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Fix armor stat in character stats panel via UNIT_FIELD_RESISTANCES
The character stats panel was showing Armor: 0 because summing armor from item query responses is fragile (depends on correct BuyCount/damage block parsing). Instead, read the server-authoritative total armor directly from UNIT_FIELD_RESISTANCES (physical resistance, index 0) in the player entity update fields. Added UNIT_FIELD_RESISTANCES to the UF enum and all four expansion JSON files with correct wire indices: WotLK 3.3.5a: 99 (NPC_FLAGS=82 + emotestate + stat×5 + posstat×5 + negstat×5) TBC 2.4.3: 185 (NPC_FLAGS=168 + same relative layout) Classic 1.12: 154 (NPC_FLAGS=147 + emotestate + stat×5, no posstat/negstat) Turtle WoW: 154 (same as Classic) Stats panel uses server armor when > 0, falls back to summed item-query armor otherwise. Armor rating resets to 0 on world entry and is updated from both CREATE_OBJECT and VALUES update blocks.
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10 changed files with 33 additions and 5 deletions
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@ -15,6 +15,7 @@
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"UNIT_FIELD_AURAS": 50,
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"UNIT_NPC_FLAGS": 147,
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"UNIT_DYNAMIC_FLAGS": 143,
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"UNIT_FIELD_RESISTANCES": 154,
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"UNIT_END": 188,
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"PLAYER_FLAGS": 190,
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"PLAYER_BYTES": 191,
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