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Fix character appearance, previews, mount seat, and online unequip
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19 changed files with 743 additions and 113 deletions
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@ -236,6 +236,7 @@ public:
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Inventory& getInventory() { return inventory; }
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const Inventory& getInventory() const { return inventory; }
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bool consumeOnlineEquipmentDirty() { bool d = onlineEquipDirty_; onlineEquipDirty_ = false; return d; }
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void unequipToBackpack(EquipSlot equipSlot);
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// Targeting
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void setTarget(uint64_t guid);
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