refactor: add Packet::readPackedGuid() and replace 121 static method calls

Move packed GUID reading into Packet class alongside readUInt8/readFloat.
Replace 121 UpdateObjectParser::readPackedGuid(packet) calls with
packet.readPackedGuid() across 4 files, reducing coupling between
Packet and UpdateObjectParser.
This commit is contained in:
Kelsi 2026-03-25 13:58:48 -07:00
parent 3f54d8bcb8
commit 2c79d82446
6 changed files with 133 additions and 121 deletions

View file

@ -1798,7 +1798,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_HEALTH_UPDATE] = [this](network::Packet& packet) {
const bool huTbc = isActiveExpansion("tbc");
if (packet.getRemainingSize() < (huTbc ? 8u : 2u)) return;
uint64_t guid = huTbc ? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = huTbc ? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t hp = packet.readUInt32();
if (auto* unit = getUnitByGuid(guid)) unit->setHealth(hp);
@ -1810,7 +1810,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_POWER_UPDATE] = [this](network::Packet& packet) {
const bool puTbc = isActiveExpansion("tbc");
if (packet.getRemainingSize() < (puTbc ? 8u : 2u)) return;
uint64_t guid = puTbc ? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = puTbc ? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 5) return;
uint8_t powerType = packet.readUInt8();
uint32_t value = packet.readUInt32();
@ -1856,7 +1856,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_UPDATE_COMBO_POINTS] = [this](network::Packet& packet) {
const bool cpTbc = isActiveExpansion("tbc");
if (packet.getRemainingSize() < (cpTbc ? 8u : 2u)) return;
uint64_t target = cpTbc ? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
uint64_t target = cpTbc ? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 1) return;
comboPoints_ = packet.readUInt8();
comboTarget_ = target;
@ -1939,7 +1939,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool tbcLike2 = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t failOtherGuid = tbcLike2
? (packet.getRemainingSize() >= 8 ? packet.readUInt64() : 0)
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (failOtherGuid != 0 && failOtherGuid != playerGuid) {
unitCastStates_.erase(failOtherGuid);
if (addonEventCallback_) {
@ -1959,7 +1959,7 @@ void GameHandler::registerOpcodeHandlers() {
auto readPrGuid = [&]() -> uint64_t {
if (prUsesFullGuid)
return (packet.getRemainingSize() >= 8) ? packet.readUInt64() : 0;
return UpdateObjectParser::readPackedGuid(packet);
return packet.readPackedGuid();
};
if (packet.getRemainingSize() < (prUsesFullGuid ? 8u : 1u)
|| (!prUsesFullGuid && !packet.hasFullPackedGuid())) { packet.setReadPos(packet.getSize()); return; }
@ -2174,7 +2174,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_COMBAT_EVENT_FAILED] = [this](network::Packet& packet) { packet.setReadPos(packet.getSize()); };
dispatchTable_[Opcode::SMSG_FORCE_ANIM] = [this](network::Packet& packet) {
if (packet.getRemainingSize() >= 1) {
uint64_t animGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t animGuid = packet.readPackedGuid();
if (packet.getRemainingSize() >= 4) {
uint32_t animId = packet.readUInt32();
if (emoteAnimCallback_) emoteAnimCallback_(animGuid, animId);
@ -2306,9 +2306,9 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_THREAT_REMOVE] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 1) return;
uint64_t unitGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t unitGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 1) return;
uint64_t victimGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t victimGuid = packet.readPackedGuid();
auto it = threatLists_.find(unitGuid);
if (it != threatLists_.end()) {
auto& list = it->second;
@ -2432,7 +2432,7 @@ void GameHandler::registerOpcodeHandlers() {
Opcode::SMSG_SPLINE_MOVE_SET_HOVER }) {
dispatchTable_[op] = [this](network::Packet& packet) {
if (packet.getRemainingSize() >= 1)
(void)UpdateObjectParser::readPackedGuid(packet);
(void)packet.readPackedGuid();
};
}
@ -2441,7 +2441,7 @@ void GameHandler::registerOpcodeHandlers() {
