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Clean repository artifacts and refresh project documentation
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### Getting Started
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- [Quick Start](docs/quickstart.md) -- Installation and first steps
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- [Features Overview](FEATURES.md) -- Complete feature list
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- [Changelog](CHANGELOG.md) -- Development history and recent changes
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- [Build Instructions](BUILD_INSTRUCTIONS.md) -- Detailed dependency, build, and run guide
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### Technical Documentation
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- [Architecture](docs/architecture.md) -- System design and module overview
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- [Authentication](docs/authentication.md) -- SRP6 auth protocol details
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- [Server Setup](docs/server-setup.md) -- Local server configuration
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- [Single Player](docs/single-player.md) -- Offline mode
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- [Sky System](docs/SKY_SYSTEM.md) -- Celestial bodies, Azeroth astronomy, and WoW-accurate sky rendering
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- [SRP Implementation](docs/srp-implementation.md) -- Cryptographic details
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- [Packet Framing](docs/packet-framing.md) -- Network protocol framing
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- **Graphics**: OpenGL 3.3 Core, GLSL 330, forward rendering with post-processing
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- **Performance**: 60 FPS (vsync), ~50k triangles/frame, ~30 draw calls, <10% GPU
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- **Platform**: Linux (primary), C++17, CMake 3.15+
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- **Platform**: Linux (primary), C++20, CMake 3.15+
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- **Dependencies**: SDL2, OpenGL/GLEW, GLM, OpenSSL, StormLib, ImGui, FFmpeg
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- **Architecture**: Modular design with clear separation (core, rendering, networking, game logic, asset pipeline, UI, audio)
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- **Networking**: Non-blocking TCP, SRP6a authentication, RC4 encryption, WoW 3.3.5a protocol
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