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add linter
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.clang-tidy
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.clang-tidy
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# clang-tidy configuration for WoWee
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# Targets C++20. Checks are tuned for a Vulkan/game-engine codebase:
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# - reinterpret_cast, pointer arithmetic, and magic numbers are frequent
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# in low-level graphics/network code, so the most aggressive
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# cppcoreguidelines and readability-magic-numbers checks are disabled.
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---
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Checks: >
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bugprone-*,
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clang-analyzer-*,
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performance-*,
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modernize-use-nullptr,
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modernize-use-override,
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modernize-use-default-member-init,
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modernize-use-emplace,
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modernize-loop-convert,
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modernize-deprecated-headers,
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modernize-make-unique,
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modernize-make-shared,
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readability-braces-around-statements,
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readability-container-size-empty,
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readability-delete-null-pointer,
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readability-else-after-return,
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readability-misplaced-array-index,
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readability-non-const-parameter,
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readability-redundant-control-flow,
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readability-redundant-declaration,
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readability-simplify-boolean-expr,
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readability-string-compare,
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-bugprone-easily-swappable-parameters,
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-clang-analyzer-security.insecureAPI.DeprecatedOrUnsafeBufferHandling,
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-performance-avoid-endl
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WarningsAsErrors: ''
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# Suppress the noise from GCC-only LTO flags in compile_commands.json.
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# clang doesn't support -fno-fat-lto-objects; this silences the harmless warning.
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ExtraArgs:
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- -Wno-ignored-optimization-argument
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HeaderFilterRegex: '^.*/include/.*\.hpp$'
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CheckOptions:
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- key: modernize-use-default-member-init.UseAssignment
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value: true
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