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Fix armor stat in character stats panel via UNIT_FIELD_RESISTANCES
The character stats panel was showing Armor: 0 because summing armor from item query responses is fragile (depends on correct BuyCount/damage block parsing). Instead, read the server-authoritative total armor directly from UNIT_FIELD_RESISTANCES (physical resistance, index 0) in the player entity update fields. Added UNIT_FIELD_RESISTANCES to the UF enum and all four expansion JSON files with correct wire indices: WotLK 3.3.5a: 99 (NPC_FLAGS=82 + emotestate + stat×5 + posstat×5 + negstat×5) TBC 2.4.3: 185 (NPC_FLAGS=168 + same relative layout) Classic 1.12: 154 (NPC_FLAGS=147 + emotestate + stat×5, no posstat/negstat) Turtle WoW: 154 (same as Classic) Stats panel uses server armor when > 0, falls back to summed item-query armor otherwise. Armor rating resets to 0 on world entry and is updated from both CREATE_OBJECT and VALUES update blocks.
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10 changed files with 33 additions and 5 deletions
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@ -35,6 +35,7 @@ static const UFNameEntry kUFNames[] = {
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{"UNIT_FIELD_AURAS", UF::UNIT_FIELD_AURAS},
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{"UNIT_NPC_FLAGS", UF::UNIT_NPC_FLAGS},
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{"UNIT_DYNAMIC_FLAGS", UF::UNIT_DYNAMIC_FLAGS},
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{"UNIT_FIELD_RESISTANCES", UF::UNIT_FIELD_RESISTANCES},
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{"UNIT_END", UF::UNIT_END},
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{"PLAYER_FLAGS", UF::PLAYER_FLAGS},
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{"PLAYER_BYTES", UF::PLAYER_BYTES},
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@ -76,6 +77,7 @@ void UpdateFieldTable::loadWotlkDefaults() {
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{UF::UNIT_FIELD_MOUNTDISPLAYID, 69},
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{UF::UNIT_NPC_FLAGS, 82},
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{UF::UNIT_DYNAMIC_FLAGS, 147},
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{UF::UNIT_FIELD_RESISTANCES, 99},
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{UF::UNIT_END, 148},
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{UF::PLAYER_FLAGS, 150},
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{UF::PLAYER_BYTES, 151},
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