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Fix M2 interior lighting and carpet sliding
- M2 interior darkening now uses global player-inside-WMO flag instead of per-instance queries that were unreliable - Fix carpet/rug sliding by skipping lateral collision push when player is standing on top of any stepable low object, not just platforms
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4 changed files with 10 additions and 17 deletions
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@ -64,6 +64,7 @@ public:
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bool isRightMouseHeld() const { return rightMouseDown; }
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bool isSitting() const { return sitting; }
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bool isSwimming() const { return swimming; }
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bool isInsideWMO() const { return cachedInsideWMO; }
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const glm::vec3* getFollowTarget() const { return followTarget; }
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glm::vec3* getFollowTargetMutable() { return followTarget; }
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