfo(ri.itemId);
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VkDescriptorSet iconTex = VK_NULL_HANDLE;
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uint32_t dispId = ri.displayInfoId;
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if (info && info->valid && info->displayInfoId != 0) dispId = info->displayInfoId;
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if (dispId != 0) iconTex = inventoryScreen.getItemIcon(dispId);
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std::string label;
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if (info && info->valid && !info->name.empty())
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label = info->name;
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else
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label = "Item " + std::to_string(ri.itemId);
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if (ri.count > 1) label += " x" + std::to_string(ri.count);
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if (iconTex) {
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ImGui::Image((void*)(intptr_t)iconTex, ImVec2(18, 18));
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ImGui::SameLine();
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}
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 1.0f), " %s", label.c_str());
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}
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}
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// XP and money rewards
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if (quest.rewardXp > 0 || quest.rewardMoney > 0) {
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ImGui::Spacing();
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ImGui::Separator();
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