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Fix Turtle WoW compatibility: NPC spawning, quests, spells, realm display, and music
- Add TurtlePacketParsers with dedicated movement block parser (Classic format + transport timestamp) - Fix quest giver status: read uint32 and translate vanilla enum values for Classic/Turtle - Fix quest accept packet: remove trailing uint32 that vanilla servers reject - Fix quest details parser: auto-detect vanilla vs WotLK format (informUnit field) - Fix spellbook and action bar icons: fallback to WotLK DBC field indices when expansion layout fails - Fix spell cast failure messages: translate vanilla SpellCastResult codes (+1 offset) - Fix realm list: correct type values (6=RP, 8=RP-PvP) and population thresholds - Fix music: disable looping for zone music, auto-advance to next random track when finished - Add music anti-repeat: avoid playing the same track back-to-back - Make TBC update block parsing resilient (keep parsed blocks on failure instead of aborting) - Add right-click attack on hostile mobs - Add name query diagnostic logging
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12 changed files with 358 additions and 48 deletions
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@ -2286,6 +2286,16 @@ void Renderer::update(float deltaTime) {
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}
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musicManager->update(deltaTime);
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// When a track finishes, pick a new random track from the current zone
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if (!musicManager->isPlaying() && !inTavern_ && !inBlacksmith_ &&
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currentZoneId != 0 && musicSwitchCooldown_ <= 0.0f) {
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std::string music = zoneManager->getRandomMusic(currentZoneId);
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if (!music.empty()) {
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playZoneMusic(music);
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musicSwitchCooldown_ = 2.0f;
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}
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}
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}
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// Update performance HUD
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