feat(pipeline): add WSND (Wowee Sound Catalog) format

Novel open replacement for Blizzard's SoundEntries.dbc +
SoundEntriesAdvanced.dbc. The 10th open format added to the
editor — covers the audio-metadata gap (the previous 9 cover
geometry, terrain, atmosphere, and world manifests, but no
sound metadata).

Format:
  • magic "WSND", version 1, little-endian
  • catalogName + entry count
  • per entry: soundId / kind / flags / volume /
    minDistance / maxDistance / filePath / label

Kind enum (7 categories):
  sfx, music, ambient, ui, voice, spell, combat

Flags packed (3 bits used, rest reserved):
  loop (0x01), 3d (0x02), stream (0x04)

API: WoweeSoundLoader::save / load / exists; presets
makeStarter (one entry per kind), makeAmbient (wilderness
loops + footsteps), makeTavern (fire + crowd + drink + door
+ lute).

CLI added (5 flags, 465 documented total now):
  --gen-sound-catalog <base> [name]
  --gen-sound-catalog-ambient <base> [name]
  --gen-sound-catalog-tavern <base> [name]
  --info-wsnd <base> [--json]
  --validate-wsnd <base> [--json]

Validator catches: out-of-range kind, NaN/inf volume or
distances, 3D sounds with bad min/max, duplicate sound IDs,
empty filePaths.

All 3 presets verified: save / load / validate clean
on first run. Variable-length string fields use length-
prefixed encoding with a 1 MiB sanity cap on read to
prevent corrupted-file allocation blowups.
This commit is contained in:
Kelsi 2026-05-09 14:47:16 -07:00
parent 13312096ea
commit 36d63d8dd0
8 changed files with 566 additions and 0 deletions

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@ -597,6 +597,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_light.cpp
src/pipeline/wowee_weather.cpp
src/pipeline/wowee_world_map.cpp
src/pipeline/wowee_sound.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1340,6 +1341,7 @@ add_executable(wowee_editor
tools/editor/cli_info_audio.cpp
tools/editor/cli_world_info.cpp
tools/editor/cli_world_map.cpp
tools/editor/cli_sound_catalog.cpp
tools/editor/cli_quest_objective.cpp
tools/editor/cli_quest_reward.cpp
tools/editor/cli_clone.cpp
@ -1415,6 +1417,7 @@ add_executable(wowee_editor
src/pipeline/wowee_light.cpp
src/pipeline/wowee_weather.cpp
src/pipeline/wowee_world_map.cpp
src/pipeline/wowee_sound.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,100 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Sound Catalog (.wsnd) — novel replacement for
// Blizzard's SoundEntries.dbc + SoundEntriesAdvanced.dbc.
// One file holds all sound metadata for a zone or feature: UI
// clicks, ambient loops, spell SFX, voice clips, combat hits.
// The runtime keys lookups by soundId; the catalog name is
// just a label for debugging / tooling.
//
// 3D positional sounds are described by minDistance (the
// radius within which the sound plays at full volume) and
// maxDistance (beyond which it is fully attenuated). Loop
// flag, stream flag, and 3D flag are packed into the flags
// field so a future format extension can reuse other bits.
//
// Binary layout (little-endian):
// magic[4] = "WSND"
// version (uint32) = current 1
// nameLen (uint32) + name bytes -- catalog label
// entryCount (uint32)
// entries (each):
// soundId (uint32)
// kind (uint8)
// pad[3]
// flags (uint32)
// volume (float)
// minDistance (float)
// maxDistance (float)
// filePathLen (uint32) + filePath bytes
// labelLen (uint32) + label bytes
struct WoweeSound {
enum Kind : uint8_t {
Sfx = 0,
Music = 1,
Ambient = 2,
Ui = 3,
Voice = 4,
Spell = 5,
Combat = 6,
};
enum Flags : uint32_t {
Loop = 0x01,
Is3D = 0x02,
Stream = 0x04,
};
struct Entry {
uint32_t soundId = 0;
uint8_t kind = Sfx;
uint32_t flags = 0;
float volume = 1.0f;
float minDistance = 5.0f;
float maxDistance = 30.0f;
std::string filePath;
std::string label;
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
// Lookup by soundId — returns nullptr if not present.
const Entry* findById(uint32_t soundId) const;
static const char* kindName(uint8_t k);
};
class WoweeSoundLoader {
public:
static bool save(const WoweeSound& cat,
const std::string& basePath);
static WoweeSound load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-sound-catalog* variants.
//
// makeStarter — one entry per kind covering the common
// sound categories (sfx / music / ambient
// / ui / voice / spell / combat). Useful
// as a template for hand-edit.
// makeAmbient — wilderness-style: bird-loop ambient +
// wind ambient + footstep variants.
// makeTavern — interior: crackling-fire ambient + crowd
// murmur + drink-clink + door-creak.
static WoweeSound makeStarter(const std::string& catalogName);
static WoweeSound makeAmbient(const std::string& catalogName);
static WoweeSound makeTavern(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