auto makeSynthHandler = [this](uint32_t synthFlags) {
return [this, synthFlags](network::Packet& packet) {
if (packet.getRemainingSize() < 1) return;
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (guid == 0 || guid == playerGuid || !unitMoveFlagsCallback_) return;
unitMoveFlagsCallback_(guid, synthFlags);
};
@ -2456,7 +2456,7 @@ void GameHandler::registerOpcodeHandlers() {
// Spline speed: each opcode updates a different speed member
dispatchTable_[Opcode::SMSG_SPLINE_SET_RUN_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float speed = packet.readFloat();
if (guid == playerGuid && std::isfinite(speed) && speed > 0.01f && speed < 200.0f)
@ -2464,7 +2464,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_RUN_BACK_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float speed = packet.readFloat();
if (guid == playerGuid && std::isfinite(speed) && speed > 0.01f && speed < 200.0f)
@ -2472,7 +2472,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_SWIM_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float speed = packet.readFloat();
if (guid == playerGuid && std::isfinite(speed) && speed > 0.01f && speed < 200.0f)
@ -2911,7 +2911,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool mmTbcLike = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (mmTbcLike ? 8u : 1u)) return;
uint64_t senderGuid = mmTbcLike
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 8) return;
float pingX = packet.readFloat();
float pingY = packet.readFloat();
@ -3052,7 +3052,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool spellDelayTbcLike = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (spellDelayTbcLike ? 8u : 1u)) return;
uint64_t caster = spellDelayTbcLike
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t delayMs = packet.readUInt32();
if (delayMs == 0) return;
@ -3583,7 +3583,7 @@ void GameHandler::registerOpcodeHandlers() {
auto readSpellMissGuid = [&]() -> uint64_t {
if (spellMissUsesFullGuid)
return (packet.getRemainingSize() >= 8) ? packet.readUInt64() : 0;
return UpdateObjectParser::readPackedGuid(packet);
return packet.readPackedGuid();
};
// spellId prefix present in all expansions
if (packet.getRemainingSize() < 4) return;
@ -3738,7 +3738,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool isTbc = isActiveExpansion("tbc");
uint64_t failGuid = (isClassic || isTbc)
? (packet.getRemainingSize() >= 8 ? packet.readUInt64() : 0)
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
// Classic omits the castCount byte; TBC and WotLK include it
const size_t remainingFields = isClassic ? 5u : 6u; // spellId(4)+reason(1) [+castCount(1)]
if (packet.getRemainingSize() >= remainingFields) {
@ -3885,11 +3885,11 @@ void GameHandler::registerOpcodeHandlers() {
if (!packet.hasFullPackedGuid()) {
packet.setReadPos(packet.getSize()); return;
}
dispelCasterGuid = UpdateObjectParser::readPackedGuid(packet);
dispelCasterGuid = packet.readPackedGuid();
if (!packet.hasFullPackedGuid()) {
packet.setReadPos(packet.getSize()); return;
}
/*uint64_t victim =*/ UpdateObjectParser::readPackedGuid(packet);
/*uint64_t victim =*/ packet.readPackedGuid();
}
// Only show failure to the player who attempted the dispel
if (dispelCasterGuid == playerGuid) {
@ -3911,7 +3911,7 @@ void GameHandler::registerOpcodeHandlers() {
if (totemTbcLike)
/*uint64_t guid =*/ packet.readUInt64();
else
/*uint64_t guid =*/ UpdateObjectParser::readPackedGuid(packet);
/*uint64_t guid =*/ packet.readPackedGuid();
if (packet.getRemainingSize() < 8) return;
uint32_t duration = packet.readUInt32();
uint32_t spellId = packet.readUInt32();
@ -3953,7 +3953,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[op] = [this](network::Packet& packet) {
// Minimal parse: PackedGuid only — no animation-relevant state change.
if (packet.getRemainingSize() >= 1) {
(void)UpdateObjectParser::readPackedGuid(packet);
(void)packet.readPackedGuid();
}
};
}
@ -3961,7 +3961,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_SPLINE_MOVE_UNSET_FLYING] = [this](network::Packet& packet) {
// PackedGuid + synthesised move-flags=0 → clears flying animation.
