chore(refactor): god-object decomposition and mega-file splits

Split all mega-files by single-responsibility concern and
partially extracting AudioCoordinator and
OverlaySystem from the Renderer facade. No behavioral changes.

Splits:
- game_handler.cpp (5,247 LOC) → core + callbacks + packets (3 files)
- world_packets.cpp (4,453 LOC) → economy/entity/social/world (4 files)
- game_screen.cpp  (5,786 LOC) → core + frames + hud + minimap (4 files)
- m2_renderer.cpp  (3,343 LOC) → core + instance + particles + render (4 files)
- chat_panel.cpp   (3,140 LOC) → core + commands + utils (3 files)
- entity_spawner.cpp (2,750 LOC) → core + player + processing (3 files)

Extractions:
- AudioCoordinator: include/audio/ + src/audio/ (owned by Renderer)
- OverlaySystem: include/rendering/ + src/rendering/overlay_system.*

CMakeLists.txt: registered all 17 new translation units.
Related handler/callback files: minor include fixups post-split.
This commit is contained in:
Paul 2026-04-05 19:30:44 +03:00
parent 6dcc06697b
commit 34c0e3ca28
49 changed files with 29113 additions and 28109 deletions

View file

@ -0,0 +1,666 @@
#include "game/world_packets.hpp"
#include "game/packet_parsers.hpp"
#include "game/opcodes.hpp"
#include "game/character.hpp"
#include "auth/crypto.hpp"
#include "core/logger.hpp"
#include <algorithm>
#include <array>
#include <cctype>
#include <cmath>
#include <cstring>
#include <sstream>
#include <iomanip>
#include <zlib.h>
namespace wowee {
namespace game {
bool ShowTaxiNodesParser::parse(network::Packet& packet, ShowTaxiNodesData& data) {
// Minimum: windowInfo(4) + npcGuid(8) + nearestNode(4) + at least 1 mask uint32(4)
size_t remaining = packet.getRemainingSize();
if (remaining < 4 + 8 + 4 + 4) {
LOG_ERROR("ShowTaxiNodesParser: packet too short (", remaining, " bytes)");
return false;
}
data.windowInfo = packet.readUInt32();
data.npcGuid = packet.readUInt64();
data.nearestNode = packet.readUInt32();
// Read as many mask uint32s as available (Classic/Vanilla=4, WotLK=12)
size_t maskBytes = packet.getRemainingSize();
uint32_t maskCount = static_cast<uint32_t>(maskBytes / 4);
if (maskCount > TLK_TAXI_MASK_SIZE) maskCount = TLK_TAXI_MASK_SIZE;
for (uint32_t i = 0; i < maskCount; ++i) {
data.nodeMask[i] = packet.readUInt32();
}
LOG_INFO("ShowTaxiNodes: window=", data.windowInfo, " npc=0x", std::hex, data.npcGuid, std::dec,
" nearest=", data.nearestNode, " maskSlots=", maskCount);
return true;
}
bool ActivateTaxiReplyParser::parse(network::Packet& packet, ActivateTaxiReplyData& data) {
size_t remaining = packet.getRemainingSize();
if (remaining >= 4) {
data.result = packet.readUInt32();
} else if (remaining >= 1) {
data.result = packet.readUInt8();
} else {
LOG_ERROR("ActivateTaxiReplyParser: packet too short");
return false;
}
LOG_INFO("ActivateTaxiReply: result=", data.result);
return true;
}
network::Packet ActivateTaxiExpressPacket::build(uint64_t npcGuid, uint32_t totalCost, const std::vector<uint32_t>& pathNodes) {
network::Packet packet(wireOpcode(Opcode::CMSG_ACTIVATETAXIEXPRESS));
packet.writeUInt64(npcGuid);
packet.writeUInt32(totalCost);
packet.writeUInt32(static_cast<uint32_t>(pathNodes.size()));
for (uint32_t nodeId : pathNodes) {
packet.writeUInt32(nodeId);
}
LOG_INFO("ActivateTaxiExpress: npc=0x", std::hex, npcGuid, std::dec,
" cost=", totalCost, " nodes=", pathNodes.size());
return packet;
}
network::Packet ActivateTaxiPacket::build(uint64_t npcGuid, uint32_t srcNode, uint32_t destNode) {
network::Packet packet(wireOpcode(Opcode::CMSG_ACTIVATETAXI));
packet.writeUInt64(npcGuid);
packet.writeUInt32(srcNode);
packet.writeUInt32(destNode);
return packet;
}
network::Packet GameObjectUsePacket::build(uint64_t guid) {
network::Packet packet(wireOpcode(Opcode::CMSG_GAMEOBJ_USE));
packet.writeUInt64(guid);
return packet;
}