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@ -0,0 +1,186 @@
#include "pipeline/wowee_sound.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'S', 'N', 'D'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false; // 1 MiB sanity cap
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wsnd") {
base += ".wsnd";
}
return base;
}
} // namespace
const WoweeSound::Entry* WoweeSound::findById(uint32_t soundId) const {
for (const auto& e : entries) {
if (e.soundId == soundId) return &e;
}
return nullptr;
}
const char* WoweeSound::kindName(uint8_t k) {
switch (k) {
case Sfx: return "sfx";
case Music: return "music";
case Ambient: return "ambient";
case Ui: return "ui";
case Voice: return "voice";
case Spell: return "spell";
case Combat: return "combat";
default: return "unknown";
}
}
bool WoweeSoundLoader::save(const WoweeSound& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.soundId);
writePOD(os, e.kind);
uint8_t pad[3] = {0, 0, 0};
os.write(reinterpret_cast<const char*>(pad), 3);
writePOD(os, e.flags);
writePOD(os, e.volume);
writePOD(os, e.minDistance);
writePOD(os, e.maxDistance);
writeStr(os, e.filePath);
writeStr(os, e.label);
}
return os.good();
}
WoweeSound WoweeSoundLoader::load(const std::string& basePath) {
WoweeSound out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out; // 1M cap
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.soundId)) { out.entries.clear(); return out; }
if (!readPOD(is, e.kind)) { out.entries.clear(); return out; }
uint8_t pad[3];
is.read(reinterpret_cast<char*>(pad), 3);
if (is.gcount() != 3) { out.entries.clear(); return out; }
if (!readPOD(is, e.flags)) { out.entries.clear(); return out; }
if (!readPOD(is, e.volume)) { out.entries.clear(); return out; }
if (!readPOD(is, e.minDistance)) { out.entries.clear(); return out; }
if (!readPOD(is, e.maxDistance)) { out.entries.clear(); return out; }
if (!readStr(is, e.filePath)) { out.entries.clear(); return out; }
if (!readStr(is, e.label)) { out.entries.clear(); return out; }
}
return out;
}
bool WoweeSoundLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeSound WoweeSoundLoader::makeStarter(const std::string& catalogName) {
WoweeSound c;
c.name = catalogName;
c.entries.push_back({1, WoweeSound::Sfx, 0, 1.0f, 5.0f, 30.0f, "Sound/Sfx/footstep_grass.ogg", "Footstep (grass)"});
c.entries.push_back({2, WoweeSound::Music, WoweeSound::Stream, 0.7f, 0.0f, 0.0f, "Sound/Music/main_theme.ogg", "Main theme"});
c.entries.push_back({3, WoweeSound::Ambient,
WoweeSound::Loop | WoweeSound::Is3D, 0.5f, 10.0f, 60.0f, "Sound/Ambient/forest_loop.ogg", "Forest ambience"});
c.entries.push_back({4, WoweeSound::Ui, 0, 1.0f, 0.0f, 0.0f, "Sound/Ui/button_click.ogg", "UI button click"});
c.entries.push_back({5, WoweeSound::Voice, WoweeSound::Is3D, 1.0f, 3.0f, 20.0f, "Sound/Voice/vendor_greet.ogg", "Vendor greeting"});
c.entries.push_back({6, WoweeSound::Spell, WoweeSound::Is3D, 0.9f, 4.0f, 40.0f, "Sound/Spell/fireball_cast.ogg", "Fireball cast"});
c.entries.push_back({7, WoweeSound::Combat, WoweeSound::Is3D, 0.9f, 3.0f, 25.0f, "Sound/Combat/sword_clang.ogg", "Sword clang"});
return c;
}
WoweeSound WoweeSoundLoader::makeAmbient(const std::string& catalogName) {
WoweeSound c;
c.name = catalogName;
c.entries.push_back({100, WoweeSound::Ambient,
WoweeSound::Loop | WoweeSound::Is3D, 0.4f, 12.0f, 80.0f,
"Sound/Ambient/birds_loop.ogg", "Birds (loop)"});
c.entries.push_back({101, WoweeSound::Ambient,
WoweeSound::Loop | WoweeSound::Is3D, 0.3f, 20.0f, 120.0f,
"Sound/Ambient/wind_loop.ogg", "Wind (loop)"});
c.entries.push_back({102, WoweeSound::Sfx, WoweeSound::Is3D, 0.8f, 4.0f, 25.0f,
"Sound/Sfx/footstep_grass.ogg", "Footstep grass"});
c.entries.push_back({103, WoweeSound::Sfx, WoweeSound::Is3D, 0.8f, 4.0f, 25.0f,
"Sound/Sfx/footstep_dirt.ogg", "Footstep dirt"});
c.entries.push_back({104, WoweeSound::Sfx, WoweeSound::Is3D, 0.8f, 4.0f, 25.0f,
"Sound/Sfx/footstep_leaves.ogg", "Footstep leaves"});
return c;
}
WoweeSound WoweeSoundLoader::makeTavern(const std::string& catalogName) {
WoweeSound c;
c.name = catalogName;
c.entries.push_back({200, WoweeSound::Ambient,
WoweeSound::Loop | WoweeSound::Is3D, 0.5f, 6.0f, 40.0f,
"Sound/Ambient/fire_crackle.ogg", "Fire crackle (loop)"});
c.entries.push_back({201, WoweeSound::Ambient,
WoweeSound::Loop, 0.4f, 0.0f, 0.0f,
"Sound/Ambient/crowd_murmur.ogg", "Crowd murmur (loop)"});
c.entries.push_back({202, WoweeSound::Sfx, WoweeSound::Is3D, 0.9f, 3.0f, 15.0f,
"Sound/Sfx/drink_clink.ogg", "Drink clink"});
c.entries.push_back({203, WoweeSound::Sfx, WoweeSound::Is3D, 0.7f, 4.0f, 20.0f,
"Sound/Sfx/door_creak.ogg", "Door creak"});
c.entries.push_back({204, WoweeSound::Music, WoweeSound::Stream, 0.6f, 0.0f, 0.0f,
"Sound/Music/tavern_lute.ogg", "Tavern lute"});
return c;
}
} // namespace pipeline
} // namespace wowee

