Fix movement animations and NPC baked textures

This commit is contained in:
Kelsi 2026-02-13 20:19:33 -08:00
parent 65fe5e8e1d
commit 2774b47867
3 changed files with 33 additions and 5 deletions

View file

@ -1083,6 +1083,7 @@ private:
int visibleItemStride_ = 2;
std::unordered_map<uint64_t, std::array<uint32_t, 19>> otherPlayerVisibleItemEntries_;
std::unordered_set<uint64_t> otherPlayerVisibleDirty_;
std::unordered_map<uint64_t, uint32_t> otherPlayerMoveTimeMs_;
// ---- Phase 2: Combat ----
bool autoAttacking = false;