// ============================================================
// Mail System
// ============================================================
network::Packet GetMailListPacket::build(uint64_t mailboxGuid) {
network::Packet packet(wireOpcode(Opcode::CMSG_GET_MAIL_LIST));
packet.writeUInt64(mailboxGuid);
return packet;
}
network::Packet SendMailPacket::build(uint64_t mailboxGuid, const std::string& recipient,
const std::string& subject, const std::string& body,
uint64_t money, uint64_t cod,
const std::vector<uint64_t>& itemGuids) {
// WotLK 3.3.5a format
network::Packet packet(wireOpcode(Opcode::CMSG_SEND_MAIL));
packet.writeUInt64(mailboxGuid);
packet.writeString(recipient);
packet.writeString(subject);
packet.writeString(body);
packet.writeUInt32(0); // stationery
packet.writeUInt32(0); // unknown
uint8_t attachCount = static_cast<uint8_t>(itemGuids.size());
packet.writeUInt8(attachCount);
for (uint8_t i = 0; i < attachCount; ++i) {
packet.writeUInt8(i); // attachment slot index
packet.writeUInt64(itemGuids[i]);
}
packet.writeUInt64(money);
packet.writeUInt64(cod);
return packet;
}
network::Packet MailTakeMoneyPacket::build(uint64_t mailboxGuid, uint32_t mailId) {
network::Packet packet(wireOpcode(Opcode::CMSG_MAIL_TAKE_MONEY));
packet.writeUInt64(mailboxGuid);
packet.writeUInt32(mailId);
return packet;
}
network::Packet MailTakeItemPacket::build(uint64_t mailboxGuid, uint32_t mailId, uint32_t itemGuidLow) {
network::Packet packet(wireOpcode(Opcode::CMSG_MAIL_TAKE_ITEM));
packet.writeUInt64(mailboxGuid);
packet.writeUInt32(mailId);
// WotLK expects attachment item GUID low, not attachment slot index.
packet.writeUInt32(itemGuidLow);
return packet;
}
network::Packet MailDeletePacket::build(uint64_t mailboxGuid, uint32_t mailId, uint32_t mailTemplateId) {
network::Packet packet(wireOpcode(Opcode::CMSG_MAIL_DELETE));
packet.writeUInt64(mailboxGuid);
packet.writeUInt32(mailId);
packet.writeUInt32(mailTemplateId);
return packet;
}
network::Packet MailMarkAsReadPacket::build(uint64_t mailboxGuid, uint32_t mailId) {
network::Packet packet(wireOpcode(Opcode::CMSG_MAIL_MARK_AS_READ));
packet.writeUInt64(mailboxGuid);
packet.writeUInt32(mailId);
return packet;
}
// ============================================================================
// PacketParsers::parseMailList — WotLK 3.3.5a format (base/default)
// ============================================================================
bool PacketParsers::parseMailList(network::Packet& packet, std::vector<MailMessage>& inbox) {
size_t remaining = packet.getRemainingSize();
if (remaining < 5) return false;
uint32_t totalCount = packet.readUInt32();
uint8_t shownCount = packet.readUInt8();
(void)totalCount;
LOG_INFO("SMSG_MAIL_LIST_RESULT (WotLK): total=", totalCount, " shown=", static_cast<int>(shownCount));
inbox.clear();
inbox.reserve(shownCount);
for (uint8_t i = 0; i < shownCount; ++i) {
remaining = packet.getRemainingSize();
if (remaining < 2) break;
uint16_t msgSize = packet.readUInt16();
size_t startPos = packet.getReadPos();
MailMessage msg;
if (remaining < static_cast<size_t>(msgSize) + 2) {
LOG_WARNING("Mail entry ", i, " truncated");
break;
}
msg.messageId = packet.readUInt32();
msg.messageType = packet.readUInt8();
switch (msg.messageType) {
case 0: msg.senderGuid = packet.readUInt64(); break;
case 2: case 3: case 4: case 5:
msg.senderEntry = packet.readUInt32(); break;
default: msg.senderEntry = packet.readUInt32(); break;
}
msg.cod = packet.readUInt64();
packet.readUInt32(); // item text id
packet.readUInt32(); // unknown
msg.stationeryId = packet.readUInt32();
msg.money = packet.readUInt64();
msg.flags = packet.readUInt32();
msg.expirationTime = packet.readFloat();
msg.mailTemplateId = packet.readUInt32();
msg.subject = packet.readString();
// WotLK 3.3.5a always includes body text in SMSG_MAIL_LIST_RESULT.