View file

@ -25,6 +25,9 @@ const char* const kArgRequired[] = {
"--gen-world-map-arena",
"--info-womx", "--validate-womx",
"--export-womx-json", "--import-womx-json",
"--gen-sound-catalog", "--gen-sound-catalog-ambient",
"--gen-sound-catalog-tavern",
"--info-wsnd", "--validate-wsnd",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

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@ -37,6 +37,7 @@
#include "cli_info_audio.hpp"
#include "cli_world_info.hpp"
#include "cli_world_map.hpp"
#include "cli_sound_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -115,6 +116,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleInfoAudio,
handleWorldInfo,
handleWorldMap,
handleSoundCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,

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@ -835,6 +835,16 @@ void printUsage(const char* argv0) {
std::printf(" Export binary .womx to a human-editable JSON sidecar (rows of '1'/'0' strings, easy to hand-edit)\n");
std::printf(" --import-womx-json <json-path> [out-base]\n");
std::printf(" Import a .womx.json sidecar back into binary .womx (round-trip with --export-womx-json)\n");
std::printf(" --gen-sound-catalog <wsnd-base> [name]\n");
std::printf(" Emit .wsnd starter catalog (one entry per kind: sfx/music/ambient/ui/voice/spell/combat)\n");
std::printf(" --gen-sound-catalog-ambient <wsnd-base> [name]\n");
std::printf(" Emit .wsnd wilderness catalog: looped birds + wind + 3 footstep variants\n");
std::printf(" --gen-sound-catalog-tavern <wsnd-base> [name]\n");
std::printf(" Emit .wsnd tavern catalog: fire-crackle + crowd murmur + drink-clink + door-creak + lute music\n");
std::printf(" --info-wsnd <wsnd-base> [--json]\n");
std::printf(" Print WSND catalog entries (id / kind / flags / volume / 3D distances / file path / label)\n");
std::printf(" --validate-wsnd <wsnd-base> [--json]\n");
std::printf(" Static checks: kind in 0..6, finite distances, 3D needs max>min>=0, no duplicate sound IDs\n");
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");

