Fix compilation errors from single-player removal

- Rename spRace_, spGender_, spClass_ to playerRace_, playerGender_, playerClass_
- Remove swingTimer_ reference (server-side combat only)
- Remove teleporter panel UI and all references
- Remove T key binding for teleporter

Build now completes successfully with zero errors.
This commit is contained in:
kelsi davis 2026-02-07 11:26:49 -08:00
parent 587f5a6439
commit 352d179aaa
5 changed files with 15 additions and 80 deletions

View file

@ -1869,7 +1869,6 @@ void GameHandler::startAutoAttack(uint64_t targetGuid) {
autoAttacking = true;
autoAttackTarget = targetGuid;
autoAttackOutOfRange_ = false;
swingTimer_ = 0.0f;
if (state == WorldState::IN_WORLD && socket) {
auto packet = AttackSwingPacket::build(targetGuid);
socket->send(packet);