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Unify asset system: one asset set, always high-res
Remove HDPackManager, expansion overlay manifests, and BLP size-comparison logic. Assets now resolve through a single manifest with a simple override directory (Data/override/) for future HD upgrades.
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13 changed files with 31 additions and 658 deletions
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@ -26,7 +26,6 @@ public:
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bool onlyUsedDbcs = false; // Extract only the DBC files wowee uses (implies DBFilesClient/*.dbc filter)
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std::string dbcCsvOutputDir; // When set, write CSVs into this directory instead of outputDir/expansions/<exp>/db
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std::string referenceManifest; // If set, only extract files NOT in this manifest (delta extraction)
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std::string asOverlay; // If set, extract as overlay for this expansion ID (only files differing from base)
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};
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struct Stats {
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