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feat: implement client-side macro text storage and execution
Macros in WoW are client-side — the server sends only a macro index via SMSG_ACTION_BUTTONS, never the text. This commit adds local storage and a UI so macro slots are actually usable. - GameHandler: getMacroText/setMacroText accessors backed by macros_ map; text is persisted to the character .cfg file as macro_N_text= entries - Action bar left-click: MACRO slot executes first line of macro text as a chat/slash command (same path as /cast, /use, etc.) - Context menu: "Execute" and "Edit" items for MACRO slots; "Edit" opens a multiline modal editor (320×80 px, up to 255 chars) with Save/Cancel - Tooltip: shows macro text body below the index; hints "right-click to Edit" when no text is set yet
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@ -201,6 +201,10 @@ private:
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// Keybinding customization
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int pendingRebindAction = -1; // -1 = not rebinding, otherwise action index
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bool awaitingKeyPress = false;
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// Macro editor popup state
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uint32_t macroEditorId_ = 0; // macro index being edited
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bool macroEditorOpen_ = false; // deferred OpenPopup flag
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char macroEditorBuf_[256] = {}; // edit buffer
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bool pendingUseOriginalSoundtrack = true;
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bool pendingShowActionBar2 = true; // Show second action bar above main bar
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float pendingActionBarScale = 1.0f; // Multiplier for action bar slot size (0.5–1.5)
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