// mailTemplateId != 0 still carries a (possibly empty) body string.
msg.body = packet.readString();
uint8_t attachCount = packet.readUInt8();
msg.attachments.reserve(attachCount);
for (uint8_t j = 0; j < attachCount; ++j) {
MailAttachment att;
att.slot = packet.readUInt8();
att.itemGuidLow = packet.readUInt32();
att.itemId = packet.readUInt32();
for (int e = 0; e < 7; ++e) {
uint32_t enchId = packet.readUInt32();
packet.readUInt32(); // duration
packet.readUInt32(); // charges
if (e == 0) att.enchantId = enchId;
}
att.randomPropertyId = packet.readUInt32();
att.randomSuffix = packet.readUInt32();
att.stackCount = packet.readUInt32();
att.chargesOrDurability = packet.readUInt32();
att.maxDurability = packet.readUInt32();
packet.readUInt32(); // durability/current durability
packet.readUInt8(); // unknown WotLK trailing byte per attachment
msg.attachments.push_back(att);
}
msg.read = (msg.flags & 0x01) != 0;
inbox.push_back(std::move(msg));
// Skip unread bytes
size_t consumed = packet.getReadPos() - startPos;
if (consumed < msgSize) {
size_t skip = msgSize - consumed;
for (size_t s = 0; s < skip && packet.hasData(); ++s)
packet.readUInt8();
}
}
LOG_INFO("Parsed ", inbox.size(), " mail messages");
return true;
}
// ============================================================
// Bank System
// ============================================================
network::Packet BankerActivatePacket::build(uint64_t guid) {
network::Packet p(wireOpcode(Opcode::CMSG_BANKER_ACTIVATE));
p.writeUInt64(guid);
return p;
}
network::Packet BuyBankSlotPacket::build(uint64_t guid) {
network::Packet p(wireOpcode(Opcode::CMSG_BUY_BANK_SLOT));
p.writeUInt64(guid);
return p;
}
network::Packet AutoBankItemPacket::build(uint8_t srcBag, uint8_t srcSlot) {
network::Packet p(wireOpcode(Opcode::CMSG_AUTOBANK_ITEM));
p.writeUInt8(srcBag);
p.writeUInt8(srcSlot);
return p;
}
network::Packet AutoStoreBankItemPacket::build(uint8_t srcBag, uint8_t srcSlot) {
network::Packet p(wireOpcode(Opcode::CMSG_AUTOSTORE_BANK_ITEM));
p.writeUInt8(srcBag);
p.writeUInt8(srcSlot);
return p;
}
// ============================================================
// Guild Bank System
// ============================================================
network::Packet GuildBankerActivatePacket::build(uint64_t guid) {
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANKER_ACTIVATE));
p.writeUInt64(guid);
p.writeUInt8(0); // full slots update
return p;
}
network::Packet GuildBankQueryTabPacket::build(uint64_t guid, uint8_t tabId, bool fullUpdate) {
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_QUERY_TAB));
p.writeUInt64(guid);
p.writeUInt8(tabId);
p.writeUInt8(fullUpdate ? 1 : 0);
return p;
}
network::Packet GuildBankBuyTabPacket::build(uint64_t guid, uint8_t tabId) {
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_BUY_TAB));
p.writeUInt64(guid);
p.writeUInt8(tabId);
return p;
}
network::Packet GuildBankDepositMoneyPacket::build(uint64_t guid, uint32_t amount) {
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_DEPOSIT_MONEY));
p.writeUInt64(guid);
p.writeUInt32(amount);
return p;
}
network::Packet GuildBankWithdrawMoneyPacket::build(uint64_t guid, uint32_t amount) {
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_WITHDRAW_MONEY));
p.writeUInt64(guid);
p.writeUInt32(amount);
return p;
}
network::Packet GuildBankSwapItemsPacket::buildBankToInventory(
uint64_t guid, uint8_t tabId, uint8_t bankSlot,
uint8_t destBag, uint8_t destSlot, uint32_t splitCount)
{
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_SWAP_ITEMS));
p.writeUInt64(guid);