if (packet.getRemainingSize() < 1) return;
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (guid == 0 || guid == playerGuid || !unitMoveFlagsCallback_) return;
unitMoveFlagsCallback_(guid, 0u); // clear flying/CAN_FLY
};
@ -3971,7 +3971,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_SPLINE_SET_FLIGHT_SPEED] = [this](network::Packet& packet) {
// Minimal parse: PackedGuid + float speed
if (packet.getRemainingSize() < 5) return;
uint64_t sGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t sGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float sSpeed = packet.readFloat();
if (sGuid == playerGuid && std::isfinite(sSpeed) && sSpeed > 0.01f && sSpeed < 200.0f) {
@ -3980,7 +3980,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_FLIGHT_BACK_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t sGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t sGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float sSpeed = packet.readFloat();
if (sGuid == playerGuid && std::isfinite(sSpeed) && sSpeed > 0.01f && sSpeed < 200.0f) {
@ -3989,7 +3989,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_SWIM_BACK_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t sGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t sGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float sSpeed = packet.readFloat();
if (sGuid == playerGuid && std::isfinite(sSpeed) && sSpeed > 0.01f && sSpeed < 200.0f) {
@ -3998,7 +3998,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_WALK_SPEED] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t sGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t sGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float sSpeed = packet.readFloat();
if (sGuid == playerGuid && std::isfinite(sSpeed) && sSpeed > 0.01f && sSpeed < 200.0f) {
@ -4007,7 +4007,7 @@ void GameHandler::registerOpcodeHandlers() {
};
dispatchTable_[Opcode::SMSG_SPLINE_SET_TURN_RATE] = [this](network::Packet& packet) {
if (packet.getRemainingSize() < 5) return;
uint64_t sGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t sGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
float sSpeed = packet.readFloat();
if (sGuid == playerGuid && std::isfinite(sSpeed) && sSpeed > 0.01f && sSpeed < 200.0f) {
@ -4017,7 +4017,7 @@ void GameHandler::registerOpcodeHandlers() {
dispatchTable_[Opcode::SMSG_SPLINE_SET_PITCH_RATE] = [this](network::Packet& packet) {
// Minimal parse: PackedGuid + float speed — pitch rate not stored locally
if (packet.getRemainingSize() < 5) return;
(void)UpdateObjectParser::readPackedGuid(packet);
(void)packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
(void)packet.readFloat();
};
@ -4030,9 +4030,9 @@ void GameHandler::registerOpcodeHandlers() {
// packed_guid (unit) + packed_guid (highest-threat target or target, unused here)
// + uint32 count + count × (packed_guid victim + uint32 threat)
if (packet.getRemainingSize() < 1) return;
uint64_t unitGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t unitGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 1) return;
(void)UpdateObjectParser::readPackedGuid(packet); // highest-threat / current target
(void)packet.readPackedGuid(); // highest-threat / current target
if (packet.getRemainingSize() < 4) return;
uint32_t cnt = packet.readUInt32();
if (cnt > 100) { packet.setReadPos(packet.getSize()); return; } // sanity
@ -4041,7 +4041,7 @@ void GameHandler::registerOpcodeHandlers() {
for (uint32_t i = 0; i < cnt; ++i) {
if (packet.getRemainingSize() < 1) return;
ThreatEntry entry;
entry.victimGuid = UpdateObjectParser::readPackedGuid(packet);
entry.victimGuid = packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
entry.threat = packet.readUInt32();
list.push_back(entry);
@ -4684,10 +4684,10 @@ void GameHandler::registerOpcodeHandlers() {
const size_t guidMinSz = periodicTbc ? 8u : 2u;
if (packet.getRemainingSize() < guidMinSz) return;
uint64_t victimGuid = periodicTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < guidMinSz) return;
uint64_t casterGuid = periodicTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 8) return;
uint32_t spellId = packet.readUInt32();
uint32_t count = packet.readUInt32();
@ -4788,7 +4788,7 @@ void GameHandler::registerOpcodeHandlers() {
auto readEnergizeGuid = [&]() -> uint64_t {
