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https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Fix vanilla M2 animations, movement packets, and DBC locale
- Parse vanilla M2 animation tracks (flat arrays with M2Range indices) instead of skipping them, fixing T-pose on all vanilla models - Use C4Quaternion (float[4]) for vanilla bone rotations instead of CompressedQuat (int16[4]) which produced garbage transforms - Fix vanilla M2 attachment struct size (48 bytes, not 40) so weapons attach to correct bones instead of model origin - Route movement packets through expansion-specific packet parsers instead of hardcoded WotLK format, fixing server-side position sync - Fix Spell.dbc field indices for classic/turtle (Name=120, Rank=129, IconID=117) - were pointing to Portuguese locale column (+7 offset) - Change guild roster keybind from J to O (WoW default) - Add guild opcodes for all expansions
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parent
60c93fa1e3
commit
22728b461f
16 changed files with 951 additions and 26 deletions
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@ -1531,6 +1531,151 @@ network::Packet GuildInvitePacket::build(const std::string& playerName) {
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return packet;
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}
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network::Packet GuildQueryPacket::build(uint32_t guildId) {
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network::Packet packet(wireOpcode(Opcode::CMSG_GUILD_QUERY));
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packet.writeUInt32(guildId);
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LOG_DEBUG("Built CMSG_GUILD_QUERY: guildId=", guildId);
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return packet;
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}
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network::Packet GuildRemovePacket::build(const std::string& playerName) {
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network::Packet packet(wireOpcode(Opcode::CMSG_GUILD_REMOVE));
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packet.writeString(playerName);
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LOG_DEBUG("Built CMSG_GUILD_REMOVE: ", playerName);
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return packet;
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}
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network::Packet GuildAcceptPacket::build() {
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network::Packet packet(wireOpcode(Opcode::CMSG_GUILD_ACCEPT));
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LOG_DEBUG("Built CMSG_GUILD_ACCEPT");
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return packet;
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}
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network::Packet GuildDeclineInvitationPacket::build() {
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network::Packet packet(wireOpcode(Opcode::CMSG_GUILD_DECLINE_INVITATION));
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LOG_DEBUG("Built CMSG_GUILD_DECLINE_INVITATION");
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return packet;
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}
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bool GuildQueryResponseParser::parse(network::Packet& packet, GuildQueryResponseData& data) {
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if (packet.getSize() < 8) {
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LOG_ERROR("SMSG_GUILD_QUERY_RESPONSE too small: ", packet.getSize());
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return false;
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}
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data.guildId = packet.readUInt32();
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data.guildName = packet.readString();
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for (int i = 0; i < 10; ++i) {
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data.rankNames[i] = packet.readString();
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}
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data.emblemStyle = packet.readUInt32();
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data.emblemColor = packet.readUInt32();
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data.borderStyle = packet.readUInt32();
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data.borderColor = packet.readUInt32();
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data.backgroundColor = packet.readUInt32();
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if ((packet.getSize() - packet.getReadPos()) >= 4) {
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data.rankCount = packet.readUInt32();
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}
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LOG_INFO("Parsed SMSG_GUILD_QUERY_RESPONSE: guild=", data.guildName, " id=", data.guildId);
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return true;
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}
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bool GuildInfoParser::parse(network::Packet& packet, GuildInfoData& data) {
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if (packet.getSize() < 4) {
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LOG_ERROR("SMSG_GUILD_INFO too small: ", packet.getSize());
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return false;
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}
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data.guildName = packet.readString();
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data.creationDay = packet.readUInt32();
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data.creationMonth = packet.readUInt32();
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data.creationYear = packet.readUInt32();
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data.numMembers = packet.readUInt32();
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data.numAccounts = packet.readUInt32();
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LOG_INFO("Parsed SMSG_GUILD_INFO: ", data.guildName, " members=", data.numMembers);
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return true;
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}
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bool GuildRosterParser::parse(network::Packet& packet, GuildRosterData& data) {
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if (packet.getSize() < 4) {
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LOG_ERROR("SMSG_GUILD_ROSTER too small: ", packet.getSize());
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return false;
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}
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uint32_t numMembers = packet.readUInt32();
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data.motd = packet.readString();
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data.guildInfo = packet.readString();
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uint32_t rankCount = packet.readUInt32();
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data.ranks.resize(rankCount);
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for (uint32_t i = 0; i < rankCount; ++i) {
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data.ranks[i].rights = packet.readUInt32();
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data.ranks[i].goldLimit = packet.readUInt32();
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// 6 bank tab flags + 6 bank tab items per day
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for (int t = 0; t < 6; ++t) {
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packet.readUInt32(); // tabFlags
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packet.readUInt32(); // tabItemsPerDay
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}
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}
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data.members.resize(numMembers);
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for (uint32_t i = 0; i < numMembers; ++i) {
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auto& m = data.members[i];
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m.guid = packet.readUInt64();
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m.online = (packet.readUInt8() != 0);
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m.name = packet.readString();
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m.rankIndex = packet.readUInt32();
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m.level = packet.readUInt8();
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m.classId = packet.readUInt8();
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m.gender = packet.readUInt8();
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m.zoneId = packet.readUInt32();
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if (!m.online) {
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m.lastOnline = packet.readFloat();
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}
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m.publicNote = packet.readString();
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m.officerNote = packet.readString();
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}
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LOG_INFO("Parsed SMSG_GUILD_ROSTER: ", numMembers, " members, motd=", data.motd);
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return true;
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}
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bool GuildEventParser::parse(network::Packet& packet, GuildEventData& data) {
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if (packet.getSize() < 2) {
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LOG_ERROR("SMSG_GUILD_EVENT too small: ", packet.getSize());
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return false;
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}
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data.eventType = packet.readUInt8();
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data.numStrings = packet.readUInt8();
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for (uint8_t i = 0; i < data.numStrings && i < 3; ++i) {
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data.strings[i] = packet.readString();
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}
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if ((packet.getSize() - packet.getReadPos()) >= 8) {
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data.guid = packet.readUInt64();
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}
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LOG_INFO("Parsed SMSG_GUILD_EVENT: type=", (int)data.eventType, " strings=", (int)data.numStrings);
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return true;
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}
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bool GuildInviteResponseParser::parse(network::Packet& packet, GuildInviteResponseData& data) {
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if (packet.getSize() < 2) {
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LOG_ERROR("SMSG_GUILD_INVITE too small: ", packet.getSize());
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return false;
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}
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data.inviterName = packet.readString();
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data.guildName = packet.readString();
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LOG_INFO("Parsed SMSG_GUILD_INVITE: from=", data.inviterName, " guild=", data.guildName);
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return true;
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}
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bool GuildCommandResultParser::parse(network::Packet& packet, GuildCommandResultData& data) {
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if (packet.getSize() < 8) {
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LOG_ERROR("SMSG_GUILD_COMMAND_RESULT too small: ", packet.getSize());
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return false;
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}
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data.command = packet.readUInt32();
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data.name = packet.readString();
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data.errorCode = packet.readUInt32();
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LOG_INFO("Parsed SMSG_GUILD_COMMAND_RESULT: cmd=", data.command, " error=", data.errorCode);
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return true;
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}
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// ============================================================
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// Ready Check
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// ============================================================
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