p.writeUInt8(0); // bankToCharacter = false -> bank source
p.writeUInt8(tabId);
p.writeUInt8(bankSlot);
p.writeUInt32(0); // itemEntry (unused client side)
p.writeUInt8(0); // autoStore = false
if (splitCount > 0) {
p.writeUInt8(splitCount);
}
p.writeUInt8(destBag);
p.writeUInt8(destSlot);
return p;
}
network::Packet GuildBankSwapItemsPacket::buildInventoryToBank(
uint64_t guid, uint8_t tabId, uint8_t bankSlot,
uint8_t srcBag, uint8_t srcSlot, uint32_t splitCount)
{
network::Packet p(wireOpcode(Opcode::CMSG_GUILD_BANK_SWAP_ITEMS));
p.writeUInt64(guid);
p.writeUInt8(1); // bankToCharacter = true -> char to bank
p.writeUInt8(tabId);
p.writeUInt8(bankSlot);
p.writeUInt32(0); // itemEntry
p.writeUInt8(0); // autoStore
if (splitCount > 0) {
p.writeUInt8(splitCount);
}
p.writeUInt8(srcBag);
p.writeUInt8(srcSlot);
return p;
}
bool GuildBankListParser::parse(network::Packet& packet, GuildBankData& data) {
if (!packet.hasRemaining(14)) return false;
data.money = packet.readUInt64();
data.tabId = packet.readUInt8();
data.withdrawAmount = static_cast<int32_t>(packet.readUInt32());
uint8_t fullUpdate = packet.readUInt8();
if (fullUpdate) {
if (!packet.hasRemaining(1)) {
LOG_WARNING("GuildBankListParser: truncated before tabCount");
data.tabs.clear();
} else {
uint8_t tabCount = packet.readUInt8();
// Cap at 8 (normal guild bank tab limit in WoW)
if (tabCount > 8) {
LOG_WARNING("GuildBankListParser: tabCount capped (requested=", static_cast<int>(tabCount), ")");
tabCount = 8;
}
data.tabs.resize(tabCount);
for (uint8_t i = 0; i < tabCount; ++i) {
// Validate before reading strings
if (!packet.hasData()) {
LOG_WARNING("GuildBankListParser: truncated tab at index ", static_cast<int>(i));
break;
}
data.tabs[i].tabName = packet.readString();
if (!packet.hasData()) {
data.tabs[i].tabIcon.clear();
} else {
data.tabs[i].tabIcon = packet.readString();
}
}
}
}
if (!packet.hasRemaining(1)) {
LOG_WARNING("GuildBankListParser: truncated before numSlots");
data.tabItems.clear();
return true;
}
uint8_t numSlots = packet.readUInt8();
data.tabItems.clear();
for (uint8_t i = 0; i < numSlots; ++i) {
// Validate minimum bytes before reading slot (slotId(1) + itemEntry(4) = 5)
if (!packet.hasRemaining(5)) {
LOG_WARNING("GuildBankListParser: truncated slot at index ", static_cast<int>(i));
break;
}
GuildBankItemSlot slot;
slot.slotId = packet.readUInt8();
slot.itemEntry = packet.readUInt32();
if (slot.itemEntry != 0) {
// Validate before reading enchant mask
if (!packet.hasRemaining(4)) break;
// Enchant info
uint32_t enchantMask = packet.readUInt32();
for (int bit = 0; bit < 10; ++bit) {
if (enchantMask & (1u << bit)) {
if (!packet.hasRemaining(12)) {
LOG_WARNING("GuildBankListParser: truncated enchant data");
break;
}
uint32_t enchId = packet.readUInt32();
uint32_t enchDur = packet.readUInt32();
uint32_t enchCharges = packet.readUInt32();
if (bit == 0) slot.enchantId = enchId;
(void)enchDur; (void)enchCharges;
}
}
// Validate before reading remaining item fields
if (!packet.hasRemaining(12)) {
LOG_WARNING("GuildBankListParser: truncated item fields");
break;
}
slot.stackCount = packet.readUInt32();
/*spare=*/ packet.readUInt32();
slot.randomPropertyId = packet.readUInt32();
if (slot.randomPropertyId) {
if (!packet.hasRemaining(4)) {
LOG_WARNING("GuildBankListParser: truncated suffix factor");
break;
}
/*suffixFactor=*/ packet.readUInt32();
}
}
data.tabItems.push_back(slot);
}
return true;
}
// ============================================================
// Auction House System
// ============================================================