if (energizeTbc)
return (packet.getRemainingSize() >= 8) ? packet.readUInt64() : 0;
return UpdateObjectParser::readPackedGuid(packet);
return packet.readPackedGuid();
};
if (packet.getRemainingSize() < (energizeTbc ? 8u : 1u)
|| (!energizeTbc && !packet.hasFullPackedGuid())) {
@ -5458,7 +5458,7 @@ void GameHandler::registerOpcodeHandlers() {
// PackedGuid (player guid) + uint32 vehicleId
// vehicleId == 0 means the player left the vehicle
if (packet.getRemainingSize() >= 1) {
(void)UpdateObjectParser::readPackedGuid(packet); // player guid (unused)
(void)packet.readPackedGuid(); // player guid (unused)
}
if (packet.getRemainingSize() >= 4) {
vehicleId_ = packet.readUInt32();
@ -5612,7 +5612,7 @@ void GameHandler::registerOpcodeHandlers() {
}
packet.setReadPos(packet.getSize());
};
dispatchTable_[Opcode::SMSG_MOUNTSPECIAL_ANIM] = [this](network::Packet& packet) { (void)UpdateObjectParser::readPackedGuid(packet); };
dispatchTable_[Opcode::SMSG_MOUNTSPECIAL_ANIM] = [this](network::Packet& packet) { (void)packet.readPackedGuid(); };
dispatchTable_[Opcode::SMSG_CHAR_CUSTOMIZE] = [this](network::Packet& packet) {
if (packet.getRemainingSize() >= 1) {
uint8_t result = packet.readUInt8();
@ -5923,13 +5923,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t victimGuid = shieldTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < (shieldTbc ? 8u : 1u)
|| (!shieldTbc && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t casterGuid = shieldTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
const size_t shieldTailSize = shieldWotlkLike ? 16u : 12u;
if (shieldRem() < shieldTailSize) {
packet.setReadPos(packet.getSize()); return;
@ -5962,13 +5962,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t casterGuid = immuneUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < (immuneUsesFullGuid ? 8u : 2u)
|| (!immuneUsesFullGuid && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t victimGuid = immuneUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 5) return;
uint32_t immuneSpellId = packet.readUInt32();
/*uint8_t saveType =*/ packet.readUInt8();
@ -5992,13 +5992,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t casterGuid = dispelUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < (dispelUsesFullGuid ? 8u : 1u)
|| (!dispelUsesFullGuid && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t victimGuid = dispelUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 9) return;
/*uint32_t dispelSpell =*/ packet.readUInt32();
uint8_t isStolen = packet.readUInt8();
@ -6086,13 +6086,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t stealVictim = stealUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < (stealUsesFullGuid ? 8u : 1u)
|| (!stealUsesFullGuid && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t stealCaster = stealUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 9) {
packet.setReadPos(packet.getSize()); return;
}
@ -6153,7 +6153,7 @@ void GameHandler::registerOpcodeHandlers() {
auto readProcChanceGuid = [&]() -> uint64_t {
if (procChanceUsesFullGuid)
return (packet.getRemainingSize() >= 8) ? packet.readUInt64() : 0;
return UpdateObjectParser::readPackedGuid(packet);
return packet.readPackedGuid();
};
if (packet.getRemainingSize() < (procChanceUsesFullGuid ? 8u : 1u)
|| (!procChanceUsesFullGuid && !packet.hasFullPackedGuid())) {
@ -6189,13 +6189,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t ikCaster = ikUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (ik_rem() < (ikUsesFullGuid ? 8u : 1u)
|| (!ikUsesFullGuid && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t ikVictim = ikUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (ik_rem() < 4) {
packet.setReadPos(packet.getSize()); return;
}
@ -6239,7 +6239,7 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t exeCaster = exeUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 8) {
packet.setReadPos(packet.getSize()); return;
}
@ -6262,7 +6262,7 @@ void GameHandler::registerOpcodeHandlers() {
}
uint64_t drainTarget = exeUsesFullGuid
? packet.readUInt64()
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (packet.getRemainingSize() < 12) { packet.setReadPos(packet.getSize()); break; }
uint32_t drainAmount = packet.readUInt32();
uint32_t drainPower = packet.readUInt32(); // 0=mana,1=rage,3=energy,6=runic