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@ -0,0 +1,251 @@
#include "cli_sound_catalog.hpp"
#include "pipeline/wowee_sound.hpp"
#include <nlohmann/json.hpp>
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWsndExt(std::string base) {
if (base.size() >= 5 && base.substr(base.size() - 5) == ".wsnd")
base = base.substr(0, base.size() - 5);
return base;
}
void appendFlagsStr(std::string& s, uint32_t flags) {
if (flags & wowee::pipeline::WoweeSound::Loop) s += "loop ";
if (flags & wowee::pipeline::WoweeSound::Is3D) s += "3d ";
if (flags & wowee::pipeline::WoweeSound::Stream) s += "stream ";
if (s.empty()) s = "-";
else if (s.back() == ' ') s.pop_back();
}
bool saveOrError(const wowee::pipeline::WoweeSound& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeSoundLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wsnd\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeSound& c,
const std::string& base) {
std::printf("Wrote %s.wsnd\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" entries : %zu\n", c.entries.size());
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterCatalog";
if (i + 1 < argc && argv[i + 1][0] != '-') name = argv[++i];
base = stripWsndExt(base);
auto c = wowee::pipeline::WoweeSoundLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-sound-catalog")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenAmbient(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "AmbientCatalog";
if (i + 1 < argc && argv[i + 1][0] != '-') name = argv[++i];
base = stripWsndExt(base);
auto c = wowee::pipeline::WoweeSoundLoader::makeAmbient(name);
if (!saveOrError(c, base, "gen-sound-catalog-ambient")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenTavern(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "TavernCatalog";
if (i + 1 < argc && argv[i + 1][0] != '-') name = argv[++i];
base = stripWsndExt(base);
auto c = wowee::pipeline::WoweeSoundLoader::makeTavern(name);
if (!saveOrError(c, base, "gen-sound-catalog-tavern")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
base = stripWsndExt(base);
if (!wowee::pipeline::WoweeSoundLoader::exists(base)) {
std::fprintf(stderr, "WSND not found: %s.wsnd\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeSoundLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wsnd"] = base + ".wsnd";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
std::string fs;
appendFlagsStr(fs, e.flags);
arr.push_back({
{"soundId", e.soundId},
{"kind", e.kind},
{"kindName", wowee::pipeline::WoweeSound::kindName(e.kind)},
{"flags", e.flags},
{"flagsStr", fs},
{"volume", e.volume},
{"minDistance", e.minDistance},
{"maxDistance", e.maxDistance},
{"filePath", e.filePath},
{"label", e.label},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WSND: %s.wsnd\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" entries : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
std::printf(" id kind flags vol min max label / file\n");
for (const auto& e : c.entries) {
std::string fs;
appendFlagsStr(fs, e.flags);
std::printf(" %4u %-7s %-12s %4.2f %5.1f %5.1f %s\n",
e.soundId,
wowee::pipeline::WoweeSound::kindName(e.kind),
fs.c_str(),
e.volume, e.minDistance, e.maxDistance,
e.label.empty() ? e.filePath.c_str()
: (e.label + " (" + e.filePath + ")").c_str());
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
base = stripWsndExt(base);
if (!wowee::pipeline::WoweeSoundLoader::exists(base)) {
std::fprintf(stderr,
"validate-wsnd: WSND not found: %s.wsnd\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeSoundLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
// Per-entry checks plus a duplicate-soundId scan.
std::vector<uint32_t> idsSeen;
idsSeen.reserve(c.entries.size());
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.soundId) + ")";
if (e.kind > wowee::pipeline::WoweeSound::Combat) {
errors.push_back(ctx + ": kind " + std::to_string(e.kind) +
" not in known range 0..6");
}
// Reject NaN/inf early — these crash audio engines.
if (!std::isfinite(e.volume) ||
!std::isfinite(e.minDistance) ||
!std::isfinite(e.maxDistance)) {
errors.push_back(ctx + ": volume/min/max distance not finite");
}
if (e.volume < 0.0f || e.volume > 4.0f) {
warnings.push_back(ctx + ": volume " +
std::to_string(e.volume) +
" outside typical 0..4 range");
}
// 3D sounds need min < max; non-3D sounds usually have
// both at 0 (positional fields ignored at runtime).
if (e.flags & wowee::pipeline::WoweeSound::Is3D) {
if (e.minDistance < 0 || e.maxDistance <= e.minDistance) {
errors.push_back(ctx +
": 3d sound needs minDistance >= 0 and "
"maxDistance > minDistance");
}
}
if (e.filePath.empty()) {
errors.push_back(ctx + ": filePath is empty");
}
for (uint32_t prev : idsSeen) {
if (prev == e.soundId) {
errors.push_back(ctx +
": soundId already used by an earlier entry");
break;
}
}
idsSeen.push_back(e.soundId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wsnd"] = base + ".wsnd";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wsnd: %s.wsnd\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu entries, all sound IDs unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleSoundCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-sound-catalog") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-sound-catalog-ambient") == 0 && i + 1 < argc) {
outRc = handleGenAmbient(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-sound-catalog-tavern") == 0 && i + 1 < argc) {
outRc = handleGenTavern(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wsnd") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wsnd") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

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@ -0,0 +1,11 @@
#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleSoundCatalog(int& i, int argc, char** argv, int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee