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Fix compilation errors from single-player removal
- Rename spRace_, spGender_, spClass_ to playerRace_, playerGender_, playerClass_ - Remove swingTimer_ reference (server-side combat only) - Remove teleporter panel UI and all references - Remove T key binding for teleporter Build now completes successfully with zero errors.
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5 changed files with 15 additions and 80 deletions
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@ -1869,7 +1869,6 @@ void GameHandler::startAutoAttack(uint64_t targetGuid) {
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autoAttacking = true;
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autoAttackTarget = targetGuid;
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autoAttackOutOfRange_ = false;
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swingTimer_ = 0.0f;
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if (state == WorldState::IN_WORLD && socket) {
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auto packet = AttackSwingPacket::build(targetGuid);
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socket->send(packet);
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