@ -6300,7 +6300,7 @@ void GameHandler::registerOpcodeHandlers() {
}
uint64_t leechTarget = exeUsesFullGuid
? packet.readUInt64()
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (packet.getRemainingSize() < 8) { packet.setReadPos(packet.getSize()); break; }
uint32_t leechAmount = packet.readUInt32();
float leechMult = packet.readFloat();
@ -6362,7 +6362,7 @@ void GameHandler::registerOpcodeHandlers() {
}
uint64_t icTarget = exeUsesFullGuid
? packet.readUInt64()
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (packet.getRemainingSize() < 4) { packet.setReadPos(packet.getSize()); break; }
uint32_t icSpellId = packet.readUInt32();
// Clear the interrupted unit's cast bar immediately
@ -6484,10 +6484,10 @@ void GameHandler::registerOpcodeHandlers() {
auto remaining = [&]() { return packet.getRemainingSize(); };
if (remaining() < (rcbTbc ? 8u : 1u)) return;
uint64_t caster = rcbTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (remaining() < (rcbTbc ? 8u : 1u)) return;
if (rcbTbc) packet.readUInt64(); // target (discard)
else (void)UpdateObjectParser::readPackedGuid(packet); // target
else (void)packet.readPackedGuid(); // target
if (remaining() < 12) return;
uint32_t spellId = packet.readUInt32();
uint32_t remainMs = packet.readUInt32();
@ -6516,7 +6516,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool tbcOrClassic = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t chanCaster = tbcOrClassic
? (packet.getRemainingSize() >= 8 ? packet.readUInt64() : 0)
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (packet.getRemainingSize() < 8) return;
uint32_t chanSpellId = packet.readUInt32();
uint32_t chanTotalMs = packet.readUInt32();
@ -6552,7 +6552,7 @@ void GameHandler::registerOpcodeHandlers() {
const bool tbcOrClassic2 = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t chanCaster2 = tbcOrClassic2
? (packet.getRemainingSize() >= 8 ? packet.readUInt64() : 0)
: UpdateObjectParser::readPackedGuid(packet);
: packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t chanRemainMs = packet.readUInt32();
if (chanCaster2 == playerGuid) {
@ -6586,7 +6586,7 @@ void GameHandler::registerOpcodeHandlers() {
return;
}
uint32_t slot = packet.readUInt32();
uint64_t unit = UpdateObjectParser::readPackedGuid(packet);
uint64_t unit = packet.readPackedGuid();
if (slot < kMaxEncounterSlots) {
encounterUnitGuids_[slot] = unit;
LOG_DEBUG("SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT: slot=", slot,
@ -6636,7 +6636,7 @@ void GameHandler::registerOpcodeHandlers() {
// SMSG_PRE_RESURRECT: packed GUID of the player who can self-resurrect.
// Sent when the dead player has Reincarnation (Shaman), Twisting Nether (Warlock),
// or Deathpact (Death Knight passive). The client must send CMSG_SELF_RES to accept.
uint64_t targetGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t targetGuid = packet.readPackedGuid();
if (targetGuid == playerGuid || targetGuid == 0) {
selfResAvailable_ = true;
LOG_INFO("SMSG_PRE_RESURRECT: self-resurrection available (guid=0x",
@ -6775,13 +6775,13 @@ void GameHandler::registerOpcodeHandlers() {
packet.setReadPos(packet.getSize()); return;
}
uint64_t attackerGuid = rlUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (rl_rem() < (rlUsesFullGuid ? 8u : 1u)
|| (!rlUsesFullGuid && !packet.hasFullPackedGuid())) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t victimGuid = rlUsesFullGuid
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (rl_rem() < 4) { packet.setReadPos(packet.getSize()); return; }
uint32_t spellId = packet.readUInt32();
// Resist payload includes:
@ -6992,7 +6992,7 @@ void GameHandler::registerOpcodeHandlers() {
if (packet.getRemainingSize() < 2) {
packet.setReadPos(packet.getSize()); return;
}
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = packet.readPackedGuid();
if (guid == 0) { packet.setReadPos(packet.getSize()); return; }
constexpr int kGearSlots = 19;
@ -14398,7 +14398,7 @@ void GameHandler::handleInspectResults(network::Packet& packet) {
if (packet.getRemainingSize() < (talentTbc ? 8u : 2u)) return;
uint64_t guid = talentTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (guid == 0) return;
size_t bytesLeft = packet.getRemainingSize();
@ -15531,7 +15531,7 @@ void GameHandler::handleForceSpeedChange(network::Packet& packet, const char* na
