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Add live FSR2 motion/jitter tuning controls and HUD readout
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5 changed files with 65 additions and 6 deletions
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@ -120,6 +120,9 @@ private:
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int pendingUpscalingMode = 0; // 0=Off, 1=FSR1, 2=FSR2
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int pendingFSRQuality = 0; // 0=UltraQuality, 1=Quality, 2=Balanced, 3=Performance
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float pendingFSRSharpness = 0.5f;
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float pendingFSR2JitterSign = -1.0f;
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float pendingFSR2MotionVecScaleX = 1.0f;
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float pendingFSR2MotionVecScaleY = 1.0f;
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bool fsrSettingsApplied_ = false;
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// UI element transparency (0.0 = fully transparent, 1.0 = fully opaque)
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