refactor: replace magic bag slot offset 19 with FIRST_BAG_EQUIP_SLOT

- Add Inventory::FIRST_BAG_EQUIP_SLOT = 19 constant with why-comment
  explaining WoW equip slot layout (bags occupy slots 19-22)
- Replace all 19 occurrences of magic number 19 in bag slot calculations
  across inventory_handler, spell_handler, inventory, and game_handler
- Add UNIT_FIELD_FLAGS / UNIT_FLAG_PVP comment in combat_handler
- Add why-comment on network packet budget constants (prevent server
  data bursts from starving the render loop)
This commit is contained in:
Kelsi 2026-03-30 14:20:39 -07:00
parent 4574d203b5
commit 28e5cd9281
7 changed files with 25 additions and 18 deletions

View file

@ -245,7 +245,7 @@ std::vector<Inventory::SwapOp> Inventory::computeSortSwaps() const {
}
for (int b = 0; b < NUM_BAG_SLOTS; ++b) {
for (int s = 0; s < bags[b].size; ++s) {
entries.push_back({static_cast<uint8_t>(19 + b), static_cast<uint8_t>(s),
entries.push_back({static_cast<uint8_t>(FIRST_BAG_EQUIP_SLOT + b), static_cast<uint8_t>(s),
bags[b].slots[s].item.itemId, bags[b].slots[s].item.quality,
bags[b].slots[s].item.stackCount});
}