// WotLK: packed GUID; TBC/Classic: full uint64
const bool fscTbcLike = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t guid = fscTbcLike
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
// uint32 counter
uint32_t counter = packet.readUInt32();
@ -15625,7 +15625,7 @@ void GameHandler::handleForceMoveRootState(network::Packet& packet, bool rooted)
const bool rootTbc = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (rootTbc ? 8u : 2u)) return;
uint64_t guid = rootTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t counter = packet.readUInt32();
@ -15685,7 +15685,7 @@ void GameHandler::handleForceMoveFlagChange(network::Packet& packet, const char*
const bool fmfTbcLike = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (fmfTbcLike ? 8u : 2u)) return;
uint64_t guid = fmfTbcLike
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t counter = packet.readUInt32();
@ -15744,7 +15744,7 @@ void GameHandler::handleMoveSetCollisionHeight(network::Packet& packet) {
// ACK: CMSG_MOVE_SET_COLLISION_HGT_ACK = packed guid + counter + movement block + float (height)
const bool legacyGuid = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (legacyGuid ? 8u : 2u)) return;
uint64_t guid = legacyGuid ? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
uint64_t guid = legacyGuid ? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 8) return; // counter(4) + height(4)
uint32_t counter = packet.readUInt32();
float height = packet.readFloat();
@ -15785,7 +15785,7 @@ void GameHandler::handleMoveKnockBack(network::Packet& packet) {
const bool mkbTbc = isClassicLikeExpansion() || isActiveExpansion("tbc");
if (packet.getRemainingSize() < (mkbTbc ? 8u : 2u)) return;
uint64_t guid = mkbTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 20) return; // counter(4) + vcos(4) + vsin(4) + hspeed(4) + vspeed(4)
uint32_t counter = packet.readUInt32();
float vcos = packet.readFloat();
@ -17073,7 +17073,7 @@ void GameHandler::handleMoveSetSpeed(network::Packet& packet) {
// then read the speed float. This is safe because the speed is always the last field.
const bool useFull = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t moverGuid = useFull
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
// Skip to the last 4 bytes — the speed float — by advancing past the MovementInfo.
// This avoids duplicating the full variable-length MovementInfo parser here.
@ -17104,7 +17104,7 @@ void GameHandler::handleOtherPlayerMovement(network::Packet& packet) {
// Server relays MSG_MOVE_* for other players: packed GUID (WotLK) or full uint64 (TBC/Classic)
const bool otherMoveTbc = isClassicLikeExpansion() || isActiveExpansion("tbc");
uint64_t moverGuid = otherMoveTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (moverGuid == playerGuid || moverGuid == 0) {
return; // Skip our own echoes
}
@ -17131,7 +17131,7 @@ void GameHandler::handleOtherPlayerMovement(network::Packet& packet) {
uint64_t transportGuid = 0;
float tLocalX = 0, tLocalY = 0, tLocalZ = 0, tLocalO = 0;
if (onTransport) {
transportGuid = UpdateObjectParser::readPackedGuid(packet);
transportGuid = packet.readPackedGuid();
tLocalX = packet.readFloat();
tLocalY = packet.readFloat();
tLocalZ = packet.readFloat();
@ -19275,7 +19275,7 @@ void GameHandler::handlePartyMemberStats(network::Packet& packet, bool isFull) {
const bool pmsTbc = isActiveExpansion("tbc");
if (remaining() < (pmsTbc ? 8u : 1u)) return;
uint64_t memberGuid = pmsTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (remaining() < 4) return;
uint32_t updateFlags = packet.readUInt32();
@ -22472,7 +22472,7 @@ void GameHandler::handleTeleportAck(network::Packet& packet) {
}
uint64_t guid = taTbc
? packet.readUInt64() : UpdateObjectParser::readPackedGuid(packet);
? packet.readUInt64() : packet.readPackedGuid();
if (packet.getRemainingSize() < 4) return;
uint32_t counter = packet.readUInt32();
@ -25667,7 +25667,7 @@ void GameHandler::handleRespondInspectAchievements(network::Packet& packet) {
// Read the inspected player's packed guid
if (packet.getRemainingSize() < 1) return;
uint64_t inspectedGuid = UpdateObjectParser::readPackedGuid(packet);
uint64_t inspectedGuid = packet.readPackedGuid();
if (inspectedGuid == 0) {
packet.setReadPos(packet.getSize());
return;