diff --git a/src/game/game_handler.cpp b/src/game/game_handler.cpp index 10f9f144..18713eb0 100644 --- a/src/game/game_handler.cpp +++ b/src/game/game_handler.cpp @@ -1845,9 +1845,12 @@ void GameHandler::handlePacket(network::Packet& packet) { // uint32 questId if (packet.getSize() - packet.getReadPos() >= 4) { uint32_t questId = packet.readUInt32(); - char buf[128]; - std::snprintf(buf, sizeof(buf), "Quest %u failed!", questId); - addSystemChatMessage(buf); + std::string questTitle; + for (const auto& q : questLog_) + if (q.questId == questId && !q.title.empty()) { questTitle = q.title; break; } + addSystemChatMessage(questTitle.empty() + ? std::string("Quest failed!") + : ('"' + questTitle + "\" failed!")); } break; } @@ -1855,9 +1858,12 @@ void GameHandler::handlePacket(network::Packet& packet) { // uint32 questId if (packet.getSize() - packet.getReadPos() >= 4) { uint32_t questId = packet.readUInt32(); - char buf[128]; - std::snprintf(buf, sizeof(buf), "Quest %u timed out!", questId); - addSystemChatMessage(buf); + std::string questTitle; + for (const auto& q : questLog_) + if (q.questId == questId && !q.title.empty()) { questTitle = q.title; break; } + addSystemChatMessage(questTitle.empty() + ? std::string("Quest timed out!") + : ('"' + questTitle + "\" has timed out.")); } break; }