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feat(editor): add --list-project-textures for cross-zone texture rollup
Project-wide companion to --list-zone-textures. Walks every WOM across every zone in <projectDir>, dedupes texture paths globally, and emits both a per-zone WOM/unique-texture summary table and a project-global texture set with usage counts. Useful for "how many textures do I need to ship across the whole project" — texture sharing across zones often makes the global set much smaller than the per-zone sum, and the usage counts identify shared workhorses vs zone-specific assets. Brings command count to 175.
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@ -722,6 +722,8 @@ static void printUsage(const char* argv0) {
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std::printf(" List M2 bones with parent tree, key-bone IDs, pivot offsets\n");
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std::printf(" --export-bones-dot <wom-base> [out.dot]\n");
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std::printf(" Render WOM bone hierarchy as Graphviz DOT (pipe to `dot -Tpng -o bones.png`)\n");
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std::printf(" --list-project-textures <projectDir> [--json]\n");
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std::printf(" Aggregate texture refs across every WOM in a project (deduped, with zone breakdown)\n");
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std::printf(" --list-zone-textures <zoneDir> [--json]\n");
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std::printf(" Aggregate texture refs across all WOM models in a zone (deduped)\n");
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std::printf(" --info-zone-models-total <zoneDir> [--json]\n");
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@ -846,6 +848,7 @@ int main(int argc, char* argv[]) {
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"--data", "--info", "--info-batches", "--info-textures", "--info-doodads",
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"--info-attachments", "--info-particles", "--info-sequences",
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"--info-bones", "--export-bones-dot", "--list-zone-textures",
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"--list-project-textures",
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"--info-zone-models-total", "--info-project-models-total",
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"--info-wob", "--info-woc", "--info-wot",
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"--info-creatures", "--info-objects", "--info-quests",
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@ -1672,6 +1675,107 @@ int main(int argc, char* argv[]) {
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std::printf(" %4d %s\n", count, path.c_str());
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}
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return 0;
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} else if (std::strcmp(argv[i], "--list-project-textures") == 0 && i + 1 < argc) {
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// Project-wide companion to --list-zone-textures. Walks every
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// zone in <projectDir>, collects unique texture refs across
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// all WOMs, and reports a per-zone WOM/texture count plus
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// the global deduped texture set with usage counts. Useful
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// for "how many textures do I need to ship across the whole
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// project" — texture sharing across zones often makes the
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// global set much smaller than the per-zone sum.
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std::string projectDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
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std::fprintf(stderr,
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"list-project-textures: %s is not a directory\n",
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projectDir.c_str());
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return 1;
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}
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std::vector<std::string> zones;
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for (const auto& entry : fs::directory_iterator(projectDir)) {
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if (!entry.is_directory()) continue;
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if (!fs::exists(entry.path() / "zone.json")) continue;
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zones.push_back(entry.path().string());
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}
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std::sort(zones.begin(), zones.end());
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struct ZRow {
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std::string name;
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int womCount = 0;
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int uniqueTextures = 0;
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};
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std::vector<ZRow> rows;
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// path -> count of WOMs that ref it (project-wide)
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std::map<std::string, int> globalHist;
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int totalWoms = 0;
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for (const auto& zoneDir : zones) {
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ZRow r;
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r.name = fs::path(zoneDir).filename().string();
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std::unordered_set<std::string> zoneSet;
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std::error_code ec;
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for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".wom") continue;
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r.womCount++;
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std::string base = e.path().string();
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if (base.size() >= 4) base = base.substr(0, base.size() - 4);
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auto wom = wowee::pipeline::WoweeModelLoader::load(base);
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std::unordered_set<std::string> seenInThisWom;
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for (const auto& tp : wom.texturePaths) {
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if (tp.empty()) continue;
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if (seenInThisWom.insert(tp).second) {
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globalHist[tp]++;
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zoneSet.insert(tp);
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}
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}
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}
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r.uniqueTextures = static_cast<int>(zoneSet.size());
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totalWoms += r.womCount;
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rows.push_back(r);
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}
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if (jsonOut) {
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nlohmann::json j;
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j["project"] = projectDir;
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j["zoneCount"] = zones.size();
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j["totalWoms"] = totalWoms;
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j["uniqueTextures"] = globalHist.size();
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nlohmann::json zarr = nlohmann::json::array();
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for (const auto& r : rows) {
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zarr.push_back({{"name", r.name},
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{"womCount", r.womCount},
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{"uniqueTextures", r.uniqueTextures}});
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}
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j["zones"] = zarr;
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nlohmann::json tarr = nlohmann::json::array();
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for (const auto& [p, c] : globalHist) {
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tarr.push_back({{"path", p}, {"refCount", c}});
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}
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j["textures"] = tarr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("Project textures: %s\n", projectDir.c_str());
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std::printf(" zones : %zu\n", zones.size());
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std::printf(" WOMs scanned : %d\n", totalWoms);
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std::printf(" unique textures : %zu (deduped project-wide)\n",
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globalHist.size());
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std::printf("\n zone WOMs uniq-tex\n");
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for (const auto& r : rows) {
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std::printf(" %-26s %4d %7d\n",
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r.name.substr(0, 26).c_str(),
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r.womCount, r.uniqueTextures);
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}
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if (globalHist.empty()) {
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std::printf("\n *no texture references*\n");
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return 0;
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}
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std::printf("\n refs texture path (project-global)\n");
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for (const auto& [path, count] : globalHist) {
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std::printf(" %4d %s\n", count, path.c_str());
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}
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return 0;
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} else if (std::strcmp(argv[i], "--info-zone-models-total") == 0 && i + 1 < argc) {
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// Aggregate WOM/WOB stats across every model in a zone.
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// Useful for capacity planning ('how many bones across all
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