network::Packet AuctionHelloPacket::build(uint64_t guid) {
network::Packet p(wireOpcode(Opcode::MSG_AUCTION_HELLO));
p.writeUInt64(guid);
return p;
}
bool AuctionHelloParser::parse(network::Packet& packet, AuctionHelloData& data) {
size_t remaining = packet.getRemainingSize();
if (remaining < 12) {
LOG_WARNING("AuctionHelloParser: too small, remaining=", remaining);
return false;
}
data.auctioneerGuid = packet.readUInt64();
data.auctionHouseId = packet.readUInt32();
// WotLK has an extra uint8 enabled field; Vanilla does not
if (packet.hasData()) {
data.enabled = packet.readUInt8();
} else {
data.enabled = 1;
}
return true;
}
network::Packet AuctionListItemsPacket::build(
uint64_t guid, uint32_t offset,
const std::string& searchName,
uint8_t levelMin, uint8_t levelMax,
uint32_t invTypeMask, uint32_t itemClass,
uint32_t itemSubClass, uint32_t quality,
uint8_t usableOnly, uint8_t exactMatch)
{
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_LIST_ITEMS));
p.writeUInt64(guid);
p.writeUInt32(offset);
p.writeString(searchName);
p.writeUInt8(levelMin);
p.writeUInt8(levelMax);
p.writeUInt32(invTypeMask);
p.writeUInt32(itemClass);
p.writeUInt32(itemSubClass);
p.writeUInt32(quality);
p.writeUInt8(usableOnly);
p.writeUInt8(0); // getAll (0 = normal search)
p.writeUInt8(exactMatch);
// Sort columns (0 = none)
p.writeUInt8(0);
return p;
}
network::Packet AuctionSellItemPacket::build(
uint64_t auctioneerGuid, uint64_t itemGuid,
uint32_t stackCount, uint32_t bid,
uint32_t buyout, uint32_t duration,
bool preWotlk)
{
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_SELL_ITEM));
p.writeUInt64(auctioneerGuid);
if (!preWotlk) {
// WotLK: itemCount(4) + per-item [guid(8) + stackCount(4)]
p.writeUInt32(1);
p.writeUInt64(itemGuid);
p.writeUInt32(stackCount);
} else {
// Classic/TBC: just itemGuid, no count fields
p.writeUInt64(itemGuid);
}
p.writeUInt32(bid);
p.writeUInt32(buyout);
p.writeUInt32(duration);
return p;
}
network::Packet AuctionPlaceBidPacket::build(uint64_t auctioneerGuid, uint32_t auctionId, uint32_t amount) {
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_PLACE_BID));
p.writeUInt64(auctioneerGuid);
p.writeUInt32(auctionId);
p.writeUInt32(amount);
return p;
}
network::Packet AuctionRemoveItemPacket::build(uint64_t auctioneerGuid, uint32_t auctionId) {
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_REMOVE_ITEM));
p.writeUInt64(auctioneerGuid);
p.writeUInt32(auctionId);
return p;
}
network::Packet AuctionListOwnerItemsPacket::build(uint64_t auctioneerGuid, uint32_t offset) {
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_LIST_OWNER_ITEMS));
p.writeUInt64(auctioneerGuid);
p.writeUInt32(offset);
return p;
}
network::Packet AuctionListBidderItemsPacket::build(
uint64_t auctioneerGuid, uint32_t offset,
const std::vector<uint32_t>& outbiddedIds)
{
network::Packet p(wireOpcode(Opcode::CMSG_AUCTION_LIST_BIDDER_ITEMS));
p.writeUInt64(auctioneerGuid);
p.writeUInt32(offset);
p.writeUInt32(static_cast<uint32_t>(outbiddedIds.size()));
for (uint32_t id : outbiddedIds)
p.writeUInt32(id);
return p;
}
bool AuctionListResultParser::parse(network::Packet& packet, AuctionListResult& data, int numEnchantSlots) {
// Per-entry fixed size: auctionId(4) + itemEntry(4) + enchantSlots×3×4 +
// randProp(4) + suffix(4) + stack(4) + charges(4) + flags(4) +
// ownerGuid(8) + startBid(4) + outbid(4) + buyout(4) + expire(4) +
// bidderGuid(8) + curBid(4)
// Classic: numEnchantSlots=1 → 80 bytes/entry
// TBC/WotLK: numEnchantSlots=3 → 104 bytes/entry
if (!packet.hasRemaining(4)) return false;
