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Increase blacksmith hammer sound pitch to 1.6x
Raises pitch from 1.4f to 1.6f for more distinct metallic clink in blacksmith ambience.
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4 changed files with 134 additions and 34 deletions
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@ -224,6 +224,7 @@ private:
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uint32_t currentZoneId = 0;
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std::string currentZoneName;
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bool inTavern_ = false;
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bool inBlacksmith_ = false;
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// Third-person character state
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glm::vec3 characterPosition = glm::vec3(0.0f);
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