diff --git a/src/addons/lua_engine.cpp b/src/addons/lua_engine.cpp index b00c25ad..0172fb23 100644 --- a/src/addons/lua_engine.cpp +++ b/src/addons/lua_engine.cpp @@ -3724,13 +3724,22 @@ void LuaEngine::registerCoreAPI() { "function StaticPopup_Show() end\n" "function StaticPopup_Hide() end\n" // CreateTexture/CreateFontString are now C frame methods in the metatable - "RAID_CLASS_COLORS = {\n" - " WARRIOR={r=0.78,g=0.61,b=0.43}, PALADIN={r=0.96,g=0.55,b=0.73},\n" - " HUNTER={r=0.67,g=0.83,b=0.45}, ROGUE={r=1.0,g=0.96,b=0.41},\n" - " PRIEST={r=1.0,g=1.0,b=1.0}, DEATHKNIGHT={r=0.77,g=0.12,b=0.23},\n" - " SHAMAN={r=0.0,g=0.44,b=0.87}, MAGE={r=0.41,g=0.80,b=0.94},\n" - " WARLOCK={r=0.58,g=0.51,b=0.79}, DRUID={r=1.0,g=0.49,b=0.04},\n" - "}\n" + "do\n" + " local function cc(r,g,b)\n" + " local t = {r=r, g=g, b=b}\n" + " t.colorStr = string.format('%02x%02x%02x', math.floor(r*255), math.floor(g*255), math.floor(b*255))\n" + " function t:GenerateHexColor() return '|cff' .. self.colorStr end\n" + " function t:GenerateHexColorMarkup() return '|cff' .. self.colorStr end\n" + " return t\n" + " end\n" + " RAID_CLASS_COLORS = {\n" + " WARRIOR=cc(0.78,0.61,0.43), PALADIN=cc(0.96,0.55,0.73),\n" + " HUNTER=cc(0.67,0.83,0.45), ROGUE=cc(1.0,0.96,0.41),\n" + " PRIEST=cc(1.0,1.0,1.0), DEATHKNIGHT=cc(0.77,0.12,0.23),\n" + " SHAMAN=cc(0.0,0.44,0.87), MAGE=cc(0.41,0.80,0.94),\n" + " WARLOCK=cc(0.58,0.51,0.79), DRUID=cc(1.0,0.49,0.04),\n" + " }\n" + "end\n" // Money formatting utility "function GetCoinTextureString(copper)\n" " if not copper or copper == 0 then return '0c' end\n"