uint32_t count = packet.readUInt32();
// Cap auction count to prevent unbounded memory allocation
const uint32_t MAX_AUCTION_RESULTS = 256;
if (count > MAX_AUCTION_RESULTS) {
LOG_WARNING("AuctionListResultParser: count capped (requested=", count, ")");
count = MAX_AUCTION_RESULTS;
}
data.auctions.clear();
data.auctions.reserve(count);
const size_t minPerEntry = static_cast<size_t>(8 + numEnchantSlots * 12 + 28 + 8 + 8);
for (uint32_t i = 0; i < count; ++i) {
if (!packet.hasRemaining(minPerEntry)) break;
AuctionEntry e;
e.auctionId = packet.readUInt32();
e.itemEntry = packet.readUInt32();
// First enchant slot always present
e.enchantId = packet.readUInt32();
packet.readUInt32(); // enchant1 duration
packet.readUInt32(); // enchant1 charges
// Extra enchant slots for TBC/WotLK
for (int s = 1; s < numEnchantSlots; ++s) {
packet.readUInt32(); // enchant N id
packet.readUInt32(); // enchant N duration
packet.readUInt32(); // enchant N charges
}
e.randomPropertyId = packet.readUInt32();
e.suffixFactor = packet.readUInt32();
e.stackCount = packet.readUInt32();
packet.readUInt32(); // item charges
packet.readUInt32(); // item flags (unused)
e.ownerGuid = packet.readUInt64();
e.startBid = packet.readUInt32();
e.minBidIncrement = packet.readUInt32();
e.buyoutPrice = packet.readUInt32();
e.timeLeftMs = packet.readUInt32();
e.bidderGuid = packet.readUInt64();
e.currentBid = packet.readUInt32();
data.auctions.push_back(e);
}
if (packet.hasRemaining(8)) {
data.totalCount = packet.readUInt32();
data.searchDelay = packet.readUInt32();
}
return true;
}
bool AuctionCommandResultParser::parse(network::Packet& packet, AuctionCommandResult& data) {
if (!packet.hasRemaining(12)) return false;
data.auctionId = packet.readUInt32();
data.action = packet.readUInt32();
data.errorCode = packet.readUInt32();
if (data.errorCode != 0 && data.action == 2 && packet.hasRemaining(4)) {
data.bidError = packet.readUInt32();
}
return true;
}
// ============================================================
// Pet Stable System
// ============================================================
network::Packet ListStabledPetsPacket::build(uint64_t stableMasterGuid) {
network::Packet p(wireOpcode(Opcode::MSG_LIST_STABLED_PETS));
p.writeUInt64(stableMasterGuid);
return p;
}
network::Packet StablePetPacket::build(uint64_t stableMasterGuid, uint8_t slot) {
network::Packet p(wireOpcode(Opcode::CMSG_STABLE_PET));
p.writeUInt64(stableMasterGuid);
p.writeUInt8(slot);
return p;
}
network::Packet UnstablePetPacket::build(uint64_t stableMasterGuid, uint32_t petNumber) {
network::Packet p(wireOpcode(Opcode::CMSG_UNSTABLE_PET));
p.writeUInt64(stableMasterGuid);
p.writeUInt32(petNumber);
return p;
}
network::Packet PetRenamePacket::build(uint64_t petGuid, const std::string& name, uint8_t isDeclined) {
network::Packet p(wireOpcode(Opcode::CMSG_PET_RENAME));
p.writeUInt64(petGuid);
p.writeString(name); // null-terminated
p.writeUInt8(isDeclined);
return p;
}
network::Packet SetTitlePacket::build(int32_t titleBit) {
// CMSG_SET_TITLE: int32 titleBit (-1 = remove active title)
network::Packet p(wireOpcode(Opcode::CMSG_SET_TITLE));
p.writeUInt32(static_cast<uint32_t>(titleBit));
return p;
}
network::Packet AlterAppearancePacket::build(uint32_t hairStyle, uint32_t hairColor, uint32_t facialHair) {
// CMSG_ALTER_APPEARANCE: uint32 hairStyle + uint32 hairColor + uint32 facialHair
network::Packet p(wireOpcode(Opcode::CMSG_ALTER_APPEARANCE));
p.writeUInt32(hairStyle);
p.writeUInt32(hairColor);
p.writeUInt32(facialHair);
return p;
}
} // namespace game
} // namespace wowee