refactor: replace magic bag slot offset 19 with FIRST_BAG_EQUIP_SLOT

- Add Inventory::FIRST_BAG_EQUIP_SLOT = 19 constant with why-comment
  explaining WoW equip slot layout (bags occupy slots 19-22)
- Replace all 19 occurrences of magic number 19 in bag slot calculations
  across inventory_handler, spell_handler, inventory, and game_handler
- Add UNIT_FIELD_FLAGS / UNIT_FLAG_PVP comment in combat_handler
- Add why-comment on network packet budget constants (prevent server
  data bursts from starving the render loop)
This commit is contained in:
Kelsi 2026-03-30 14:20:39 -07:00
parent 4574d203b5
commit 28e5cd9281
7 changed files with 25 additions and 18 deletions

View file

@ -486,7 +486,7 @@ void SpellHandler::useItemInBag(int bagIndex, int slotIndex) {
if (slot.empty()) return;
uint64_t itemGuid = 0;
uint64_t bagGuid = owner_.equipSlotGuids_[19 + bagIndex];
uint64_t bagGuid = owner_.equipSlotGuids_[Inventory::FIRST_BAG_EQUIP_SLOT + bagIndex];
if (bagGuid != 0) {
auto it = owner_.containerContents_.find(bagGuid);
if (it != owner_.containerContents_.end() && slotIndex < static_cast<int>(it->second.numSlots)) {
@ -502,7 +502,7 @@ void SpellHandler::useItemInBag(int bagIndex, int slotIndex) {
if (itemGuid != 0 && owner_.state == WorldState::IN_WORLD && owner_.socket) {
uint32_t useSpellId = findOnUseSpellId(slot.item.itemId);
uint8_t wowBag = static_cast<uint8_t>(19 + bagIndex);
uint8_t wowBag = static_cast<uint8_t>(Inventory::FIRST_BAG_EQUIP_SLOT + bagIndex);
auto packet = owner_.packetParsers_
? owner_.packetParsers_->buildUseItem(wowBag, static_cast<uint8_t>(slotIndex), itemGuid, useSpellId)
: UseItemPacket::build(wowBag, static_cast<uint8_t>(slotIndex), itemGuid, useSpellId);