Improve targeting, minimap, and bridge collisions

This commit is contained in:
Kelsi 2026-02-07 20:51:53 -08:00
parent a7c0b4320b
commit 38c9fdad6b
10 changed files with 142 additions and 24 deletions

View file

@ -70,9 +70,11 @@ private:
float pendingMouseSensitivity = 0.2f;
bool pendingInvertMouse = false;
int pendingUiOpacity = 65;
bool pendingMinimapRotate = true;
// UI element transparency (0.0 = fully transparent, 1.0 = fully opaque)
float uiOpacity_ = 0.65f;
bool minimapRotate_ = true;
/**
* Render player info window