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Fix compilation errors from single-player removal
- Rename spRace_, spGender_, spClass_ to playerRace_, playerGender_, playerClass_ - Remove swingTimer_ reference (server-side combat only) - Remove teleporter panel UI and all references - Remove T key binding for teleporter Build now completes successfully with zero errors.
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5 changed files with 15 additions and 80 deletions
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@ -105,6 +105,11 @@ private:
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float lastFrameTime = 0.0f;
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float movementHeartbeatTimer = 0.0f;
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// Player character info (for model spawning)
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game::Race playerRace_ = game::Race::HUMAN;
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game::Gender playerGender_ = game::Gender::MALE;
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game::Class playerClass_ = game::Class::WARRIOR;
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// Weapon model ID counter (starting high to avoid collision with character model IDs)
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uint32_t nextWeaponModelId_ = 1000;
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