Fix compilation errors from single-player removal

- Rename spRace_, spGender_, spClass_ to playerRace_, playerGender_, playerClass_
- Remove swingTimer_ reference (server-side combat only)
- Remove teleporter panel UI and all references
- Remove T key binding for teleporter

Build now completes successfully with zero errors.
This commit is contained in:
kelsi davis 2026-02-07 11:26:49 -08:00
parent 587f5a6439
commit 352d179aaa
5 changed files with 15 additions and 80 deletions

View file

@ -105,6 +105,11 @@ private:
float lastFrameTime = 0.0f;
float movementHeartbeatTimer = 0.0f;
// Player character info (for model spawning)
game::Race playerRace_ = game::Race::HUMAN;
game::Gender playerGender_ = game::Gender::MALE;
game::Class playerClass_ = game::Class::WARRIOR;
// Weapon model ID counter (starting high to avoid collision with character model IDs)
uint32_t nextWeaponModelId_ = 1000;